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| 1 // Copyright 2016 the V8 project authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include <stdlib.h> | |
| 6 | |
| 7 #include "src/globals.h" | |
| 8 #include "src/zone/zone.h" | |
| 9 | |
| 10 #ifndef V8_SRC_ZONE_ZONE_CHUNK_LIST_H_ | |
| 11 #define V8_SRC_ZONE_ZONE_CHUNK_LIST_H_ | |
| 12 | |
| 13 namespace v8 { | |
| 14 namespace internal { | |
| 15 | |
| 16 template <typename T> | |
| 17 class ZoneChunkListIterator; | |
| 18 template <typename T> | |
| 19 class ForwardZoneChunkListIterator; | |
| 20 template <typename T> | |
| 21 class ReverseZoneChunkListIterator; | |
| 22 | |
| 23 // A zone-backed hybrid of a vector and a linked list. Use it if you need a | |
| 24 // collection that | |
| 25 // * needs to grow indefinitely, | |
| 26 // * will mostly grow at the back, but may sometimes grow in front as well | |
| 27 // (preferrably in batches), | |
| 28 // * needs to have very low overhead, | |
| 29 // * offers forward- and backwards-iteration, | |
| 30 // * offers relatively fast seeking, | |
| 31 // * offers bidirectional iterators, | |
| 32 // * can be rewound without freeing the backing store. | |
| 33 // This list will maintain a doubly-linked list of chunks. When a chunk is | |
| 34 // filled up, a new one gets appended. New chunks appended at the end will | |
| 35 // grow in size up to a certain limit to avoid over-allocation and to keep | |
| 36 // the zone clean. | |
| 37 template <typename T> | |
| 38 class ZoneChunkList : public ZoneObject { | |
| 39 public: | |
| 40 enum class StartMode { | |
| 41 // The list will not allocate a starting chunk. Use if you expect your | |
| 42 // list to remain empty in many cases. | |
| 43 kEmpty = 0, | |
| 44 // The list will start with a small initial chunk. Subsequent chunks will | |
| 45 // get bigger over time. | |
| 46 kSmall = 8, | |
| 47 // The list will start with one chunk at maximum size. Use this if you | |
| 48 // expect your list to contain many items to avoid growing chunks. | |
| 49 kBig = 256 | |
| 50 }; | |
| 51 | |
| 52 explicit ZoneChunkList(Zone* zone, StartMode start_mode = StartMode::kEmpty) | |
| 53 : zone_(zone) { | |
| 54 if (start_mode != StartMode::kEmpty) { | |
| 55 front_ = NewChunk(static_cast<uint32_t>(start_mode)); | |
| 56 back_ = front_; | |
| 57 } | |
| 58 } | |
| 59 | |
| 60 size_t size() const; | |
| 61 | |
| 62 T& front() const; | |
| 63 T& back() const; | |
| 64 | |
| 65 void push_back(const T& item); | |
| 66 void pop_back(); | |
| 67 | |
| 68 // Will push a separate chunk to the front of the chunk-list. | |
| 69 // Very memory-inefficient. Do only use sparsely! If you have many items to | |
| 70 // add in front, consider using 'push_front_many'. | |
| 71 void push_front(const T& item); | |
| 72 // TODO(heimbuef): Add 'push_front_many'. | |
| 73 | |
| 74 // Cuts the last list elements so at most 'limit' many remain. Does not | |
| 75 // free the actual memory, since it is zone allocated. | |
| 76 void Rewind(const size_t limit = 0); | |
| 77 | |
| 78 // Quickly scans the list to retrieve the element at the given index. Will | |
| 79 // *not* check bounds. | |
| 80 ForwardZoneChunkListIterator<T> Find(const size_t index); | |
| 81 ForwardZoneChunkListIterator<const T> Find(const size_t index) const; | |
| 82 // TODO(heimbuef): Add 'rFind', seeking from the end and returning a | |
| 83 // reverse iterator. | |
| 84 | |
| 85 ForwardZoneChunkListIterator<T> begin(); | |
| 86 ForwardZoneChunkListIterator<T> end(); | |
| 87 ReverseZoneChunkListIterator<T> rbegin(); | |
| 88 ReverseZoneChunkListIterator<T> rend(); | |
| 89 ForwardZoneChunkListIterator<const T> begin() const; | |
| 90 ForwardZoneChunkListIterator<const T> end() const; | |
| 91 ReverseZoneChunkListIterator<const T> rbegin() const; | |
| 92 ReverseZoneChunkListIterator<const T> rend() const; | |
| 93 | |
| 94 private: | |
| 95 friend class ZoneChunkListIterator<T>; | |
| 96 friend class ForwardZoneChunkListIterator<T>; | |
| 97 friend class ReverseZoneChunkListIterator<T>; | |
| 98 static const uint32_t kMaxChunkCapacity = 256u; | |
| 99 | |
| 100 STATIC_ASSERT(kMaxChunkCapacity == static_cast<uint32_t>(StartMode::kBig)); | |
| 101 | |
| 102 struct Chunk { | |
| 103 uint32_t capacity_ = 0; | |
| 104 uint32_t position_ = 0; | |
| 105 Chunk* next_ = nullptr; | |
| 106 Chunk* previous_ = nullptr; | |
| 107 T* items() { return reinterpret_cast<T*>(this + 1); } | |
| 108 }; | |
| 109 | |
| 110 Chunk* NewChunk(const uint32_t capacity) { | |
| 111 Chunk* chunk = | |
| 112 new (zone_->New(sizeof(Chunk) + capacity * sizeof(T))) Chunk(); | |
| 113 chunk->capacity_ = capacity; | |
| 114 return chunk; | |
| 115 } | |
| 116 | |
| 117 struct SeekResult { | |
| 118 Chunk* chunk_; | |
| 119 uint32_t chunk_index_; | |
| 120 }; | |
| 121 | |
| 122 // Returns the chunk and relative index of the element at the given global | |
| 123 // index. Will skip entire chunks and is therefore faster than iterating. | |
| 124 SeekResult SeekIndex(size_t index) const; | |
| 125 | |
| 126 Zone* zone_; | |
| 127 | |
| 128 size_t size_ = 0; | |
| 129 Chunk* front_ = nullptr; | |
| 130 Chunk* back_ = nullptr; | |
| 131 | |
| 132 DISALLOW_COPY_AND_ASSIGN(ZoneChunkList); | |
| 133 }; | |
| 134 | |
| 135 template <typename T> | |
| 136 class ZoneChunkListIterator { | |
| 137 public: | |
| 138 T& operator*() { return current_->items()[position_]; } | |
| 139 bool operator==(const ZoneChunkListIterator& other) { | |
| 140 return other.current_ == current_ && other.position_ == position_; | |
| 141 } | |
| 142 bool operator!=(const ZoneChunkListIterator& other) { | |
| 143 return !operator==(other); | |
| 144 } | |
| 145 | |
| 146 protected: | |
| 147 ZoneChunkListIterator(typename ZoneChunkList<T>::Chunk* current, | |
| 148 size_t position) | |
| 149 : current_(current), position_(position) {} | |
| 150 | |
| 151 void MoveNext() { | |
| 152 ++position_; | |
| 153 if (position_ >= current_->capacity_) { | |
| 154 current_ = current_->next_; | |
| 155 position_ = 0; | |
| 156 } | |
| 157 } | |
| 158 | |
| 159 void MoveRNext() { | |
| 160 if (position_ == 0) { | |
| 161 current_ = current_->previous_; | |
| 162 position_ = current_ ? current_->capacity_ - 1 : 0; | |
| 163 } else { | |
| 164 --position_; | |
| 165 } | |
| 166 } | |
| 167 | |
| 168 typename ZoneChunkList<T>::Chunk* current_; | |
| 169 size_t position_; | |
| 170 }; | |
| 171 | |
| 172 template <typename T> | |
| 173 class ForwardZoneChunkListIterator : public ZoneChunkListIterator<T> { | |
| 174 using ZoneChunkListIterator<T>::current_; | |
| 175 using ZoneChunkListIterator<T>::position_; | |
| 176 using ZoneChunkListIterator<T>::MoveNext; | |
| 177 using ZoneChunkListIterator<T>::MoveRNext; | |
| 178 | |
| 179 public: | |
| 180 ForwardZoneChunkListIterator(typename ZoneChunkList<T>::Chunk* current, | |
| 181 size_t position) | |
| 182 : ZoneChunkListIterator<T>(current, position) {} | |
| 183 | |
| 184 ForwardZoneChunkListIterator& operator++() { | |
| 185 MoveNext(); | |
| 186 return *this; | |
| 187 } | |
| 188 | |
| 189 ForwardZoneChunkListIterator operator++(int) { | |
| 190 ForwardZoneChunkListIterator<T> clone(*this); | |
| 191 MoveNext(); | |
| 192 return clone; | |
| 193 } | |
| 194 | |
| 195 ForwardZoneChunkListIterator& operator--() { | |
| 196 MoveRNext(); | |
| 197 return *this; | |
| 198 } | |
| 199 | |
| 200 ForwardZoneChunkListIterator operator--(int) { | |
| 201 ForwardZoneChunkListIterator<T> clone(*this); | |
| 202 MoveRNext(); | |
| 203 return clone; | |
| 204 } | |
| 205 | |
| 206 private: | |
| 207 friend class ZoneChunkList<T>; | |
| 208 static ForwardZoneChunkListIterator<T> Begin(ZoneChunkList<T>* list) { | |
| 209 return ForwardZoneChunkListIterator<T>(list->front_, 0); | |
| 210 } | |
| 211 static ForwardZoneChunkListIterator<T> End(ZoneChunkList<T>* list) { | |
| 212 if (list->back_ == nullptr) return Begin(list); | |
| 213 | |
| 214 DCHECK_LE(list->back_->position_, list->back_->capacity_); | |
| 215 if (list->back_->position_ == list->back_->capacity_) { | |
| 216 return ForwardZoneChunkListIterator<T>(nullptr, 0); | |
| 217 } | |
| 218 | |
| 219 return ForwardZoneChunkListIterator<T>(list->back_, list->back_->position_); | |
| 220 } | |
| 221 }; | |
| 222 | |
| 223 template <typename T> | |
| 224 class ReverseZoneChunkListIterator : public ZoneChunkListIterator<T> { | |
| 225 using ZoneChunkListIterator<T>::current_; | |
| 226 using ZoneChunkListIterator<T>::position_; | |
| 227 using ZoneChunkListIterator<T>::MoveNext; | |
| 228 using ZoneChunkListIterator<T>::MoveRNext; | |
| 229 | |
| 230 public: | |
| 231 ReverseZoneChunkListIterator(typename ZoneChunkList<T>::Chunk* current, | |
| 232 size_t position) | |
| 233 : ZoneChunkListIterator<T>(current, position) {} | |
| 234 | |
| 235 ReverseZoneChunkListIterator& operator++() { | |
| 236 MoveRNext(); | |
| 237 return *this; | |
| 238 } | |
| 239 | |
| 240 ReverseZoneChunkListIterator operator++(int) { | |
| 241 ReverseZoneChunkListIterator<T> clone(*this); | |
| 242 MoveRNext(); | |
| 243 return clone; | |
| 244 } | |
| 245 | |
| 246 ReverseZoneChunkListIterator& operator--() { | |
| 247 MoveNext(); | |
| 248 return *this; | |
| 249 } | |
| 250 | |
| 251 ReverseZoneChunkListIterator operator--(int) { | |
| 252 ForwardZoneChunkListIterator<T> clone(*this); | |
| 253 MoveNext(); | |
| 254 return clone; | |
| 255 } | |
| 256 | |
| 257 private: | |
| 258 friend class ZoneChunkList<T>; | |
| 259 static ReverseZoneChunkListIterator<T> Begin(ZoneChunkList<T>* list) { | |
| 260 if (list->back_ == nullptr) return End(list); | |
| 261 if (list->back_->position_ == 0) { | |
| 262 if (list->back_->previous_ != nullptr) { | |
| 263 return ReverseZoneChunkListIterator<T>( | |
| 264 list->back_->previous_, list->back_->previous_->capacity_ - 1); | |
| 265 } else { | |
| 266 return End(list); | |
| 267 } | |
| 268 } | |
| 269 return ReverseZoneChunkListIterator<T>(list->back_, | |
| 270 list->back_->position_ - 1); | |
| 271 } | |
| 272 static ReverseZoneChunkListIterator<T> End(ZoneChunkList<T>* list) { | |
| 273 return ReverseZoneChunkListIterator<T>(nullptr, 0); | |
| 274 } | |
| 275 }; | |
| 276 | |
| 277 template <typename T> | |
| 278 size_t ZoneChunkList<T>::size() const { | |
| 279 return size_; | |
| 280 } | |
| 281 | |
| 282 template <typename T> | |
| 283 T& ZoneChunkList<T>::front() const { | |
| 284 DCHECK_LT(size_t(0), size()); | |
| 285 return front_->items()[0]; | |
| 286 } | |
| 287 | |
| 288 template <typename T> | |
| 289 T& ZoneChunkList<T>::back() const { | |
| 290 DCHECK_LT(size_t(0), size()); | |
| 291 | |
| 292 if (back_->position_ == 0) { | |
| 293 return back_->previous_->items()[back_->previous_->position_ - 1]; | |
| 294 } else { | |
| 295 return back_->items()[back_->position_ - 1]; | |
| 296 } | |
| 297 } | |
| 298 | |
| 299 template <typename T> | |
| 300 void ZoneChunkList<T>::push_back(const T& item) { | |
| 301 if (back_ == nullptr) { | |
| 302 front_ = NewChunk(static_cast<uint32_t>(StartMode::kSmall)); | |
| 303 back_ = front_; | |
| 304 } | |
| 305 | |
| 306 DCHECK_LE(back_->position_, back_->capacity_); | |
| 307 if (back_->position_ == back_->capacity_) { | |
| 308 if (back_->next_ == nullptr) { | |
| 309 Chunk* chunk = NewChunk(Min(back_->capacity_ << 1, kMaxChunkCapacity)); | |
| 310 back_->next_ = chunk; | |
| 311 chunk->previous_ = back_; | |
| 312 } | |
| 313 back_ = back_->next_; | |
| 314 } | |
| 315 back_->items()[back_->position_] = item; | |
| 316 ++back_->position_; | |
| 317 ++size_; | |
| 318 } | |
| 319 | |
| 320 template <typename T> | |
| 321 void ZoneChunkList<T>::pop_back() { | |
| 322 DCHECK_LT(size_t(0), size()); | |
| 323 if (back_->position_ == 0) { | |
| 324 back_ = back_->previous_; | |
| 325 } | |
| 326 --back_->position_; | |
| 327 } | |
| 328 | |
| 329 template <typename T> | |
| 330 void ZoneChunkList<T>::push_front(const T& item) { | |
| 331 Chunk* chunk = NewChunk(1); // Yes, this gets really inefficient. | |
| 332 chunk->next_ = front_; | |
| 333 if (front_) { | |
| 334 front_->previous_ = chunk; | |
| 335 } else { | |
| 336 back_ = chunk; | |
| 337 } | |
| 338 front_ = chunk; | |
| 339 | |
| 340 chunk->items()[0] = item; | |
| 341 chunk->position_ = 1; | |
| 342 ++size_; | |
| 343 } | |
| 344 | |
| 345 template <typename T> | |
| 346 typename ZoneChunkList<T>::SeekResult ZoneChunkList<T>::SeekIndex( | |
| 347 size_t index) const { | |
| 348 DCHECK_LT(size_t(0), size()); | |
|
Jakob Kummerow
2016/10/26 16:08:10
Did you mean DCHECK_LT(index, size())?
| |
| 349 Chunk* current = front_; | |
| 350 while (index > current->capacity_) { | |
| 351 index -= current->capacity_; | |
| 352 current = current->next_; | |
| 353 } | |
| 354 return {current, static_cast<uint32_t>(index)}; | |
| 355 } | |
| 356 | |
| 357 template <typename T> | |
| 358 void ZoneChunkList<T>::Rewind(const size_t limit) { | |
| 359 if (limit >= size()) return; | |
| 360 | |
| 361 SeekResult seek_result = SeekIndex(limit); | |
| 362 DCHECK_NOT_NULL(seek_result.chunk_); | |
| 363 | |
| 364 // Do a partial rewind of the chunk containing the index. | |
| 365 seek_result.chunk_->position_ = seek_result.chunk_index_; | |
| 366 | |
| 367 // Set back_ so iterators will work correctly. | |
| 368 back_ = seek_result.chunk_; | |
| 369 | |
| 370 // Do full rewind of all subsequent chunks. | |
| 371 for (Chunk* current = seek_result.chunk_->next_; current != nullptr; | |
| 372 current = current->next_) { | |
| 373 current->position_ = 0; | |
| 374 } | |
| 375 | |
| 376 size_ = limit; | |
| 377 } | |
| 378 | |
| 379 template <typename T> | |
| 380 ForwardZoneChunkListIterator<T> ZoneChunkList<T>::Find(const size_t index) { | |
| 381 SeekResult seek_result = SeekIndex(index); | |
| 382 return ForwardZoneChunkListIterator<T>(seek_result.chunk_, | |
| 383 seek_result.chunk_index_); | |
| 384 } | |
| 385 | |
| 386 template <typename T> | |
| 387 ForwardZoneChunkListIterator<const T> ZoneChunkList<T>::Find( | |
| 388 const size_t index) const { | |
| 389 SeekResult seek_result = SeekIndex(index); | |
| 390 return ForwardZoneChunkListIterator<const T>(seek_result.chunk_, | |
| 391 seek_result.chunk_index_); | |
| 392 } | |
| 393 | |
| 394 template <typename T> | |
| 395 ForwardZoneChunkListIterator<T> ZoneChunkList<T>::begin() { | |
| 396 return ForwardZoneChunkListIterator<T>::Begin(this); | |
| 397 } | |
| 398 | |
| 399 template <typename T> | |
| 400 ForwardZoneChunkListIterator<T> ZoneChunkList<T>::end() { | |
| 401 return ForwardZoneChunkListIterator<T>::End(this); | |
| 402 } | |
| 403 | |
| 404 template <typename T> | |
| 405 ReverseZoneChunkListIterator<T> ZoneChunkList<T>::rbegin() { | |
| 406 return ReverseZoneChunkListIterator<T>::Begin(this); | |
| 407 } | |
| 408 | |
| 409 template <typename T> | |
| 410 ReverseZoneChunkListIterator<T> ZoneChunkList<T>::rend() { | |
| 411 return ReverseZoneChunkListIterator<T>::End(this); | |
| 412 } | |
| 413 | |
| 414 template <typename T> | |
| 415 ForwardZoneChunkListIterator<const T> ZoneChunkList<T>::begin() const { | |
| 416 return ForwardZoneChunkListIterator<const T>::Begin(this); | |
| 417 } | |
| 418 | |
| 419 template <typename T> | |
| 420 ForwardZoneChunkListIterator<const T> ZoneChunkList<T>::end() const { | |
| 421 return ForwardZoneChunkListIterator<const T>::End(this); | |
| 422 } | |
| 423 | |
| 424 template <typename T> | |
| 425 ReverseZoneChunkListIterator<const T> ZoneChunkList<T>::rbegin() const { | |
| 426 return ReverseZoneChunkListIterator<const T>::Begin(this); | |
| 427 } | |
| 428 | |
| 429 template <typename T> | |
| 430 ReverseZoneChunkListIterator<const T> ZoneChunkList<T>::rend() const { | |
| 431 return ReverseZoneChunkListIterator<const T>::End(this); | |
| 432 } | |
| 433 | |
| 434 } // namespace internal | |
| 435 } // namespace v8 | |
| 436 | |
| 437 #endif // V8_SRC_ZONE_ZONE_CHUNK_LIST_H_ | |
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