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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 typedef long long GLint64; | 5 typedef long long GLint64; |
| 6 typedef unsigned long long GLuint64; |
| 6 | 7 |
| 7 [ | 8 [ |
| 8 RuntimeEnabled=UnsafeES3APIs, | 9 RuntimeEnabled=UnsafeES3APIs, |
| 9 NoInterfaceObject, | 10 NoInterfaceObject, |
| 10 ] interface WebGL2RenderingContextBase { | 11 ] interface WebGL2RenderingContextBase { |
| 11 const GLenum READ_BUFFER = 0x0C02; | 12 const GLenum READ_BUFFER = 0x0C02; |
| 12 const GLenum UNPACK_ROW_LENGTH = 0x0CF2; | 13 const GLenum UNPACK_ROW_LENGTH = 0x0CF2; |
| 13 const GLenum UNPACK_SKIP_ROWS = 0x0CF3; | 14 const GLenum UNPACK_SKIP_ROWS = 0x0CF3; |
| 14 const GLenum UNPACK_SKIP_PIXELS = 0x0CF4; | 15 const GLenum UNPACK_SKIP_PIXELS = 0x0CF4; |
| 15 const GLenum PACK_ROW_LENGTH = 0x0D02; | 16 const GLenum PACK_ROW_LENGTH = 0x0D02; |
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| 407 GLboolean isSampler(WebGLSampler? sampler); | 408 GLboolean isSampler(WebGLSampler? sampler); |
| 408 void bindSampler(GLuint unit, WebGLSampler? sampler); | 409 void bindSampler(GLuint unit, WebGLSampler? sampler); |
| 409 void samplerParameteri(WebGLSampler? sampler, GLenum pname, GLint param); | 410 void samplerParameteri(WebGLSampler? sampler, GLenum pname, GLint param); |
| 410 void samplerParameterf(WebGLSampler? sampler, GLenum pname, GLfloat param); | 411 void samplerParameterf(WebGLSampler? sampler, GLenum pname, GLfloat param); |
| 411 [CallWith=ScriptState] any getSamplerParameter(WebGLSampler? sampler, GLenum
pname); | 412 [CallWith=ScriptState] any getSamplerParameter(WebGLSampler? sampler, GLenum
pname); |
| 412 | 413 |
| 413 /* Sync objects */ | 414 /* Sync objects */ |
| 414 WebGLSync fenceSync(GLenum condition, GLbitfield flags); | 415 WebGLSync fenceSync(GLenum condition, GLbitfield flags); |
| 415 GLboolean isSync(WebGLSync? sync); | 416 GLboolean isSync(WebGLSync? sync); |
| 416 void deleteSync(WebGLSync? sync); | 417 void deleteSync(WebGLSync? sync); |
| 417 GLenum clientWaitSync(WebGLSync? sync, GLbitfield flags, GLint64 timeout); | 418 GLenum clientWaitSync(WebGLSync? sync, GLbitfield flags, GLuint64 timeout); |
| 418 void waitSync(WebGLSync? sync, GLbitfield flags, GLint64 timeout); | 419 void waitSync(WebGLSync? sync, GLbitfield flags, GLint64 timeout); |
| 419 | 420 |
| 420 [CallWith=ScriptState] any getSyncParameter(WebGLSync? sync, GLenum pname); | 421 [CallWith=ScriptState] any getSyncParameter(WebGLSync? sync, GLenum pname); |
| 421 | 422 |
| 422 /* Transform Feedback */ | 423 /* Transform Feedback */ |
| 423 WebGLTransformFeedback createTransformFeedback(); | 424 WebGLTransformFeedback createTransformFeedback(); |
| 424 void deleteTransformFeedback(WebGLTransformFeedback? feedback); | 425 void deleteTransformFeedback(WebGLTransformFeedback? feedback); |
| 425 GLboolean isTransformFeedback(WebGLTransformFeedback? feedback); | 426 GLboolean isTransformFeedback(WebGLTransformFeedback? feedback); |
| 426 void bindTransformFeedback (GLenum target, WebGLTransformFeedback? feedback)
; | 427 void bindTransformFeedback (GLenum target, WebGLTransformFeedback? feedback)
; |
| 427 void beginTransformFeedback(GLenum primitiveMode); | 428 void beginTransformFeedback(GLenum primitiveMode); |
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| 445 /* Vertex Array Objects */ | 446 /* Vertex Array Objects */ |
| 446 WebGLVertexArrayObject createVertexArray(); | 447 WebGLVertexArrayObject createVertexArray(); |
| 447 void deleteVertexArray(WebGLVertexArrayObject? vertexArray); | 448 void deleteVertexArray(WebGLVertexArrayObject? vertexArray); |
| 448 GLboolean isVertexArray(WebGLVertexArrayObject? vertexArray); | 449 GLboolean isVertexArray(WebGLVertexArrayObject? vertexArray); |
| 449 void bindVertexArray(WebGLVertexArrayObject? vertexArray); | 450 void bindVertexArray(WebGLVertexArrayObject? vertexArray); |
| 450 | 451 |
| 451 /* Reading */ | 452 /* Reading */ |
| 452 void readPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum form
at, GLenum type, GLintptr offset); | 453 void readPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum form
at, GLenum type, GLintptr offset); |
| 453 }; | 454 }; |
| 454 WebGL2RenderingContextBase implements WebGLRenderingContextBase; | 455 WebGL2RenderingContextBase implements WebGLRenderingContextBase; |
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