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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Represents the browser side of the browser <--> renderer communication | 5 // Represents the browser side of the browser <--> renderer communication |
6 // channel. There will be one RenderProcessHost per renderer process. | 6 // channel. There will be one RenderProcessHost per renderer process. |
7 | 7 |
8 #include "content/browser/renderer_host/render_process_host_impl.h" | 8 #include "content/browser/renderer_host/render_process_host_impl.h" |
9 | 9 |
10 #include <algorithm> | 10 #include <algorithm> |
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889 // As for execution sequence, this callback should have no any dependency | 889 // As for execution sequence, this callback should have no any dependency |
890 // on starting in-process-render-thread. | 890 // on starting in-process-render-thread. |
891 // So put it here to trigger ChannelMojo initialization earlier to enable | 891 // So put it here to trigger ChannelMojo initialization earlier to enable |
892 // in-process-render-thread using ChannelMojo there. | 892 // in-process-render-thread using ChannelMojo there. |
893 OnProcessLaunched(); // Fake a callback that the process is ready. | 893 OnProcessLaunched(); // Fake a callback that the process is ready. |
894 | 894 |
895 in_process_renderer_->StartWithOptions(options); | 895 in_process_renderer_->StartWithOptions(options); |
896 | 896 |
897 g_in_process_thread = in_process_renderer_->message_loop(); | 897 g_in_process_thread = in_process_renderer_->message_loop(); |
898 | 898 |
| 899 // Make sure any queued messages on the channel are flushed in the case |
| 900 // where we aren't launching a child process. |
| 901 channel_->Flush(); |
899 } else { | 902 } else { |
900 // Build command line for renderer. We call AppendRendererCommandLine() | 903 // Build command line for renderer. We call AppendRendererCommandLine() |
901 // first so the process type argument will appear first. | 904 // first so the process type argument will appear first. |
902 base::CommandLine* cmd_line = new base::CommandLine(renderer_path); | 905 base::CommandLine* cmd_line = new base::CommandLine(renderer_path); |
903 if (!renderer_prefix.empty()) | 906 if (!renderer_prefix.empty()) |
904 cmd_line->PrependWrapper(renderer_prefix); | 907 cmd_line->PrependWrapper(renderer_prefix); |
905 AppendRendererCommandLine(cmd_line); | 908 AppendRendererCommandLine(cmd_line); |
906 | 909 |
907 // Spawn the child process asynchronously to avoid blocking the UI thread. | 910 // Spawn the child process asynchronously to avoid blocking the UI thread. |
908 // As long as there's no renderer prefix, we can use the zygote process | 911 // As long as there's no renderer prefix, we can use the zygote process |
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3005 bad_message::ReceivedBadMessage(render_process_id, | 3008 bad_message::ReceivedBadMessage(render_process_id, |
3006 bad_message::RPH_MOJO_PROCESS_ERROR); | 3009 bad_message::RPH_MOJO_PROCESS_ERROR); |
3007 } | 3010 } |
3008 | 3011 |
3009 void RenderProcessHostImpl::CreateURLLoaderFactory( | 3012 void RenderProcessHostImpl::CreateURLLoaderFactory( |
3010 mojo::InterfaceRequest<mojom::URLLoaderFactory> request) { | 3013 mojo::InterfaceRequest<mojom::URLLoaderFactory> request) { |
3011 URLLoaderFactoryImpl::Create(resource_message_filter_, std::move(request)); | 3014 URLLoaderFactoryImpl::Create(resource_message_filter_, std::move(request)); |
3012 } | 3015 } |
3013 | 3016 |
3014 } // namespace content | 3017 } // namespace content |
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