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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/compositor/test/in_process_context_factory.h" | 5 #include "ui/compositor/test/in_process_context_factory.h" |
6 | 6 |
7 #include <utility> | 7 #include <utility> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
11 #include "base/macros.h" | 11 #include "base/macros.h" |
12 #include "base/memory/ptr_util.h" | 12 #include "base/memory/ptr_util.h" |
13 #include "base/threading/thread.h" | 13 #include "base/threading/thread.h" |
14 #include "cc/output/context_provider.h" | 14 #include "cc/output/context_provider.h" |
15 #include "cc/output/output_surface_client.h" | 15 #include "cc/output/output_surface_client.h" |
16 #include "cc/output/output_surface_frame.h" | 16 #include "cc/output/output_surface_frame.h" |
17 #include "cc/output/texture_mailbox_deleter.h" | 17 #include "cc/output/texture_mailbox_deleter.h" |
18 #include "cc/scheduler/begin_frame_source.h" | 18 #include "cc/scheduler/begin_frame_source.h" |
19 #include "cc/scheduler/delay_based_time_source.h" | 19 #include "cc/scheduler/delay_based_time_source.h" |
20 #include "cc/surfaces/direct_compositor_frame_sink.h" | 20 #include "cc/surfaces/direct_compositor_frame_sink.h" |
21 #include "cc/surfaces/display.h" | 21 #include "cc/surfaces/display.h" |
22 #include "cc/surfaces/display_scheduler.h" | 22 #include "cc/surfaces/display_scheduler.h" |
23 #include "cc/surfaces/surface_id_allocator.h" | 23 #include "cc/surfaces/surface_id_allocator.h" |
24 #include "cc/test/pixel_test_output_surface.h" | 24 #include "cc/test/pixel_test_output_surface.h" |
25 #include "cc/test/test_shared_bitmap_manager.h" | |
26 #include "gpu/command_buffer/client/context_support.h" | 25 #include "gpu/command_buffer/client/context_support.h" |
27 #include "gpu/command_buffer/client/gles2_interface.h" | 26 #include "gpu/command_buffer/client/gles2_interface.h" |
28 #include "gpu/command_buffer/common/gles2_cmd_utils.h" | 27 #include "gpu/command_buffer/common/gles2_cmd_utils.h" |
29 #include "ui/compositor/compositor_switches.h" | 28 #include "ui/compositor/compositor_switches.h" |
30 #include "ui/compositor/layer.h" | 29 #include "ui/compositor/layer.h" |
31 #include "ui/compositor/reflector.h" | 30 #include "ui/compositor/reflector.h" |
32 #include "ui/compositor/test/in_process_context_provider.h" | 31 #include "ui/compositor/test/in_process_context_provider.h" |
33 #include "ui/gl/gl_implementation.h" | 32 #include "ui/gl/gl_implementation.h" |
34 #include "ui/gl/test/gl_surface_test_support.h" | 33 #include "ui/gl/test/gl_surface_test_support.h" |
35 | 34 |
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184 } | 183 } |
185 | 184 |
186 std::unique_ptr<cc::DelayBasedBeginFrameSource> begin_frame_source( | 185 std::unique_ptr<cc::DelayBasedBeginFrameSource> begin_frame_source( |
187 new cc::DelayBasedBeginFrameSource( | 186 new cc::DelayBasedBeginFrameSource( |
188 base::MakeUnique<cc::DelayBasedTimeSource>( | 187 base::MakeUnique<cc::DelayBasedTimeSource>( |
189 compositor->task_runner().get()))); | 188 compositor->task_runner().get()))); |
190 std::unique_ptr<cc::DisplayScheduler> scheduler(new cc::DisplayScheduler( | 189 std::unique_ptr<cc::DisplayScheduler> scheduler(new cc::DisplayScheduler( |
191 begin_frame_source.get(), compositor->task_runner().get(), | 190 begin_frame_source.get(), compositor->task_runner().get(), |
192 display_output_surface->capabilities().max_frames_pending)); | 191 display_output_surface->capabilities().max_frames_pending)); |
193 per_compositor_data_[compositor.get()] = base::MakeUnique<cc::Display>( | 192 per_compositor_data_[compositor.get()] = base::MakeUnique<cc::Display>( |
194 GetSharedBitmapManager(), GetGpuMemoryBufferManager(), | 193 &shared_bitmap_manager_, &gpu_memory_buffer_manager_, |
195 compositor->GetRendererSettings(), std::move(begin_frame_source), | 194 compositor->GetRendererSettings(), std::move(begin_frame_source), |
196 std::move(display_output_surface), std::move(scheduler), | 195 std::move(display_output_surface), std::move(scheduler), |
197 base::MakeUnique<cc::TextureMailboxDeleter>( | 196 base::MakeUnique<cc::TextureMailboxDeleter>( |
198 compositor->task_runner().get())); | 197 compositor->task_runner().get())); |
199 | 198 |
200 auto* display = per_compositor_data_[compositor.get()].get(); | 199 auto* display = per_compositor_data_[compositor.get()].get(); |
201 auto compositor_frame_sink = base::MakeUnique<cc::DirectCompositorFrameSink>( | 200 auto compositor_frame_sink = base::MakeUnique<cc::DirectCompositorFrameSink>( |
202 compositor->frame_sink_id(), surface_manager_, display, context_provider, | 201 compositor->frame_sink_id(), surface_manager_, display, context_provider, |
203 shared_worker_context_provider_); | 202 shared_worker_context_provider_, &gpu_memory_buffer_manager_, |
| 203 &shared_bitmap_manager_); |
204 compositor->SetCompositorFrameSink(std::move(compositor_frame_sink)); | 204 compositor->SetCompositorFrameSink(std::move(compositor_frame_sink)); |
205 } | 205 } |
206 | 206 |
207 std::unique_ptr<Reflector> InProcessContextFactory::CreateReflector( | 207 std::unique_ptr<Reflector> InProcessContextFactory::CreateReflector( |
208 Compositor* mirrored_compositor, | 208 Compositor* mirrored_compositor, |
209 Layer* mirroring_layer) { | 209 Layer* mirroring_layer) { |
210 return base::WrapUnique(new FakeReflector); | 210 return base::WrapUnique(new FakeReflector); |
211 } | 211 } |
212 | 212 |
213 void InProcessContextFactory::RemoveReflector(Reflector* reflector) { | 213 void InProcessContextFactory::RemoveReflector(Reflector* reflector) { |
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238 bool InProcessContextFactory::DoesCreateTestContexts() { | 238 bool InProcessContextFactory::DoesCreateTestContexts() { |
239 return context_factory_for_test_; | 239 return context_factory_for_test_; |
240 } | 240 } |
241 | 241 |
242 uint32_t InProcessContextFactory::GetImageTextureTarget( | 242 uint32_t InProcessContextFactory::GetImageTextureTarget( |
243 gfx::BufferFormat format, | 243 gfx::BufferFormat format, |
244 gfx::BufferUsage usage) { | 244 gfx::BufferUsage usage) { |
245 return GL_TEXTURE_2D; | 245 return GL_TEXTURE_2D; |
246 } | 246 } |
247 | 247 |
248 cc::SharedBitmapManager* InProcessContextFactory::GetSharedBitmapManager() { | |
249 return &shared_bitmap_manager_; | |
250 } | |
251 | |
252 gpu::GpuMemoryBufferManager* | 248 gpu::GpuMemoryBufferManager* |
253 InProcessContextFactory::GetGpuMemoryBufferManager() { | 249 InProcessContextFactory::GetGpuMemoryBufferManager() { |
254 return &gpu_memory_buffer_manager_; | 250 return &gpu_memory_buffer_manager_; |
255 } | 251 } |
256 | 252 |
257 cc::TaskGraphRunner* InProcessContextFactory::GetTaskGraphRunner() { | 253 cc::TaskGraphRunner* InProcessContextFactory::GetTaskGraphRunner() { |
258 return &task_graph_runner_; | 254 return &task_graph_runner_; |
259 } | 255 } |
260 | 256 |
261 cc::FrameSinkId InProcessContextFactory::AllocateFrameSinkId() { | 257 cc::FrameSinkId InProcessContextFactory::AllocateFrameSinkId() { |
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282 | 278 |
283 void InProcessContextFactory::AddObserver(ContextFactoryObserver* observer) { | 279 void InProcessContextFactory::AddObserver(ContextFactoryObserver* observer) { |
284 observer_list_.AddObserver(observer); | 280 observer_list_.AddObserver(observer); |
285 } | 281 } |
286 | 282 |
287 void InProcessContextFactory::RemoveObserver(ContextFactoryObserver* observer) { | 283 void InProcessContextFactory::RemoveObserver(ContextFactoryObserver* observer) { |
288 observer_list_.RemoveObserver(observer); | 284 observer_list_.RemoveObserver(observer); |
289 } | 285 } |
290 | 286 |
291 } // namespace ui | 287 } // namespace ui |
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