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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_RENDERER_GPU_COMPOSITOR_DEPENDENCIES_H_ | 5 #ifndef CONTENT_RENDERER_GPU_COMPOSITOR_DEPENDENCIES_H_ |
6 #define CONTENT_RENDERER_GPU_COMPOSITOR_DEPENDENCIES_H_ | 6 #define CONTENT_RENDERER_GPU_COMPOSITOR_DEPENDENCIES_H_ |
7 | 7 |
8 #include <memory> | 8 #include <memory> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
11 #include "base/memory/ref_counted.h" | 11 #include "base/memory/ref_counted.h" |
12 #include "cc/output/renderer_settings.h" | 12 #include "cc/output/renderer_settings.h" |
13 | 13 |
14 namespace base { | 14 namespace base { |
15 class SingleThreadTaskRunner; | 15 class SingleThreadTaskRunner; |
16 } | 16 } |
17 | 17 |
18 namespace cc { | 18 namespace cc { |
19 class BeginFrameSource; | 19 class BeginFrameSource; |
20 class ContextProvider; | 20 class ContextProvider; |
21 class ImageSerializationProcessor; | 21 class ImageSerializationProcessor; |
22 class SharedBitmapManager; | |
23 class TaskGraphRunner; | 22 class TaskGraphRunner; |
24 } | 23 } |
25 | 24 |
26 namespace gpu { | |
27 class GpuMemoryBufferManager; | |
28 } | |
29 | |
30 namespace blink { | 25 namespace blink { |
31 namespace scheduler { | 26 namespace scheduler { |
32 class RendererScheduler; | 27 class RendererScheduler; |
33 } | 28 } |
34 } | 29 } |
35 | 30 |
36 namespace content { | 31 namespace content { |
37 | 32 |
38 class CompositorDependencies { | 33 class CompositorDependencies { |
39 public: | 34 public: |
40 virtual bool IsGpuRasterizationForced() = 0; | 35 virtual bool IsGpuRasterizationForced() = 0; |
41 virtual bool IsGpuRasterizationEnabled() = 0; | 36 virtual bool IsGpuRasterizationEnabled() = 0; |
42 virtual bool IsAsyncWorkerContextEnabled() = 0; | 37 virtual bool IsAsyncWorkerContextEnabled() = 0; |
43 virtual int GetGpuRasterizationMSAASampleCount() = 0; | 38 virtual int GetGpuRasterizationMSAASampleCount() = 0; |
44 virtual bool IsLcdTextEnabled() = 0; | 39 virtual bool IsLcdTextEnabled() = 0; |
45 virtual bool IsDistanceFieldTextEnabled() = 0; | 40 virtual bool IsDistanceFieldTextEnabled() = 0; |
46 virtual bool IsZeroCopyEnabled() = 0; | 41 virtual bool IsZeroCopyEnabled() = 0; |
47 virtual bool IsPartialRasterEnabled() = 0; | 42 virtual bool IsPartialRasterEnabled() = 0; |
48 virtual bool IsGpuMemoryBufferCompositorResourcesEnabled() = 0; | 43 virtual bool IsGpuMemoryBufferCompositorResourcesEnabled() = 0; |
49 virtual bool IsElasticOverscrollEnabled() = 0; | 44 virtual bool IsElasticOverscrollEnabled() = 0; |
50 virtual const cc::BufferToTextureTargetMap& GetBufferToTextureTargetMap() = 0; | 45 virtual const cc::BufferToTextureTargetMap& GetBufferToTextureTargetMap() = 0; |
51 virtual scoped_refptr<base::SingleThreadTaskRunner> | 46 virtual scoped_refptr<base::SingleThreadTaskRunner> |
52 GetCompositorMainThreadTaskRunner() = 0; | 47 GetCompositorMainThreadTaskRunner() = 0; |
53 // Returns null if the compositor is in single-threaded mode (ie. there is no | 48 // Returns null if the compositor is in single-threaded mode (ie. there is no |
54 // compositor thread). | 49 // compositor thread). |
55 virtual scoped_refptr<base::SingleThreadTaskRunner> | 50 virtual scoped_refptr<base::SingleThreadTaskRunner> |
56 GetCompositorImplThreadTaskRunner() = 0; | 51 GetCompositorImplThreadTaskRunner() = 0; |
57 virtual cc::SharedBitmapManager* GetSharedBitmapManager() = 0; | |
58 virtual gpu::GpuMemoryBufferManager* GetGpuMemoryBufferManager() = 0; | |
59 virtual blink::scheduler::RendererScheduler* GetRendererScheduler() = 0; | 52 virtual blink::scheduler::RendererScheduler* GetRendererScheduler() = 0; |
60 virtual cc::ImageSerializationProcessor* GetImageSerializationProcessor() = 0; | 53 virtual cc::ImageSerializationProcessor* GetImageSerializationProcessor() = 0; |
61 virtual cc::TaskGraphRunner* GetTaskGraphRunner() = 0; | 54 virtual cc::TaskGraphRunner* GetTaskGraphRunner() = 0; |
62 virtual bool AreImageDecodeTasksEnabled() = 0; | 55 virtual bool AreImageDecodeTasksEnabled() = 0; |
63 virtual bool IsThreadedAnimationEnabled() = 0; | 56 virtual bool IsThreadedAnimationEnabled() = 0; |
64 | 57 |
65 virtual ~CompositorDependencies() {} | 58 virtual ~CompositorDependencies() {} |
66 }; | 59 }; |
67 | 60 |
68 } // namespace content | 61 } // namespace content |
69 | 62 |
70 #endif // CONTENT_RENDERER_GPU_COMPOSITOR_DEPENDENCIES_H_ | 63 #endif // CONTENT_RENDERER_GPU_COMPOSITOR_DEPENDENCIES_H_ |
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