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Side by Side Diff: third_party/WebKit/Source/core/paint/PaintInvalidator.cpp

Issue 2449953005: [SPInvalidation] Handle pixel-snapping of paint invalidation rects (Closed)
Patch Set: PaintInvalidationRectInBacking struct Created 4 years, 1 month ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "core/paint/PaintInvalidator.h" 5 #include "core/paint/PaintInvalidator.h"
6 6
7 #include "core/editing/FrameSelection.h" 7 #include "core/editing/FrameSelection.h"
8 #include "core/frame/FrameView.h" 8 #include "core/frame/FrameView.h"
9 #include "core/frame/LocalFrame.h" 9 #include "core/frame/LocalFrame.h"
10 #include "core/frame/Settings.h" 10 #include "core/frame/Settings.h"
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34 LayoutRect result(rect); 34 LayoutRect result(rect);
35 if (object.isLayoutView()) 35 if (object.isLayoutView())
36 toLayoutView(object).mapToVisualRectInAncestorSpace( 36 toLayoutView(object).mapToVisualRectInAncestorSpace(
37 &ancestor, result, InputIsInFrameCoordinates, DefaultVisualRectFlags); 37 &ancestor, result, InputIsInFrameCoordinates, DefaultVisualRectFlags);
38 else 38 else
39 object.mapToVisualRectInAncestorSpace(&ancestor, result); 39 object.mapToVisualRectInAncestorSpace(&ancestor, result);
40 return result; 40 return result;
41 } 41 }
42 42
43 // TODO(wangxianzhu): Combine this into 43 // TODO(wangxianzhu): Combine this into
44 // PaintInvalidator::mapLocalRectToPaintInvalidationBacking() when removing 44 // PaintInvalidator::mapLocalRectToBacking() when removing
45 // PaintInvalidationState. 45 // PaintInvalidationState.
46 static LayoutRect mapLocalRectToPaintInvalidationBacking( 46 static PaintInvalidationRectInBacking mapLocalRectToPaintInvalidationBacking(
47 GeometryMapper& geometryMapper, 47 GeometryMapper& geometryMapper,
48 const LayoutObject& object, 48 const LayoutObject& object,
49 const FloatRect& localRect, 49 const FloatRect& localRect,
50 const PaintInvalidatorContext& context) { 50 const PaintInvalidatorContext& context) {
51 // TODO(wkorman): The flip below is required because visual rects are 51 // TODO(wkorman): The flip below is required because visual rects are
52 // currently in "physical coordinates with flipped block-flow direction" 52 // currently in "physical coordinates with flipped block-flow direction"
53 // (see LayoutBoxModelObject.h) but we need them to be in physical 53 // (see LayoutBoxModelObject.h) but we need them to be in physical
54 // coordinates. 54 // coordinates.
55 FloatRect rect = localRect; 55 FloatRect rect = localRect;
56 // Writing-mode flipping doesn't apply to non-root SVG. 56 // Writing-mode flipping doesn't apply to non-root SVG.
57 if (!object.isSVG() || object.isSVGRoot()) { 57 if (!object.isSVG() || object.isSVGRoot()) {
58 if (object.isBox()) { 58 if (object.isBox()) {
59 toLayoutBox(object).flipForWritingMode(rect); 59 toLayoutBox(object).flipForWritingMode(rect);
60 } else if (!(context.forcedSubtreeInvalidationFlags & 60 } else if (!(context.forcedSubtreeInvalidationFlags &
61 PaintInvalidatorContext::ForcedSubtreeSlowPathRect)) { 61 PaintInvalidatorContext::ForcedSubtreeSlowPathRect)) {
62 // For SPv2 and the GeometryMapper path, we also need to convert the rect 62 // For SPv2 and the GeometryMapper path, we also need to convert the rect
63 // for non-boxes into physical coordinates before applying paint offset. 63 // for non-boxes into physical coordinates before applying paint offset.
64 // (Otherwise we'll call mapToVisualrectInAncestorSpace() which requires 64 // (Otherwise we'll call mapToVisualrectInAncestorSpace() which requires
65 // physical coordinates for boxes, but "physical coordinates with flipped 65 // physical coordinates for boxes, but "physical coordinates with flipped
66 // block-flow direction" for non-boxes for which we don't need to flip.) 66 // block-flow direction" for non-boxes for which we don't need to flip.)
67 // TODO(wangxianzhu): Avoid containingBlock(). 67 // TODO(wangxianzhu): Avoid containingBlock().
68 object.containingBlock()->flipForWritingMode(rect); 68 object.containingBlock()->flipForWritingMode(rect);
69 } 69 }
70 } 70 }
71 71
72 PaintInvalidationRectInBacking result;
72 if (RuntimeEnabledFeatures::slimmingPaintV2Enabled()) { 73 if (RuntimeEnabledFeatures::slimmingPaintV2Enabled()) {
73 // In SPv2, visual rects are in the space of their local transform node. 74 // In SPv2, visual rects are in the space of their local transform node.
74 rect.moveBy(FloatPoint(context.treeBuilderContext.current.paintOffset)); 75 rect.moveBy(FloatPoint(context.treeBuilderContext.current.paintOffset));
75 return LayoutRect(rect); 76 // Use enclosingIntRect to ensure the final visual rect will cover the
77 // rect in source coordinates no matter if the painting will use pixel
78 // snapping.
79 result.rect = LayoutRect(enclosingIntRect(rect));
80 if (FloatRect(result.rect) != rect)
81 result.coversExtraPixels = true;
82 return result;
76 } 83 }
77 84
78 LayoutRect result;
79 if (context.forcedSubtreeInvalidationFlags & 85 if (context.forcedSubtreeInvalidationFlags &
80 PaintInvalidatorContext::ForcedSubtreeSlowPathRect) { 86 PaintInvalidatorContext::ForcedSubtreeSlowPathRect) {
81 result = slowMapToVisualRectInAncestorSpace( 87 result.rect = slowMapToVisualRectInAncestorSpace(
82 object, *context.paintInvalidationContainer, rect); 88 object, *context.paintInvalidationContainer, rect);
83 } else if (object == context.paintInvalidationContainer) { 89 } else if (object == context.paintInvalidationContainer) {
84 result = LayoutRect(rect); 90 result.rect = LayoutRect(rect);
85 } else { 91 } else {
86 rect.moveBy(FloatPoint(context.treeBuilderContext.current.paintOffset)); 92 rect.moveBy(FloatPoint(context.treeBuilderContext.current.paintOffset));
93 if ((!object.isSVG() || object.isSVGRoot()) && !rect.isEmpty()) {
94 // Use enclosingIntRect to ensure the final visual rect will cover the
95 // rect in source coordinates no matter if the painting will use pixel
96 // snapping.
97 IntRect intRect = enclosingIntRect(rect);
98 if (FloatRect(intRect) != rect) {
99 result.coversExtraPixels = true;
100 rect = intRect;
101 }
102 }
87 103
88 PropertyTreeState currentTreeState( 104 PropertyTreeState currentTreeState(
89 context.treeBuilderContext.current.transform, 105 context.treeBuilderContext.current.transform,
90 context.treeBuilderContext.current.clip, 106 context.treeBuilderContext.current.clip,
91 context.treeBuilderContext.currentEffect, 107 context.treeBuilderContext.currentEffect,
92 context.treeBuilderContext.current.scroll); 108 context.treeBuilderContext.current.scroll);
93 const auto* containerPaintProperties = 109 const auto* containerPaintProperties =
94 context.paintInvalidationContainer->paintProperties(); 110 context.paintInvalidationContainer->paintProperties();
95 auto containerContentsProperties = 111 auto containerContentsProperties =
96 containerPaintProperties->contentsProperties(); 112 containerPaintProperties->contentsProperties();
97 113
114 // TODO(wangxianzhu): Set coversExtraPixels if there are any non-translate
115 // transforms. Currently this case is handled in BoxPaintInvalidator by
116 // checking transforms.
98 bool success = false; 117 bool success = false;
99 result = LayoutRect(geometryMapper.mapToVisualRectInDestinationSpace( 118 result.rect = LayoutRect(geometryMapper.mapToVisualRectInDestinationSpace(
100 rect, currentTreeState, containerContentsProperties.propertyTreeState, 119 rect, currentTreeState, containerContentsProperties.propertyTreeState,
101 success)); 120 success));
102 DCHECK(success); 121 DCHECK(success);
103 122
104 // Convert the result to the container's contents space. 123 // Convert the result to the container's contents space.
105 result.moveBy(-containerContentsProperties.paintOffset); 124 result.rect.moveBy(-containerContentsProperties.paintOffset);
106 } 125 }
107 126
108 if (context.paintInvalidationContainer->layer()->groupedMapping()) 127 if (context.paintInvalidationContainer->layer()->groupedMapping()) {
109 PaintLayer::mapRectInPaintInvalidationContainerToBacking( 128 PaintLayer::mapRectInPaintInvalidationContainerToBacking(
110 *context.paintInvalidationContainer, result); 129 *context.paintInvalidationContainer, result.rect);
130 }
111 return result; 131 return result;
112 } 132 }
113 133
114 void PaintInvalidatorContext::mapLocalRectToPaintInvalidationBacking( 134 void PaintInvalidatorContext::mapLocalRectToPaintInvalidationBacking(
115 const LayoutObject& object, 135 const LayoutObject& object,
116 LayoutRect& rect) const { 136 LayoutRect& rect) const {
117 GeometryMapper geometryMapper; 137 GeometryMapper geometryMapper;
118 rect = blink::mapLocalRectToPaintInvalidationBacking(geometryMapper, object, 138 rect = blink::mapLocalRectToPaintInvalidationBacking(geometryMapper, object,
119 FloatRect(rect), *this); 139 FloatRect(rect), *this)
140 .rect;
120 } 141 }
121 142
122 LayoutRect PaintInvalidator::mapLocalRectToPaintInvalidationBacking( 143 PaintInvalidationRectInBacking
144 PaintInvalidator::mapLocalRectToPaintInvalidationBacking(
123 const LayoutObject& object, 145 const LayoutObject& object,
124 const FloatRect& localRect, 146 const FloatRect& localRect,
125 const PaintInvalidatorContext& context) { 147 const PaintInvalidatorContext& context) {
126 return blink::mapLocalRectToPaintInvalidationBacking(m_geometryMapper, object, 148 return blink::mapLocalRectToPaintInvalidationBacking(m_geometryMapper, object,
127 localRect, context); 149 localRect, context);
128 } 150 }
129 151
130 LayoutRect PaintInvalidator::computePaintInvalidationRectInBacking( 152 PaintInvalidationRectInBacking
153 PaintInvalidator::computePaintInvalidationRectInBacking(
131 const LayoutObject& object, 154 const LayoutObject& object,
132 const PaintInvalidatorContext& context) { 155 const PaintInvalidatorContext& context) {
133 FloatRect localRect; 156 FloatRect localRect;
134 if (object.isSVG() && !object.isSVGRoot()) 157 if (object.isSVG() && !object.isSVGRoot())
135 localRect = SVGLayoutSupport::localOverflowRectForPaintInvalidation(object); 158 localRect = SVGLayoutSupport::localOverflowRectForPaintInvalidation(object);
136 else 159 else
137 localRect = FloatRect(object.localOverflowRectForPaintInvalidation()); 160 localRect = FloatRect(object.localOverflowRectForPaintInvalidation());
138 161
139 return mapLocalRectToPaintInvalidationBacking(object, localRect, context); 162 return mapLocalRectToPaintInvalidationBacking(object, localRect, context);
140 } 163 }
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303 context.forcedSubtreeInvalidationFlags |= 326 context.forcedSubtreeInvalidationFlags |=
304 PaintInvalidatorContext::ForcedSubtreeInvalidationChecking; 327 PaintInvalidatorContext::ForcedSubtreeInvalidationChecking;
305 328
306 // TODO(crbug.com/637313): This is temporary before we support filters in 329 // TODO(crbug.com/637313): This is temporary before we support filters in
307 // paint property tree. 330 // paint property tree.
308 // TODO(crbug.com/648274): This is a workaround for multi-column contents. 331 // TODO(crbug.com/648274): This is a workaround for multi-column contents.
309 if (object.hasFilterInducingProperty() || object.isLayoutFlowThread()) 332 if (object.hasFilterInducingProperty() || object.isLayoutFlowThread())
310 context.forcedSubtreeInvalidationFlags |= 333 context.forcedSubtreeInvalidationFlags |=
311 PaintInvalidatorContext::ForcedSubtreeSlowPathRect; 334 PaintInvalidatorContext::ForcedSubtreeSlowPathRect;
312 335
313 context.oldBounds = object.previousPaintInvalidationRect(); 336 context.oldBounds.rect = object.previousPaintInvalidationRect();
337 context.oldBounds.coversExtraPixels =
338 object.previousPaintInvalidationRectCoversExtraPixels();
314 context.oldLocation = object.previousPositionFromPaintInvalidationBacking(); 339 context.oldLocation = object.previousPositionFromPaintInvalidationBacking();
315 context.newBounds = computePaintInvalidationRectInBacking(object, context); 340 context.newBounds = computePaintInvalidationRectInBacking(object, context);
316 context.newLocation = 341 context.newLocation =
317 computeLocationFromPaintInvalidationBacking(object, context); 342 computeLocationFromPaintInvalidationBacking(object, context);
318 343
319 IntSize adjustment = object.scrollAdjustmentForPaintInvalidation( 344 IntSize adjustment = object.scrollAdjustmentForPaintInvalidation(
320 *context.paintInvalidationContainer); 345 *context.paintInvalidationContainer);
321 context.newLocation.move(adjustment); 346 context.newLocation.move(adjustment);
322 context.newBounds.move(adjustment); 347 context.newBounds.rect.move(adjustment);
323 348
324 object.getMutableForPainting().setPreviousPaintInvalidationRect( 349 object.getMutableForPainting().setPreviousPaintInvalidationRect(
325 context.newBounds); 350 context.newBounds.rect, context.newBounds.coversExtraPixels);
326 object.getMutableForPainting() 351 object.getMutableForPainting()
327 .setPreviousPositionFromPaintInvalidationBacking(context.newLocation); 352 .setPreviousPositionFromPaintInvalidationBacking(context.newLocation);
328 } 353 }
329 354
330 void PaintInvalidator::invalidatePaintIfNeeded( 355 void PaintInvalidator::invalidatePaintIfNeeded(
331 FrameView& frameView, 356 FrameView& frameView,
332 PaintInvalidatorContext& context) { 357 PaintInvalidatorContext& context) {
333 LayoutView* layoutView = frameView.layoutView(); 358 LayoutView* layoutView = frameView.layoutView();
334 CHECK(layoutView); 359 CHECK(layoutView);
335 360
(...skipping 86 matching lines...) Expand 10 before | Expand all | Expand 10 after
422 // TODO(crbug.com/533277): This is a workaround for the bug. Remove when we 447 // TODO(crbug.com/533277): This is a workaround for the bug. Remove when we
423 // detect paint offset change. 448 // detect paint offset change.
424 if (reason != PaintInvalidationNone && 449 if (reason != PaintInvalidationNone &&
425 hasPercentageTransform(object.styleRef())) 450 hasPercentageTransform(object.styleRef()))
426 context.forcedSubtreeInvalidationFlags |= 451 context.forcedSubtreeInvalidationFlags |=
427 PaintInvalidatorContext::ForcedSubtreeInvalidationChecking; 452 PaintInvalidatorContext::ForcedSubtreeInvalidationChecking;
428 453
429 // TODO(crbug.com/490725): This is a workaround for the bug, to force 454 // TODO(crbug.com/490725): This is a workaround for the bug, to force
430 // descendant to update paint invalidation rects on clipping change. 455 // descendant to update paint invalidation rects on clipping change.
431 if (!RuntimeEnabledFeatures::slimmingPaintV2Enabled() && 456 if (!RuntimeEnabledFeatures::slimmingPaintV2Enabled() &&
432 context.oldBounds != context.newBounds 457 context.oldBounds.rect != context.newBounds.rect
433 // Note that isLayoutView() below becomes unnecessary after the launch of 458 // Note that isLayoutView() below becomes unnecessary after the launch of
434 // root layer scrolling. 459 // root layer scrolling.
435 && (object.hasOverflowClip() || object.isLayoutView()) && 460 && (object.hasOverflowClip() || object.isLayoutView()) &&
436 !toLayoutBox(object).usesCompositedScrolling()) 461 !toLayoutBox(object).usesCompositedScrolling())
437 context.forcedSubtreeInvalidationFlags |= 462 context.forcedSubtreeInvalidationFlags |=
438 PaintInvalidatorContext::ForcedSubtreeInvalidationRectUpdate; 463 PaintInvalidatorContext::ForcedSubtreeInvalidationRectUpdate;
439 464
440 object.getMutableForPainting().clearPaintInvalidationFlags(); 465 object.getMutableForPainting().clearPaintInvalidationFlags();
441 } 466 }
442 467
443 void PaintInvalidator::processPendingDelayedPaintInvalidations() { 468 void PaintInvalidator::processPendingDelayedPaintInvalidations() {
444 for (auto target : m_pendingDelayedPaintInvalidations) 469 for (auto target : m_pendingDelayedPaintInvalidations)
445 target->getMutableForPainting().setShouldDoFullPaintInvalidation( 470 target->getMutableForPainting().setShouldDoFullPaintInvalidation(
446 PaintInvalidationDelayedFull); 471 PaintInvalidationDelayedFull);
447 } 472 }
448 473
449 } // namespace blink 474 } // namespace blink
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