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1 /* | 1 /* |
2 * Copyright 2010 Google Inc. | 2 * Copyright 2010 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "GrGpu.h" | 9 #include "GrGpu.h" |
10 | 10 |
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183 // operations. | 183 // operations. |
184 if (isRT && texels.empty()) { | 184 if (isRT && texels.empty()) { |
185 GrRenderTarget* rt = tex->asRenderTarget(); | 185 GrRenderTarget* rt = tex->asRenderTarget(); |
186 SkASSERT(rt); | 186 SkASSERT(rt); |
187 rt->discard(); | 187 rt->discard(); |
188 } | 188 } |
189 } | 189 } |
190 return tex; | 190 return tex; |
191 } | 191 } |
192 | 192 |
193 GrTexture* GrGpu::wrapBackendTexture(const GrBackendTextureDesc& desc, GrWrapOwn
ership ownership) { | 193 sk_sp<GrTexture> GrGpu::wrapBackendTexture(const GrBackendTextureDesc& desc, |
| 194 GrWrapOwnership ownership) { |
194 this->handleDirtyContext(); | 195 this->handleDirtyContext(); |
195 if (!this->caps()->isConfigTexturable(desc.fConfig)) { | 196 if (!this->caps()->isConfigTexturable(desc.fConfig)) { |
196 return nullptr; | 197 return nullptr; |
197 } | 198 } |
198 if ((desc.fFlags & kRenderTarget_GrBackendTextureFlag) && | 199 if ((desc.fFlags & kRenderTarget_GrBackendTextureFlag) && |
199 !this->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) { | 200 !this->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) { |
200 return nullptr; | 201 return nullptr; |
201 } | 202 } |
202 int maxSize = this->caps()->maxTextureSize(); | 203 int maxSize = this->caps()->maxTextureSize(); |
203 if (desc.fWidth > maxSize || desc.fHeight > maxSize) { | 204 if (desc.fWidth > maxSize || desc.fHeight > maxSize) { |
204 return nullptr; | 205 return nullptr; |
205 } | 206 } |
206 GrTexture* tex = this->onWrapBackendTexture(desc, ownership); | 207 sk_sp<GrTexture> tex = this->onWrapBackendTexture(desc, ownership); |
207 if (nullptr == tex) { | 208 if (!tex) { |
208 return nullptr; | 209 return nullptr; |
209 } | 210 } |
210 // TODO: defer this and attach dynamically | 211 // TODO: defer this and attach dynamically |
211 GrRenderTarget* tgt = tex->asRenderTarget(); | 212 GrRenderTarget* tgt = tex->asRenderTarget(); |
212 if (tgt && !fContext->resourceProvider()->attachStencilAttachment(tgt)) { | 213 if (tgt && !fContext->resourceProvider()->attachStencilAttachment(tgt)) { |
213 tex->unref(); | |
214 return nullptr; | 214 return nullptr; |
215 } else { | |
216 return tex; | |
217 } | 215 } |
| 216 return tex; |
218 } | 217 } |
219 | 218 |
220 GrRenderTarget* GrGpu::wrapBackendRenderTarget(const GrBackendRenderTargetDesc&
desc, | 219 sk_sp<GrRenderTarget> GrGpu::wrapBackendRenderTarget(const GrBackendRenderTarget
Desc& desc, |
221 GrWrapOwnership ownership) { | 220 GrWrapOwnership ownership)
{ |
222 if (!this->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) { | 221 if (!this->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) { |
223 return nullptr; | 222 return nullptr; |
224 } | 223 } |
225 this->handleDirtyContext(); | 224 this->handleDirtyContext(); |
226 return this->onWrapBackendRenderTarget(desc, ownership); | 225 return this->onWrapBackendRenderTarget(desc, ownership); |
227 } | 226 } |
228 | 227 |
229 GrRenderTarget* GrGpu::wrapBackendTextureAsRenderTarget(const GrBackendTextureDe
sc& desc) { | 228 sk_sp<GrRenderTarget> GrGpu::wrapBackendTextureAsRenderTarget(const GrBackendTex
tureDesc& desc) { |
230 this->handleDirtyContext(); | 229 this->handleDirtyContext(); |
231 if (!(desc.fFlags & kRenderTarget_GrBackendTextureFlag)) { | 230 if (!(desc.fFlags & kRenderTarget_GrBackendTextureFlag)) { |
232 return nullptr; | 231 return nullptr; |
233 } | 232 } |
234 if (!this->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) { | 233 if (!this->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) { |
235 return nullptr; | 234 return nullptr; |
236 } | 235 } |
237 int maxSize = this->caps()->maxTextureSize(); | 236 int maxSize = this->caps()->maxTextureSize(); |
238 if (desc.fWidth > maxSize || desc.fHeight > maxSize) { | 237 if (desc.fWidth > maxSize || desc.fHeight > maxSize) { |
239 return nullptr; | 238 return nullptr; |
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496 // This doesn't have geometric meaning. We just need to define an orderi
ng for std::map. | 495 // This doesn't have geometric meaning. We just need to define an orderi
ng for std::map. |
497 if (a[i].x() != b[i].x()) { | 496 if (a[i].x() != b[i].x()) { |
498 return a[i].x() < b[i].x(); | 497 return a[i].x() < b[i].x(); |
499 } | 498 } |
500 if (a[i].y() != b[i].y()) { | 499 if (a[i].y() != b[i].y()) { |
501 return a[i].y() < b[i].y(); | 500 return a[i].y() < b[i].y(); |
502 } | 501 } |
503 } | 502 } |
504 return false; // Equal. | 503 return false; // Equal. |
505 } | 504 } |
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