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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/views/mus/surface_context_factory.h" | 5 #include "ui/views/mus/surface_context_factory.h" |
| 6 | 6 |
| 7 #include "base/memory/ptr_util.h" | 7 #include "base/memory/ptr_util.h" |
| 8 #include "cc/resources/shared_bitmap_manager.h" | 8 #include "cc/resources/shared_bitmap_manager.h" |
| 9 #include "cc/surfaces/surface_id_allocator.h" | 9 #include "cc/surfaces/surface_id_allocator.h" |
| 10 #include "services/ui/public/cpp/context_provider.h" | 10 #include "services/ui/public/cpp/context_provider.h" |
| (...skipping 23 matching lines...) Expand all Loading... | |
| 34 | 34 |
| 35 SurfaceContextFactory::~SurfaceContextFactory() {} | 35 SurfaceContextFactory::~SurfaceContextFactory() {} |
| 36 | 36 |
| 37 void SurfaceContextFactory::CreateCompositorFrameSink( | 37 void SurfaceContextFactory::CreateCompositorFrameSink( |
| 38 base::WeakPtr<ui::Compositor> compositor) { | 38 base::WeakPtr<ui::Compositor> compositor) { |
| 39 ui::Window* window = compositor->window(); | 39 ui::Window* window = compositor->window(); |
| 40 NativeWidgetMus* native_widget = NativeWidgetMus::GetForWindow(window); | 40 NativeWidgetMus* native_widget = NativeWidgetMus::GetForWindow(window); |
| 41 ui::mojom::CompositorFrameSinkType compositor_frame_sink_type = | 41 ui::mojom::CompositorFrameSinkType compositor_frame_sink_type = |
| 42 native_widget->compositor_frame_sink_type(); | 42 native_widget->compositor_frame_sink_type(); |
| 43 auto compositor_frame_sink = window->RequestCompositorFrameSink( | 43 auto compositor_frame_sink = window->RequestCompositorFrameSink( |
| 44 compositor_frame_sink_type, | 44 compositor_frame_sink_type, make_scoped_refptr(new ui::ContextProvider( |
| 45 make_scoped_refptr( | 45 gpu_service_->EstablishGpuChannelSync())), |
| 46 new ui::ContextProvider(gpu_service_->EstablishGpuChannelSync()))); | 46 GetGpuMemoryBufferManager()); |
|
danakj
2016/10/27 21:00:34
this could go to gpu_service_ right, do we need th
piman
2016/10/28 00:58:36
I changed to gpu_service_->gpu_memory_buffer_manag
danakj
2016/10/28 01:33:20
Was hoping the method could go away entirely but t
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| 47 compositor->SetCompositorFrameSink(std::move(compositor_frame_sink)); | 47 compositor->SetCompositorFrameSink(std::move(compositor_frame_sink)); |
| 48 } | 48 } |
| 49 | 49 |
| 50 std::unique_ptr<ui::Reflector> SurfaceContextFactory::CreateReflector( | 50 std::unique_ptr<ui::Reflector> SurfaceContextFactory::CreateReflector( |
| 51 ui::Compositor* mirroed_compositor, | 51 ui::Compositor* mirroed_compositor, |
| 52 ui::Layer* mirroring_layer) { | 52 ui::Layer* mirroring_layer) { |
| 53 // NOTIMPLEMENTED(); | 53 // NOTIMPLEMENTED(); |
| 54 return base::WrapUnique(new FakeReflector); | 54 return base::WrapUnique(new FakeReflector); |
| 55 } | 55 } |
| 56 | 56 |
| (...skipping 14 matching lines...) Expand all Loading... | |
| 71 bool SurfaceContextFactory::DoesCreateTestContexts() { | 71 bool SurfaceContextFactory::DoesCreateTestContexts() { |
| 72 return false; | 72 return false; |
| 73 } | 73 } |
| 74 | 74 |
| 75 uint32_t SurfaceContextFactory::GetImageTextureTarget(gfx::BufferFormat format, | 75 uint32_t SurfaceContextFactory::GetImageTextureTarget(gfx::BufferFormat format, |
| 76 gfx::BufferUsage usage) { | 76 gfx::BufferUsage usage) { |
| 77 // No GpuMemoryBuffer support, so just return GL_TEXTURE_2D. | 77 // No GpuMemoryBuffer support, so just return GL_TEXTURE_2D. |
| 78 return GL_TEXTURE_2D; | 78 return GL_TEXTURE_2D; |
| 79 } | 79 } |
| 80 | 80 |
| 81 cc::SharedBitmapManager* SurfaceContextFactory::GetSharedBitmapManager() { | |
| 82 // NOTIMPLEMENTED(); | |
| 83 return nullptr; | |
| 84 } | |
| 85 | |
| 86 gpu::GpuMemoryBufferManager* | 81 gpu::GpuMemoryBufferManager* |
| 87 SurfaceContextFactory::GetGpuMemoryBufferManager() { | 82 SurfaceContextFactory::GetGpuMemoryBufferManager() { |
| 88 return gpu_service_->gpu_memory_buffer_manager(); | 83 return gpu_service_->gpu_memory_buffer_manager(); |
| 89 } | 84 } |
| 90 | 85 |
| 91 cc::TaskGraphRunner* SurfaceContextFactory::GetTaskGraphRunner() { | 86 cc::TaskGraphRunner* SurfaceContextFactory::GetTaskGraphRunner() { |
| 92 return raster_thread_helper_.task_graph_runner(); | 87 return raster_thread_helper_.task_graph_runner(); |
| 93 } | 88 } |
| 94 | 89 |
| 95 cc::FrameSinkId SurfaceContextFactory::AllocateFrameSinkId() { | 90 cc::FrameSinkId SurfaceContextFactory::AllocateFrameSinkId() { |
| 96 return cc::FrameSinkId(0, next_sink_id_++); | 91 return cc::FrameSinkId(0, next_sink_id_++); |
| 97 } | 92 } |
| 98 | 93 |
| 99 cc::SurfaceManager* SurfaceContextFactory::GetSurfaceManager() { | 94 cc::SurfaceManager* SurfaceContextFactory::GetSurfaceManager() { |
| 100 return &surface_manager_; | 95 return &surface_manager_; |
| 101 } | 96 } |
| 102 | 97 |
| 103 void SurfaceContextFactory::SetDisplayVisible(ui::Compositor* compositor, | 98 void SurfaceContextFactory::SetDisplayVisible(ui::Compositor* compositor, |
| 104 bool visible) { | 99 bool visible) { |
| 105 // TODO(fsamuel): display[compositor]->SetVisible(visible); | 100 // TODO(fsamuel): display[compositor]->SetVisible(visible); |
| 106 } | 101 } |
| 107 | 102 |
| 108 void SurfaceContextFactory::ResizeDisplay(ui::Compositor* compositor, | 103 void SurfaceContextFactory::ResizeDisplay(ui::Compositor* compositor, |
| 109 const gfx::Size& size) { | 104 const gfx::Size& size) { |
| 110 // TODO(fsamuel): display[compositor]->Resize(size); | 105 // TODO(fsamuel): display[compositor]->Resize(size); |
| 111 } | 106 } |
| 112 | 107 |
| 113 } // namespace views | 108 } // namespace views |
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