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Issue 2449103004: Refactor WindowFinder definition (Closed)
Patch Set: Refactor WindowFinder definition Created 4 years, 1 month ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/browser/ui/views/tabs/window_finder.h" 5 #include "chrome/browser/ui/views/tabs/window_finder.h"
6 6
7 #include <shobjidl.h> 7 #include <shobjidl.h>
8 8
9 #include "base/macros.h" 9 #include "base/macros.h"
10 #include "base/win/scoped_gdi_object.h" 10 #include "base/win/scoped_gdi_object.h"
11 #include "base/win/windows_version.h" 11 #include "base/win/windows_version.h"
12 #include "chrome/browser/ui/views/tabs/window_finder_mus.h"
12 #include "ui/aura/window.h" 13 #include "ui/aura/window.h"
13 #include "ui/display/win/screen_win.h" 14 #include "ui/display/win/screen_win.h"
14 #include "ui/views/widget/desktop_aura/desktop_window_tree_host_win.h" 15 #include "ui/views/widget/desktop_aura/desktop_window_tree_host_win.h"
15 #include "ui/views/win/hwnd_util.h" 16 #include "ui/views/win/hwnd_util.h"
16 17
17 namespace { 18 namespace {
18 19
19 // BaseWindowFinder ----------------------------------------------------------- 20 // BaseWindowFinder -----------------------------------------------------------
20 21
21 // Base class used to locate a window. This is intended to be used with the 22 // Base class used to locate a window. This is intended to be used with the
(...skipping 206 matching lines...) Expand 10 before | Expand all | Expand 10 after
228 hwnd_set.insert(w); 229 hwnd_set.insert(w);
229 } 230 }
230 return hwnd_set; 231 return hwnd_set;
231 } 232 }
232 233
233 } // namespace 234 } // namespace
234 235
235 gfx::NativeWindow WindowFinder::GetLocalProcessWindowAtPoint( 236 gfx::NativeWindow WindowFinder::GetLocalProcessWindowAtPoint(
236 const gfx::Point& screen_point, 237 const gfx::Point& screen_point,
237 const std::set<gfx::NativeWindow>& ignore) { 238 const std::set<gfx::NativeWindow>& ignore) {
239 gfx::NativeWindow mus_result;
sky 2016/10/31 22:43:46 = null on these.
tonikitoo 2016/10/31 23:39:37 Done.
240 if (GetLocalProcessWindowAtPointMus(screen_point, ignore, &mus_result))
241 return mus_result;
242
238 return LocalProcessWindowFinder::GetProcessWindowAtPoint( 243 return LocalProcessWindowFinder::GetProcessWindowAtPoint(
239 screen_point, RemapIgnoreSet(ignore)); 244 screen_point, RemapIgnoreSet(ignore));
240 } 245 }
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