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1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_DEBUG_DEBUG_INTERFACE_H_ | 5 #ifndef V8_DEBUG_DEBUG_INTERFACE_H_ |
6 #define V8_DEBUG_DEBUG_INTERFACE_H_ | 6 #define V8_DEBUG_DEBUG_INTERFACE_H_ |
7 | 7 |
8 #include "include/v8-debug.h" | 8 #include "include/v8-debug.h" |
| 9 #include "include/v8-util.h" |
9 #include "include/v8.h" | 10 #include "include/v8.h" |
10 | 11 |
11 namespace v8 { | 12 namespace v8 { |
12 | 13 |
13 class DebugInterface { | 14 class DebugInterface { |
14 public: | 15 public: |
15 /** | 16 /** |
16 * An event details object passed to the debug event listener. | 17 * An event details object passed to the debug event listener. |
17 */ | 18 */ |
18 class EventDetails : public v8::Debug::EventDetails { | 19 class EventDetails : public v8::Debug::EventDetails { |
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131 enum StepAction { | 132 enum StepAction { |
132 StepOut = 0, // Step out of the current function. | 133 StepOut = 0, // Step out of the current function. |
133 StepNext = 1, // Step to the next statement in the current function. | 134 StepNext = 1, // Step to the next statement in the current function. |
134 StepIn = 2, // Step into new functions invoked or the next statement | 135 StepIn = 2, // Step into new functions invoked or the next statement |
135 // in the current function. | 136 // in the current function. |
136 StepFrame = 3 // Step into a new frame or return to previous frame. | 137 StepFrame = 3 // Step into a new frame or return to previous frame. |
137 }; | 138 }; |
138 | 139 |
139 static void PrepareStep(Isolate* isolate, StepAction action); | 140 static void PrepareStep(Isolate* isolate, StepAction action); |
140 static void ClearStepping(Isolate* isolate); | 141 static void ClearStepping(Isolate* isolate); |
| 142 |
| 143 /** |
| 144 * Native wrapper around v8::internal::Script object. |
| 145 */ |
| 146 class Script { |
| 147 public: |
| 148 v8::Isolate* GetIsolate() const; |
| 149 |
| 150 ScriptOriginOptions OriginOptions() const; |
| 151 bool WasCompiled() const; |
| 152 int Id() const; |
| 153 int LineOffset() const; |
| 154 int ColumnOffset() const; |
| 155 std::vector<int> LineEnds() const; |
| 156 MaybeLocal<String> Name() const; |
| 157 MaybeLocal<String> SourceURL() const; |
| 158 MaybeLocal<String> SourceMappingURL() const; |
| 159 MaybeLocal<String> ContextData() const; |
| 160 MaybeLocal<String> Source() const; |
| 161 |
| 162 /** |
| 163 * script parameter is a wrapper v8::internal::JSObject for |
| 164 * v8::internal::Script. |
| 165 * This function gets v8::internal::Script from v8::internal::JSObject and |
| 166 * wraps it with DebugInterface::Script. |
| 167 * Returns empty local if not called with a valid wrapper of |
| 168 * v8::internal::Script. |
| 169 */ |
| 170 static MaybeLocal<Script> Wrap(Isolate* isolate, |
| 171 v8::Local<v8::Object> script); |
| 172 }; |
| 173 |
| 174 /** |
| 175 * Return array of compiled scripts. |
| 176 */ |
| 177 static void GetLoadedScripts(Isolate* isolate, |
| 178 PersistentValueVector<Script>& scripts); |
141 }; | 179 }; |
142 | 180 |
143 } // namespace v8 | 181 } // namespace v8 |
144 | 182 |
145 #endif // V8_DEBUG_DEBUG_INTERFACE_H_ | 183 #endif // V8_DEBUG_DEBUG_INTERFACE_H_ |
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