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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "media/audio/audio_output_device.h" | 5 #include "media/audio/audio_output_device.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <cmath> | 10 #include <cmath> |
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| 32 public: | 32 public: |
| 33 AudioThreadCallback(const AudioParameters& audio_parameters, | 33 AudioThreadCallback(const AudioParameters& audio_parameters, |
| 34 base::SharedMemoryHandle memory, | 34 base::SharedMemoryHandle memory, |
| 35 int memory_length, | 35 int memory_length, |
| 36 AudioRendererSink::RenderCallback* render_callback); | 36 AudioRendererSink::RenderCallback* render_callback); |
| 37 ~AudioThreadCallback() override; | 37 ~AudioThreadCallback() override; |
| 38 | 38 |
| 39 void MapSharedMemory() override; | 39 void MapSharedMemory() override; |
| 40 | 40 |
| 41 // Called whenever we receive notifications about pending data. | 41 // Called whenever we receive notifications about pending data. |
| 42 void Process(int64_t pending_data, base::TimeTicks delay_timestamp) override; | 42 void Process(uint32_t pending_data) override; |
| 43 | 43 |
| 44 // Returns whether the current thread is the audio device thread or not. | 44 // Returns whether the current thread is the audio device thread or not. |
| 45 // Will always return true if DCHECKs are not enabled. | 45 // Will always return true if DCHECKs are not enabled. |
| 46 bool CurrentThreadIsAudioDeviceThread(); | 46 bool CurrentThreadIsAudioDeviceThread(); |
| 47 | 47 |
| 48 private: | 48 private: |
| 49 const int frame_rate_; | 49 const int bytes_per_frame_; |
| 50 AudioRendererSink::RenderCallback* render_callback_; | 50 AudioRendererSink::RenderCallback* render_callback_; |
| 51 std::unique_ptr<AudioBus> output_bus_; | 51 std::unique_ptr<AudioBus> output_bus_; |
| 52 uint64_t callback_num_; | 52 uint64_t callback_num_; |
| 53 | 53 |
| 54 DISALLOW_COPY_AND_ASSIGN(AudioThreadCallback); | 54 DISALLOW_COPY_AND_ASSIGN(AudioThreadCallback); |
| 55 }; | 55 }; |
| 56 | 56 |
| 57 AudioOutputDevice::AudioOutputDevice( | 57 AudioOutputDevice::AudioOutputDevice( |
| 58 std::unique_ptr<AudioOutputIPC> ipc, | 58 std::unique_ptr<AudioOutputIPC> ipc, |
| 59 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner, | 59 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner, |
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| 424 } | 424 } |
| 425 | 425 |
| 426 // AudioOutputDevice::AudioThreadCallback | 426 // AudioOutputDevice::AudioThreadCallback |
| 427 | 427 |
| 428 AudioOutputDevice::AudioThreadCallback::AudioThreadCallback( | 428 AudioOutputDevice::AudioThreadCallback::AudioThreadCallback( |
| 429 const AudioParameters& audio_parameters, | 429 const AudioParameters& audio_parameters, |
| 430 base::SharedMemoryHandle memory, | 430 base::SharedMemoryHandle memory, |
| 431 int memory_length, | 431 int memory_length, |
| 432 AudioRendererSink::RenderCallback* render_callback) | 432 AudioRendererSink::RenderCallback* render_callback) |
| 433 : AudioDeviceThread::Callback(audio_parameters, memory, memory_length, 1), | 433 : AudioDeviceThread::Callback(audio_parameters, memory, memory_length, 1), |
| 434 frame_rate_(audio_parameters.sample_rate()), | 434 bytes_per_frame_(audio_parameters.GetBytesPerFrame()), |
| 435 render_callback_(render_callback), | 435 render_callback_(render_callback), |
| 436 callback_num_(0) {} | 436 callback_num_(0) {} |
| 437 | 437 |
| 438 AudioOutputDevice::AudioThreadCallback::~AudioThreadCallback() { | 438 AudioOutputDevice::AudioThreadCallback::~AudioThreadCallback() { |
| 439 } | 439 } |
| 440 | 440 |
| 441 void AudioOutputDevice::AudioThreadCallback::MapSharedMemory() { | 441 void AudioOutputDevice::AudioThreadCallback::MapSharedMemory() { |
| 442 CHECK_EQ(total_segments_, 1); | 442 CHECK_EQ(total_segments_, 1); |
| 443 CHECK(shared_memory_.Map(memory_length_)); | 443 CHECK(shared_memory_.Map(memory_length_)); |
| 444 DCHECK_EQ(static_cast<size_t>(memory_length_), | 444 DCHECK_EQ(static_cast<size_t>(memory_length_), |
| 445 sizeof(AudioOutputBufferParameters) + | 445 sizeof(AudioOutputBufferParameters) + |
| 446 AudioBus::CalculateMemorySize(audio_parameters_)); | 446 AudioBus::CalculateMemorySize(audio_parameters_)); |
| 447 | 447 |
| 448 AudioOutputBuffer* buffer = | 448 AudioOutputBuffer* buffer = |
| 449 reinterpret_cast<AudioOutputBuffer*>(shared_memory_.memory()); | 449 reinterpret_cast<AudioOutputBuffer*>(shared_memory_.memory()); |
| 450 output_bus_ = AudioBus::WrapMemory(audio_parameters_, buffer->audio); | 450 output_bus_ = AudioBus::WrapMemory(audio_parameters_, buffer->audio); |
| 451 } | 451 } |
| 452 | 452 |
| 453 // Called whenever we receive notifications about pending data. | 453 // Called whenever we receive notifications about pending data. |
| 454 void AudioOutputDevice::AudioThreadCallback::Process( | 454 void AudioOutputDevice::AudioThreadCallback::Process(uint32_t pending_data) { |
| 455 int64_t pending_data, | 455 // Convert the number of pending bytes in the render buffer into frames. |
| 456 base::TimeTicks delay_timestamp) { | 456 double frames_delayed = static_cast<double>(pending_data) / bytes_per_frame_; |
| 457 base::TimeDelta delay = base::TimeDelta::FromInternalValue(pending_data); | |
| 458 | 457 |
| 459 callback_num_++; | 458 callback_num_++; |
| 460 TRACE_EVENT1("audio", "AudioOutputDevice::FireRenderCallback", | 459 TRACE_EVENT1("audio", "AudioOutputDevice::FireRenderCallback", |
| 461 "callback_num", callback_num_); | 460 "callback_num", callback_num_); |
| 462 | 461 |
| 463 // When playback starts, we get an immediate callback to Process to make sure | 462 // When playback starts, we get an immediate callback to Process to make sure |
| 464 // that we have some data, we'll get another one after the device is awake and | 463 // that we have some data, we'll get another one after the device is awake and |
| 465 // ingesting data, which is what we want to track with this trace. | 464 // ingesting data, which is what we want to track with this trace. |
| 466 if (callback_num_ == 2) { | 465 if (callback_num_ == 2) { |
| 467 TRACE_EVENT_ASYNC_END0("audio", "StartingPlayback", this); | 466 TRACE_EVENT_ASYNC_END0("audio", "StartingPlayback", this); |
| 468 } | 467 } |
| 469 | 468 |
| 470 // Read and reset the number of frames skipped. | 469 // Read and reset the number of frames skipped. |
| 471 AudioOutputBuffer* buffer = | 470 AudioOutputBuffer* buffer = |
| 472 reinterpret_cast<AudioOutputBuffer*>(shared_memory_.memory()); | 471 reinterpret_cast<AudioOutputBuffer*>(shared_memory_.memory()); |
| 473 uint32_t frames_skipped = buffer->params.frames_skipped; | 472 uint32_t frames_skipped = buffer->params.frames_skipped; |
| 474 buffer->params.frames_skipped = 0; | 473 buffer->params.frames_skipped = 0; |
| 475 | 474 |
| 476 DVLOG(4) << __func__ << " delay:" << delay | 475 DVLOG(4) << __func__ << " pending_data:" << pending_data |
| 476 << " frames_delayed(pre-round):" << frames_delayed |
| 477 << " frames_skipped:" << frames_skipped; | 477 << " frames_skipped:" << frames_skipped; |
| 478 | 478 |
| 479 // Update the audio-delay measurement, inform about the number of skipped | 479 // Update the audio-delay measurement, inform about the number of skipped |
| 480 // frames, and ask client to render audio. Since |output_bus_| is wrapping | 480 // frames, and ask client to render audio. Since |output_bus_| is wrapping |
| 481 // the shared memory the Render() call is writing directly into the shared | 481 // the shared memory the Render() call is writing directly into the shared |
| 482 // memory. | 482 // memory. |
| 483 render_callback_->Render(delay, delay_timestamp, frames_skipped, | 483 render_callback_->Render(output_bus_.get(), std::round(frames_delayed), |
| 484 output_bus_.get()); | 484 frames_skipped); |
| 485 } | 485 } |
| 486 | 486 |
| 487 bool AudioOutputDevice::AudioThreadCallback:: | 487 bool AudioOutputDevice::AudioThreadCallback:: |
| 488 CurrentThreadIsAudioDeviceThread() { | 488 CurrentThreadIsAudioDeviceThread() { |
| 489 return thread_checker_.CalledOnValidThread(); | 489 return thread_checker_.CalledOnValidThread(); |
| 490 } | 490 } |
| 491 | 491 |
| 492 } // namespace media | 492 } // namespace media |
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