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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "services/ui/public/cpp/gpu_service.h" | 5 #include "services/ui/public/cpp/gpu_service.h" |
| 6 | 6 |
| 7 #include "base/command_line.h" | 7 #include "base/command_line.h" |
| 8 #include "base/memory/singleton.h" | 8 #include "base/memory/singleton.h" |
| 9 #include "base/threading/thread_task_runner_handle.h" | 9 #include "base/threading/thread_task_runner_handle.h" |
| 10 #include "build/build_config.h" | 10 #include "build/build_config.h" |
| 11 #include "mojo/public/cpp/bindings/sync_call_restrictions.h" | 11 #include "mojo/public/cpp/bindings/sync_call_restrictions.h" |
| 12 #include "mojo/public/cpp/system/platform_handle.h" | 12 #include "mojo/public/cpp/system/platform_handle.h" |
| 13 #include "services/service_manager/public/cpp/connector.h" | 13 #include "services/service_manager/public/cpp/connector.h" |
| 14 #include "services/ui/common/switches.h" | 14 #include "services/ui/common/switches.h" |
| 15 #include "services/ui/public/cpp/mojo_gpu_memory_buffer_manager.h" | 15 #include "services/ui/public/cpp/mojo_gpu_memory_buffer_manager.h" |
| 16 #include "services/ui/public/interfaces/gpu_service.mojom.h" | 16 #include "services/ui/public/interfaces/gpu_service.mojom.h" |
| 17 | 17 |
| 18 namespace ui { | 18 namespace ui { |
| 19 | 19 |
| 20 GpuService::GpuService(service_manager::Connector* connector, | 20 GpuService::GpuService(service_manager::Connector* connector, |
| 21 scoped_refptr<base::SingleThreadTaskRunner> task_runner) | 21 scoped_refptr<base::SingleThreadTaskRunner> task_runner) |
| 22 : main_task_runner_(base::ThreadTaskRunnerHandle::Get()), | 22 : main_task_runner_(base::ThreadTaskRunnerHandle::Get()), |
| 23 io_task_runner_(std::move(task_runner)), | 23 io_task_runner_(std::move(task_runner)), |
| 24 connector_(connector), | 24 connector_(connector), |
| 25 shutdown_event_(base::WaitableEvent::ResetPolicy::AUTOMATIC, | 25 shutdown_event_(base::WaitableEvent::ResetPolicy::AUTOMATIC, |
| 26 base::WaitableEvent::InitialState::NOT_SIGNALED), | 26 base::WaitableEvent::InitialState::NOT_SIGNALED) { |
| 27 gpu_memory_buffer_manager_(new MojoGpuMemoryBufferManager) { | |
| 28 DCHECK(main_task_runner_); | 27 DCHECK(main_task_runner_); |
| 29 DCHECK(connector_); | 28 DCHECK(connector_); |
| 30 if (!io_task_runner_) { | 29 if (!io_task_runner_) { |
| 31 io_thread_.reset(new base::Thread("GPUIOThread")); | 30 io_thread_.reset(new base::Thread("GPUIOThread")); |
| 32 base::Thread::Options thread_options(base::MessageLoop::TYPE_IO, 0); | 31 base::Thread::Options thread_options(base::MessageLoop::TYPE_IO, 0); |
| 33 thread_options.priority = base::ThreadPriority::NORMAL; | 32 thread_options.priority = base::ThreadPriority::NORMAL; |
| 34 CHECK(io_thread_->StartWithOptions(thread_options)); | 33 CHECK(io_thread_->StartWithOptions(thread_options)); |
| 35 io_task_runner_ = io_thread_->task_runner(); | 34 io_task_runner_ = io_thread_->task_runner(); |
| 36 } | 35 } |
| 37 } | 36 } |
| 38 | 37 |
| 39 GpuService::~GpuService() { | 38 GpuService::~GpuService() { |
| 40 DCHECK(IsMainThread()); | 39 DCHECK(IsMainThread()); |
| 41 for (const auto& callback : establish_callbacks_) | 40 for (const auto& callback : establish_callbacks_) |
| 42 callback.Run(nullptr); | 41 callback.Run(nullptr); |
| 43 shutdown_event_.Signal(); | 42 shutdown_event_.Signal(); |
| 44 if (gpu_channel_) | 43 if (gpu_channel_) |
| 45 gpu_channel_->DestroyChannel(); | 44 gpu_channel_->DestroyChannel(); |
| 46 } | 45 } |
| 47 | 46 |
| 48 // static | 47 // static |
| 49 std::unique_ptr<GpuService> GpuService::Create( | 48 std::unique_ptr<GpuService> GpuService::Create( |
| 50 service_manager::Connector* connector, | 49 service_manager::Connector* connector, |
| 51 scoped_refptr<base::SingleThreadTaskRunner> task_runner) { | 50 scoped_refptr<base::SingleThreadTaskRunner> task_runner) { |
| 52 return base::WrapUnique(new GpuService(connector, std::move(task_runner))); | 51 auto service = |
| 52 base::WrapUnique(new GpuService(connector, std::move(task_runner))); |
| 53 service->SetUpConnection(); |
| 54 return service; |
| 55 } |
| 56 |
| 57 void GpuService::SetUpConnection() { |
| 58 connector_->ConnectToInterface("service:ui", &gpu_service_); |
| 59 gpu_memory_buffer_manager_ = |
| 60 base::MakeUnique<MojoGpuMemoryBufferManager>(gpu_service_.get()); |
| 53 } | 61 } |
| 54 | 62 |
| 55 void GpuService::EstablishGpuChannel( | 63 void GpuService::EstablishGpuChannel( |
| 56 const gpu::GpuChannelEstablishedCallback& callback) { | 64 const gpu::GpuChannelEstablishedCallback& callback) { |
| 57 DCHECK(IsMainThread()); | 65 DCHECK(IsMainThread()); |
| 58 scoped_refptr<gpu::GpuChannelHost> channel = GetGpuChannel(); | 66 scoped_refptr<gpu::GpuChannelHost> channel = GetGpuChannel(); |
| 59 if (channel) { | 67 if (channel) { |
| 60 main_task_runner_->PostTask(FROM_HERE, | 68 main_task_runner_->PostTask(FROM_HERE, |
| 61 base::Bind(callback, std::move(channel))); | 69 base::Bind(callback, std::move(channel))); |
| 62 return; | 70 return; |
| 63 } | 71 } |
| 64 establish_callbacks_.push_back(callback); | 72 establish_callbacks_.push_back(callback); |
| 65 if (gpu_service_) | |
| 66 return; | |
| 67 | |
| 68 connector_->ConnectToInterface("service:ui", &gpu_service_); | |
| 69 gpu_service_->EstablishGpuChannel( | 73 gpu_service_->EstablishGpuChannel( |
| 70 base::Bind(&GpuService::OnEstablishedGpuChannel, base::Unretained(this))); | 74 base::Bind(&GpuService::OnEstablishedGpuChannel, base::Unretained(this))); |
| 71 } | 75 } |
| 72 | 76 |
| 73 scoped_refptr<gpu::GpuChannelHost> GpuService::EstablishGpuChannelSync() { | 77 scoped_refptr<gpu::GpuChannelHost> GpuService::EstablishGpuChannelSync() { |
| 74 DCHECK(IsMainThread()); | 78 DCHECK(IsMainThread()); |
| 75 if (GetGpuChannel()) | 79 if (GetGpuChannel()) |
| 76 return gpu_channel_; | 80 return gpu_channel_; |
| 77 | 81 |
| 78 int client_id = 0; | 82 int client_id = 0; |
| 79 mojo::ScopedMessagePipeHandle channel_handle; | 83 mojo::ScopedMessagePipeHandle channel_handle; |
| 80 gpu::GPUInfo gpu_info; | 84 gpu::GPUInfo gpu_info; |
| 81 connector_->ConnectToInterface("service:ui", &gpu_service_); | 85 // connector_->ConnectToInterface("service:ui", &gpu_service_); |
| 82 | 86 |
| 83 mojo::SyncCallRestrictions::ScopedAllowSyncCall allow_sync_call; | 87 mojo::SyncCallRestrictions::ScopedAllowSyncCall allow_sync_call; |
| 84 if (!gpu_service_->EstablishGpuChannel(&client_id, &channel_handle, | 88 if (!gpu_service_->EstablishGpuChannel(&client_id, &channel_handle, |
| 85 &gpu_info)) { | 89 &gpu_info)) { |
| 86 DLOG(WARNING) | 90 DLOG(WARNING) |
| 87 << "Channel encountered error while establishing gpu channel."; | 91 << "Channel encountered error while establishing gpu channel."; |
| 88 return nullptr; | 92 return nullptr; |
| 89 } | 93 } |
| 90 OnEstablishedGpuChannel(client_id, std::move(channel_handle), gpu_info); | 94 OnEstablishedGpuChannel(client_id, std::move(channel_handle), gpu_info); |
| 91 return gpu_channel_; | 95 return gpu_channel_; |
| (...skipping 19 matching lines...) Expand all Loading... |
| 111 DCHECK(IsMainThread()); | 115 DCHECK(IsMainThread()); |
| 112 DCHECK(gpu_service_.get()); | 116 DCHECK(gpu_service_.get()); |
| 113 DCHECK(!gpu_channel_); | 117 DCHECK(!gpu_channel_); |
| 114 | 118 |
| 115 if (client_id) { | 119 if (client_id) { |
| 116 gpu_channel_ = gpu::GpuChannelHost::Create( | 120 gpu_channel_ = gpu::GpuChannelHost::Create( |
| 117 this, client_id, gpu_info, IPC::ChannelHandle(channel_handle.release()), | 121 this, client_id, gpu_info, IPC::ChannelHandle(channel_handle.release()), |
| 118 &shutdown_event_, gpu_memory_buffer_manager_.get()); | 122 &shutdown_event_, gpu_memory_buffer_manager_.get()); |
| 119 } | 123 } |
| 120 | 124 |
| 121 gpu_service_.reset(); | |
| 122 for (const auto& i : establish_callbacks_) | 125 for (const auto& i : establish_callbacks_) |
| 123 i.Run(gpu_channel_); | 126 i.Run(gpu_channel_); |
| 124 establish_callbacks_.clear(); | 127 establish_callbacks_.clear(); |
| 125 } | 128 } |
| 126 | 129 |
| 127 bool GpuService::IsMainThread() { | 130 bool GpuService::IsMainThread() { |
| 128 return main_task_runner_->BelongsToCurrentThread(); | 131 return main_task_runner_->BelongsToCurrentThread(); |
| 129 } | 132 } |
| 130 | 133 |
| 131 scoped_refptr<base::SingleThreadTaskRunner> | 134 scoped_refptr<base::SingleThreadTaskRunner> |
| (...skipping 14 matching lines...) Expand all Loading... |
| 146 MojoResult result = mojo::UnwrapSharedMemoryHandle( | 149 MojoResult result = mojo::UnwrapSharedMemoryHandle( |
| 147 std::move(handle), &platform_handle, &shared_memory_size, &readonly); | 150 std::move(handle), &platform_handle, &shared_memory_size, &readonly); |
| 148 if (result != MOJO_RESULT_OK) | 151 if (result != MOJO_RESULT_OK) |
| 149 return nullptr; | 152 return nullptr; |
| 150 DCHECK_EQ(shared_memory_size, size); | 153 DCHECK_EQ(shared_memory_size, size); |
| 151 | 154 |
| 152 return base::MakeUnique<base::SharedMemory>(platform_handle, readonly); | 155 return base::MakeUnique<base::SharedMemory>(platform_handle, readonly); |
| 153 } | 156 } |
| 154 | 157 |
| 155 } // namespace ui | 158 } // namespace ui |
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