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1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_SNAPSHOT_DESERIALIZER_H_ | 5 #ifndef V8_SNAPSHOT_DESERIALIZER_H_ |
6 #define V8_SNAPSHOT_DESERIALIZER_H_ | 6 #define V8_SNAPSHOT_DESERIALIZER_H_ |
7 | 7 |
8 #include "src/heap/heap.h" | 8 #include "src/heap/heap.h" |
9 #include "src/objects.h" | 9 #include "src/objects.h" |
10 #include "src/snapshot/serializer-common.h" | 10 #include "src/snapshot/serializer-common.h" |
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81 | 81 |
82 void SetAlignment(byte data) { | 82 void SetAlignment(byte data) { |
83 DCHECK_EQ(kWordAligned, next_alignment_); | 83 DCHECK_EQ(kWordAligned, next_alignment_); |
84 int alignment = data - (kAlignmentPrefix - 1); | 84 int alignment = data - (kAlignmentPrefix - 1); |
85 DCHECK_LE(kWordAligned, alignment); | 85 DCHECK_LE(kWordAligned, alignment); |
86 DCHECK_LE(alignment, kSimd128Unaligned); | 86 DCHECK_LE(alignment, kSimd128Unaligned); |
87 next_alignment_ = static_cast<AllocationAlignment>(alignment); | 87 next_alignment_ = static_cast<AllocationAlignment>(alignment); |
88 } | 88 } |
89 | 89 |
90 void DeserializeDeferredObjects(); | 90 void DeserializeDeferredObjects(); |
| 91 void DeserializeInternalFields(); |
91 | 92 |
92 void FlushICacheForNewIsolate(); | 93 void FlushICacheForNewIsolate(); |
93 void FlushICacheForNewCodeObjectsAndRecordEmbeddedObjects(); | 94 void FlushICacheForNewCodeObjectsAndRecordEmbeddedObjects(); |
94 | 95 |
95 void CommitPostProcessedObjects(Isolate* isolate); | 96 void CommitPostProcessedObjects(Isolate* isolate); |
96 | 97 |
97 // Fills in some heap data in an area from start to end (non-inclusive). The | 98 // Fills in some heap data in an area from start to end (non-inclusive). The |
98 // space id is used for the write barrier. The object_address is the address | 99 // space id is used for the write barrier. The object_address is the address |
99 // of the object we are writing into, or NULL if we are not writing into an | 100 // of the object we are writing into, or NULL if we are not writing into an |
100 // object, i.e. if we are writing a series of tagged values that are not on | 101 // object, i.e. if we are writing a series of tagged values that are not on |
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144 | 145 |
145 AllocationAlignment next_alignment_; | 146 AllocationAlignment next_alignment_; |
146 | 147 |
147 DISALLOW_COPY_AND_ASSIGN(Deserializer); | 148 DISALLOW_COPY_AND_ASSIGN(Deserializer); |
148 }; | 149 }; |
149 | 150 |
150 } // namespace internal | 151 } // namespace internal |
151 } // namespace v8 | 152 } // namespace v8 |
152 | 153 |
153 #endif // V8_SNAPSHOT_DESERIALIZER_H_ | 154 #endif // V8_SNAPSHOT_DESERIALIZER_H_ |
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