Index: include/gpu/vk/GrVkBackendContext.h |
diff --git a/include/gpu/vk/GrVkBackendContext.h b/include/gpu/vk/GrVkBackendContext.h |
index 9942016927f23c65bc0b08720160cf5e36d0bc6d..5e51beea6b1eba46dcaace812faa4434fecb43d5 100644 |
--- a/include/gpu/vk/GrVkBackendContext.h |
+++ b/include/gpu/vk/GrVkBackendContext.h |
@@ -37,15 +37,15 @@ enum GrVkFeatureFlags { |
// creation, and any GrBackendObjects handed to us (e.g., for wrapped textures) need to be created |
// in or transitioned to that family. |
struct GrVkBackendContext : public SkRefCnt { |
- VkInstance fInstance; |
- VkPhysicalDevice fPhysicalDevice; |
- VkDevice fDevice; |
- VkQueue fQueue; |
- uint32_t fGraphicsQueueIndex; |
- uint32_t fMinAPIVersion; |
- uint32_t fExtensions; |
- uint32_t fFeatures; |
- SkAutoTUnref<const GrVkInterface> fInterface; |
+ VkInstance fInstance; |
+ VkPhysicalDevice fPhysicalDevice; |
+ VkDevice fDevice; |
+ VkQueue fQueue; |
+ uint32_t fGraphicsQueueIndex; |
+ uint32_t fMinAPIVersion; |
+ uint32_t fExtensions; |
+ uint32_t fFeatures; |
+ sk_sp<const GrVkInterface> fInterface; |
using CanPresentFn = std::function<bool(VkInstance, VkPhysicalDevice, |
uint32_t queueFamilyIndex)>; |