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Issue 2452483002: Move GpuMemoryBufferManager and SharedBitmapManager to CompositorFrameSink (Closed)
Patch Set: rebase Created 4 years, 1 month ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/trees/layer_tree_host_impl.h" 5 #include "cc/trees/layer_tree_host_impl.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <algorithm> 10 #include <algorithm>
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165 has_no_damage(false), 165 has_no_damage(false),
166 may_contain_video(false) {} 166 may_contain_video(false) {}
167 167
168 LayerTreeHostImpl::FrameData::~FrameData() {} 168 LayerTreeHostImpl::FrameData::~FrameData() {}
169 169
170 std::unique_ptr<LayerTreeHostImpl> LayerTreeHostImpl::Create( 170 std::unique_ptr<LayerTreeHostImpl> LayerTreeHostImpl::Create(
171 const LayerTreeSettings& settings, 171 const LayerTreeSettings& settings,
172 LayerTreeHostImplClient* client, 172 LayerTreeHostImplClient* client,
173 TaskRunnerProvider* task_runner_provider, 173 TaskRunnerProvider* task_runner_provider,
174 RenderingStatsInstrumentation* rendering_stats_instrumentation, 174 RenderingStatsInstrumentation* rendering_stats_instrumentation,
175 SharedBitmapManager* shared_bitmap_manager,
176 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
177 TaskGraphRunner* task_graph_runner, 175 TaskGraphRunner* task_graph_runner,
178 std::unique_ptr<AnimationHost> animation_host, 176 std::unique_ptr<AnimationHost> animation_host,
179 int id) { 177 int id) {
180 return base::WrapUnique(new LayerTreeHostImpl( 178 return base::WrapUnique(new LayerTreeHostImpl(
181 settings, client, task_runner_provider, rendering_stats_instrumentation, 179 settings, client, task_runner_provider, rendering_stats_instrumentation,
182 shared_bitmap_manager, gpu_memory_buffer_manager, task_graph_runner, 180 task_graph_runner, std::move(animation_host), id));
183 std::move(animation_host), id));
184 } 181 }
185 182
186 LayerTreeHostImpl::LayerTreeHostImpl( 183 LayerTreeHostImpl::LayerTreeHostImpl(
187 const LayerTreeSettings& settings, 184 const LayerTreeSettings& settings,
188 LayerTreeHostImplClient* client, 185 LayerTreeHostImplClient* client,
189 TaskRunnerProvider* task_runner_provider, 186 TaskRunnerProvider* task_runner_provider,
190 RenderingStatsInstrumentation* rendering_stats_instrumentation, 187 RenderingStatsInstrumentation* rendering_stats_instrumentation,
191 SharedBitmapManager* shared_bitmap_manager,
192 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
193 TaskGraphRunner* task_graph_runner, 188 TaskGraphRunner* task_graph_runner,
194 std::unique_ptr<AnimationHost> animation_host, 189 std::unique_ptr<AnimationHost> animation_host,
195 int id) 190 int id)
196 : client_(client), 191 : client_(client),
197 task_runner_provider_(task_runner_provider), 192 task_runner_provider_(task_runner_provider),
198 current_begin_frame_tracker_(BEGINFRAMETRACKER_FROM_HERE), 193 current_begin_frame_tracker_(BEGINFRAMETRACKER_FROM_HERE),
199 compositor_frame_sink_(nullptr), 194 compositor_frame_sink_(nullptr),
200 need_update_gpu_rasterization_status_(false), 195 need_update_gpu_rasterization_status_(false),
201 content_is_suitable_for_gpu_rasterization_(true), 196 content_is_suitable_for_gpu_rasterization_(true),
202 has_gpu_rasterization_trigger_(false), 197 has_gpu_rasterization_trigger_(false),
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226 pinch_gesture_end_should_clear_scrolling_layer_(false), 221 pinch_gesture_end_should_clear_scrolling_layer_(false),
227 fps_counter_( 222 fps_counter_(
228 FrameRateCounter::Create(task_runner_provider_->HasImplThread())), 223 FrameRateCounter::Create(task_runner_provider_->HasImplThread())),
229 memory_history_(MemoryHistory::Create()), 224 memory_history_(MemoryHistory::Create()),
230 debug_rect_history_(DebugRectHistory::Create()), 225 debug_rect_history_(DebugRectHistory::Create()),
231 max_memory_needed_bytes_(0), 226 max_memory_needed_bytes_(0),
232 resourceless_software_draw_(false), 227 resourceless_software_draw_(false),
233 animation_host_(std::move(animation_host)), 228 animation_host_(std::move(animation_host)),
234 rendering_stats_instrumentation_(rendering_stats_instrumentation), 229 rendering_stats_instrumentation_(rendering_stats_instrumentation),
235 micro_benchmark_controller_(this), 230 micro_benchmark_controller_(this),
236 shared_bitmap_manager_(shared_bitmap_manager),
237 gpu_memory_buffer_manager_(gpu_memory_buffer_manager),
238 task_graph_runner_(task_graph_runner), 231 task_graph_runner_(task_graph_runner),
239 id_(id), 232 id_(id),
240 requires_high_res_to_draw_(false), 233 requires_high_res_to_draw_(false),
241 is_likely_to_require_a_draw_(false), 234 is_likely_to_require_a_draw_(false),
242 has_valid_compositor_frame_sink_(false), 235 has_valid_compositor_frame_sink_(false),
243 mutator_(nullptr) { 236 mutator_(nullptr) {
244 DCHECK(animation_host_); 237 DCHECK(animation_host_);
245 animation_host_->SetMutatorHostClient(this); 238 animation_host_->SetMutatorHostClient(this);
246 239
247 DCHECK(task_runner_provider_->IsImplThread()); 240 DCHECK(task_runner_provider_->IsImplThread());
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2298 2291
2299 // When using software compositing, change to the limits specified for it. 2292 // When using software compositing, change to the limits specified for it.
2300 // Since this is a one way trip, we don't need to worry about going back to 2293 // Since this is a one way trip, we don't need to worry about going back to
2301 // GPU compositing. 2294 // GPU compositing.
2302 if (!compositor_frame_sink->context_provider()) 2295 if (!compositor_frame_sink->context_provider())
2303 SetMemoryPolicy(settings_.software_memory_policy); 2296 SetMemoryPolicy(settings_.software_memory_policy);
2304 2297
2305 compositor_frame_sink_ = compositor_frame_sink; 2298 compositor_frame_sink_ = compositor_frame_sink;
2306 has_valid_compositor_frame_sink_ = true; 2299 has_valid_compositor_frame_sink_ = true;
2307 resource_provider_ = base::MakeUnique<ResourceProvider>( 2300 resource_provider_ = base::MakeUnique<ResourceProvider>(
2308 compositor_frame_sink_->context_provider(), shared_bitmap_manager_, 2301 compositor_frame_sink_->context_provider(),
2309 gpu_memory_buffer_manager_, 2302 compositor_frame_sink_->shared_bitmap_manager(),
2303 compositor_frame_sink_->gpu_memory_buffer_manager(),
2310 task_runner_provider_->blocking_main_thread_task_runner(), 2304 task_runner_provider_->blocking_main_thread_task_runner(),
2311 settings_.renderer_settings.highp_threshold_min, 2305 settings_.renderer_settings.highp_threshold_min,
2312 settings_.renderer_settings.texture_id_allocation_chunk_size, 2306 settings_.renderer_settings.texture_id_allocation_chunk_size,
2313 compositor_frame_sink_->capabilities().delegated_sync_points_required, 2307 compositor_frame_sink_->capabilities().delegated_sync_points_required,
2314 settings_.renderer_settings.use_gpu_memory_buffer_resources, 2308 settings_.renderer_settings.use_gpu_memory_buffer_resources,
2315 settings_.enable_color_correct_rendering, 2309 settings_.enable_color_correct_rendering,
2316 settings_.renderer_settings.buffer_to_texture_target_map); 2310 settings_.renderer_settings.buffer_to_texture_target_map);
2317 2311
2318 // Make sure the main context visibility is restored. Worker context 2312 // Make sure the main context visibility is restored. Worker context
2319 // visibility will be set via the memory policy update in 2313 // visibility will be set via the memory policy update in
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4088 if (is_visible) { 4082 if (is_visible) {
4089 worker_context_visibility_ = 4083 worker_context_visibility_ =
4090 worker_context->CacheController()->ClientBecameVisible(); 4084 worker_context->CacheController()->ClientBecameVisible();
4091 } else { 4085 } else {
4092 worker_context->CacheController()->ClientBecameNotVisible( 4086 worker_context->CacheController()->ClientBecameNotVisible(
4093 std::move(worker_context_visibility_)); 4087 std::move(worker_context_visibility_));
4094 } 4088 }
4095 } 4089 }
4096 4090
4097 } // namespace cc 4091 } // namespace cc
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