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Unified Diff: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py

Issue 2449773003: WebGL CTS: remove obsolete suppressions for Linux Intel (Closed)
Patch Set: Created 4 years, 2 months ago
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Index: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
diff --git a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
index c78446cfaeb7962b3b7cfed1fd61ea5067b489f9..acafef72832376a70ec00fe5a32c89086df514c9 100644
--- a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
+++ b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
@@ -522,16 +522,11 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
['linux'], bug=627525)
# Linux Multi-vendor failures.
-
- self.Fail('deqp/data/gles3/shaders/functions.html',
- ['linux', 'amd', 'intel'], bug=483282)
self.Skip('deqp/data/gles3/shaders/qualification_order.html',
['linux', 'amd', 'intel'], bug=483282)
self.Flaky('deqp/functional/gles3/texturespecification/' +
'random_teximage2d_2d.html',
['linux', 'amd', 'intel'], bug=618447)
- self.Fail('conformance/glsl/misc/shaders-with-invariance.html',
- ['linux', 'amd', 'intel'], bug=483282)
self.Fail('deqp/data/gles3/shaders/linkage.html',
['linux', 'amd', 'intel'], bug=483282)
@@ -542,12 +537,6 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
['linux', 'nvidia'], bug=618447)
# Linux Intel
- self.Fail('deqp/functional/gles3/shaderderivate_dfdx.html',
- ['linux', 'intel'], bug=618408)
- self.Fail('deqp/functional/gles3/fbomultisample.2_samples.html',
- ['linux', 'intel'], bug=635528)
- self.Fail('deqp/functional/gles3/fbomultisample.4_samples.html',
- ['linux', 'intel'], bug=635528)
self.Fail('conformance2/extensions/ext-color-buffer-float.html',
['linux', 'intel'], bug=640389)
@@ -555,12 +544,6 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
self.Skip('conformance/glsl/bugs/temp-expressions-should-not-crash.html',
['linux', 'intel'], bug=540543) # GPU timeout
- # The Mesa Intel driver has a scoping bug, see
- # https://bugs.freedesktop.org/show_bug.cgi?id=95184
- # It has been fixed in Mesa 12.0
- self.Fail('deqp/data/gles3/shaders/scoping.html',
- ['linux', 'intel'], bug=610800)
-
self.Fail('deqp/functional/gles3/fbomultisample.8_samples.html',
['linux', 'intel'], bug=635528)
@@ -606,12 +589,12 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
self.Fail('deqp/functional/gles3/framebufferblit/conversion_34.html',
['linux', 'intel', 'opengl'], bug=598902)
- # Linux Intel without ANGLE only
- self.Fail('conformance2/reading/read-pixels-from-fbo-test.html',
- ['linux', 'intel', 'no_angle'], bug=598902)
-
# Linux AMD only.
# It looks like AMD shader compiler rejects many valid ES3 semantics.
+ self.Fail('conformance/glsl/misc/shaders-with-invariance.html',
+ ['linux', 'amd'], bug=483282)
+ self.Fail('deqp/data/gles3/shaders/functions.html',
+ ['linux', 'amd'], bug=483282)
self.Fail('deqp/functional/gles3/multisample.html',
['linux', 'amd'], bug=617290)
self.Fail('deqp/data/gles3/shaders/conversions.html',
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