OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkSurface_Gpu.h" | 8 #include "SkSurface_Gpu.h" |
9 | 9 |
10 #include "GrContextPriv.h" | 10 #include "GrContextPriv.h" |
(...skipping 61 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
72 // TODO: Make caller specify this (change virtual signature of onNewSurface)
. | 72 // TODO: Make caller specify this (change virtual signature of onNewSurface)
. |
73 static const SkBudgeted kBudgeted = SkBudgeted::kNo; | 73 static const SkBudgeted kBudgeted = SkBudgeted::kNo; |
74 return SkSurface::MakeRenderTarget(fDevice->context(), kBudgeted, info, samp
leCount, | 74 return SkSurface::MakeRenderTarget(fDevice->context(), kBudgeted, info, samp
leCount, |
75 origin, &this->props()); | 75 origin, &this->props()); |
76 } | 76 } |
77 | 77 |
78 sk_sp<SkImage> SkSurface_Gpu::onNewImageSnapshot(SkBudgeted budgeted, SkCopyPixe
lsMode cpm) { | 78 sk_sp<SkImage> SkSurface_Gpu::onNewImageSnapshot(SkBudgeted budgeted, SkCopyPixe
lsMode cpm) { |
79 GrRenderTarget* rt = fDevice->accessDrawContext()->accessRenderTarget(); | 79 GrRenderTarget* rt = fDevice->accessDrawContext()->accessRenderTarget(); |
80 SkASSERT(rt); | 80 SkASSERT(rt); |
81 GrTexture* tex = rt->asTexture(); | 81 GrTexture* tex = rt->asTexture(); |
82 SkAutoTUnref<GrTexture> copy; | 82 sk_sp<GrTexture> copy; |
83 // If the original render target is a buffer originally created by the clien
t, then we don't | 83 // If the original render target is a buffer originally created by the clien
t, then we don't |
84 // want to ever retarget the SkSurface at another buffer we create. Force a
copy now to avoid | 84 // want to ever retarget the SkSurface at another buffer we create. Force a
copy now to avoid |
85 // copy-on-write. | 85 // copy-on-write. |
86 if (kAlways_SkCopyPixelsMode == cpm || !tex || rt->resourcePriv().refsWrappe
dObjects()) { | 86 if (kAlways_SkCopyPixelsMode == cpm || !tex || rt->resourcePriv().refsWrappe
dObjects()) { |
87 GrSurfaceDesc desc = fDevice->accessDrawContext()->desc(); | 87 GrSurfaceDesc desc = fDevice->accessDrawContext()->desc(); |
88 GrContext* ctx = fDevice->context(); | 88 GrContext* ctx = fDevice->context(); |
89 desc.fFlags = desc.fFlags & ~kRenderTarget_GrSurfaceFlag; | 89 desc.fFlags = desc.fFlags & ~kRenderTarget_GrSurfaceFlag; |
90 copy.reset(ctx->textureProvider()->createTexture(desc, budgeted)); | 90 copy.reset(ctx->textureProvider()->createTexture(desc, budgeted)); |
91 if (!copy) { | 91 if (!copy) { |
92 return nullptr; | 92 return nullptr; |
93 } | 93 } |
94 if (!ctx->copySurface(copy, rt)) { | 94 if (!ctx->copySurface(copy.get(), rt)) { |
95 return nullptr; | 95 return nullptr; |
96 } | 96 } |
97 tex = copy; | 97 tex = copy.get(); |
98 } | 98 } |
99 const SkImageInfo info = fDevice->imageInfo(); | 99 const SkImageInfo info = fDevice->imageInfo(); |
100 sk_sp<SkImage> image; | 100 sk_sp<SkImage> image; |
101 if (tex) { | 101 if (tex) { |
102 image = sk_make_sp<SkImage_Gpu>(info.width(), info.height(), kNeedNewIma
geUniqueID, | 102 image = sk_make_sp<SkImage_Gpu>(info.width(), info.height(), kNeedNewIma
geUniqueID, |
103 info.alphaType(), tex, sk_ref_sp(info.co
lorSpace()), | 103 info.alphaType(), sk_ref_sp(tex), |
104 budgeted); | 104 sk_ref_sp(info.colorSpace()), budgeted); |
105 } | 105 } |
106 return image; | 106 return image; |
107 } | 107 } |
108 | 108 |
109 // Create a new render target and, if necessary, copy the contents of the old | 109 // Create a new render target and, if necessary, copy the contents of the old |
110 // render target into it. Note that this flushes the SkGpuDevice but | 110 // render target into it. Note that this flushes the SkGpuDevice but |
111 // doesn't force an OpenGL flush. | 111 // doesn't force an OpenGL flush. |
112 void SkSurface_Gpu::onCopyOnWrite(ContentChangeMode mode) { | 112 void SkSurface_Gpu::onCopyOnWrite(ContentChangeMode mode) { |
113 GrRenderTarget* rt = fDevice->accessDrawContext()->accessRenderTarget(); | 113 GrRenderTarget* rt = fDevice->accessDrawContext()->accessRenderTarget(); |
114 // are we sharing our render target with the image? Note this call should ne
ver create a new | 114 // are we sharing our render target with the image? Note this call should ne
ver create a new |
(...skipping 143 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
258 | 258 |
259 sk_sp<SkGpuDevice> device(SkGpuDevice::Make(std::move(dc), desc.fWidth, desc
.fHeight, | 259 sk_sp<SkGpuDevice> device(SkGpuDevice::Make(std::move(dc), desc.fWidth, desc
.fHeight, |
260 SkGpuDevice::kUninit_InitContent
s)); | 260 SkGpuDevice::kUninit_InitContent
s)); |
261 if (!device) { | 261 if (!device) { |
262 return nullptr; | 262 return nullptr; |
263 } | 263 } |
264 return sk_make_sp<SkSurface_Gpu>(std::move(device)); | 264 return sk_make_sp<SkSurface_Gpu>(std::move(device)); |
265 } | 265 } |
266 | 266 |
267 #endif | 267 #endif |
OLD | NEW |