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Side by Side Diff: src/gpu/vk/GrVkGpu.h

Issue 2448593002: Remove SkAutoTUnref and SkAutoTDelete from public includes. (Closed)
Patch Set: And Vulcan. Created 4 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrVkGpu_DEFINED 8 #ifndef GrVkGpu_DEFINED
9 #define GrVkGpu_DEFINED 9 #define GrVkGpu_DEFINED
10 10
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43 class GrVkTexture; 43 class GrVkTexture;
44 struct GrVkInterface; 44 struct GrVkInterface;
45 45
46 class GrVkGpu : public GrGpu { 46 class GrVkGpu : public GrGpu {
47 public: 47 public:
48 static GrGpu* Create(GrBackendContext backendContext, const GrContextOptions & options, 48 static GrGpu* Create(GrBackendContext backendContext, const GrContextOptions & options,
49 GrContext* context); 49 GrContext* context);
50 50
51 ~GrVkGpu() override; 51 ~GrVkGpu() override;
52 52
53 const GrVkInterface* vkInterface() const { return fBackendContext->fInterfac e; } 53 const GrVkInterface* vkInterface() const { return fBackendContext->fInterfac e.get(); }
54 const GrVkCaps& vkCaps() const { return *fVkCaps; } 54 const GrVkCaps& vkCaps() const { return *fVkCaps; }
55 55
56 VkDevice device() const { return fDevice; } 56 VkDevice device() const { return fDevice; }
57 VkQueue queue() const { return fQueue; } 57 VkQueue queue() const { return fQueue; }
58 VkCommandPool cmdPool() const { return fCmdPool; } 58 VkCommandPool cmdPool() const { return fCmdPool; }
59 VkPhysicalDeviceMemoryProperties physicalDeviceMemoryProperties() const { 59 VkPhysicalDeviceMemoryProperties physicalDeviceMemoryProperties() const {
60 return fPhysDevMemProps; 60 return fPhysDevMemProps;
61 } 61 }
62 62
63 GrVkResourceProvider& resourceProvider() { return fResourceProvider; } 63 GrVkResourceProvider& resourceProvider() { return fResourceProvider; }
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175 const GrVkBackendContext* backendContext); 175 const GrVkBackendContext* backendContext);
176 176
177 void onResetContext(uint32_t resetBits) override {} 177 void onResetContext(uint32_t resetBits) override {}
178 178
179 GrTexture* onCreateTexture(const GrSurfaceDesc& desc, SkBudgeted budgeted, 179 GrTexture* onCreateTexture(const GrSurfaceDesc& desc, SkBudgeted budgeted,
180 const SkTArray<GrMipLevel>&) override; 180 const SkTArray<GrMipLevel>&) override;
181 181
182 GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, SkBudgeted, 182 GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, SkBudgeted,
183 const SkTArray<GrMipLevel>&) override { return NULL; } 183 const SkTArray<GrMipLevel>&) override { return NULL; }
184 184
185 GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&, GrWrapOwnership ) override; 185 sk_sp<GrTexture> onWrapBackendTexture(const GrBackendTextureDesc&, GrWrapOwn ership) override;
186 186
187 GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&, 187 sk_sp<GrRenderTarget> onWrapBackendRenderTarget(const GrBackendRenderTargetD esc&,
188 GrWrapOwnership) override; 188 GrWrapOwnership) override;
189 GrRenderTarget* onWrapBackendTextureAsRenderTarget(const GrBackendTextureDes c&) override { return NULL; } 189 sk_sp<GrRenderTarget> onWrapBackendTextureAsRenderTarget(const GrBackendText ureDesc&) override {
190 return nullptr;
191 }
190 192
191 GrBuffer* onCreateBuffer(size_t size, GrBufferType type, GrAccessPattern, 193 GrBuffer* onCreateBuffer(size_t size, GrBufferType type, GrAccessPattern,
192 const void* data) override; 194 const void* data) override;
193 195
194 gr_instanced::InstancedRendering* onCreateInstancedRendering() override { re turn nullptr; } 196 gr_instanced::InstancedRendering* onCreateInstancedRendering() override { re turn nullptr; }
195 197
196 bool onReadPixels(GrSurface* surface, 198 bool onReadPixels(GrSurface* surface,
197 int left, int top, int width, int height, 199 int left, int top, int width, int height,
198 GrPixelConfig, 200 GrPixelConfig,
199 void* buffer, 201 void* buffer,
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281 #else 283 #else
282 // Shaderc compiler used for compiling glsl in spirv. We only want to create the compiler once 284 // Shaderc compiler used for compiling glsl in spirv. We only want to create the compiler once
283 // since there is significant overhead to the first compile of any compiler. 285 // since there is significant overhead to the first compile of any compiler.
284 shaderc_compiler_t fCompiler; 286 shaderc_compiler_t fCompiler;
285 #endif 287 #endif
286 288
287 typedef GrGpu INHERITED; 289 typedef GrGpu INHERITED;
288 }; 290 };
289 291
290 #endif 292 #endif
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