Index: media/base/silent_sink_suspender.cc |
diff --git a/media/base/silent_sink_suspender.cc b/media/base/silent_sink_suspender.cc |
index 2f01ed9fcd990cedd797d3a04224e5285bfff27b..70b9266ee8abcbef21e860f73dd1554eb45333df 100644 |
--- a/media/base/silent_sink_suspender.cc |
+++ b/media/base/silent_sink_suspender.cc |
@@ -35,10 +35,9 @@ |
fake_sink_.Stop(); |
} |
-int SilentSinkSuspender::Render(base::TimeDelta delay, |
- base::TimeTicks delay_timestamp, |
- int prior_frames_skipped, |
- AudioBus* dest) { |
+int SilentSinkSuspender::Render(AudioBus* dest, |
+ uint32_t frames_delayed, |
+ uint32_t frames_skipped) { |
// Lock required since AudioRendererSink::Pause() is not synchronous, we need |
// to discard these calls during the transition to the fake sink. |
base::AutoLock al(transition_lock_); |
@@ -53,8 +52,8 @@ |
// the audio data for a future transition out of silence. |
if (!dest) { |
DCHECK(is_using_fake_sink_); |
- DCHECK_EQ(delay, base::TimeDelta()); |
- DCHECK_EQ(prior_frames_skipped, 0); |
+ DCHECK_EQ(frames_delayed, 0u); |
+ DCHECK_EQ(frames_skipped, 0u); |
// If we have no buffers or a transition is pending, one or more extra |
// Render() calls have occurred in before TransitionSinks() can run, so we |
@@ -73,7 +72,7 @@ |
} |
// Pass-through to client and request rendering. |
- callback_->Render(delay, delay_timestamp, prior_frames_skipped, dest); |
+ callback_->Render(dest, frames_delayed, frames_skipped); |
// Check for silence or real audio data and transition if necessary. |
if (!dest->AreFramesZero()) { |
@@ -124,8 +123,7 @@ |
} |
fake_sink_.Start( |
base::Bind(base::IgnoreResult(&SilentSinkSuspender::Render), |
- base::Unretained(this), base::TimeDelta(), |
- base::TimeTicks::Now(), 0, nullptr)); |
+ base::Unretained(this), nullptr, 0, 0)); |
} else { |
fake_sink_.Stop(); |