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| 1 /* | 1 /* |
| 2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrVkBackendContext_DEFINED | 8 #ifndef GrVkBackendContext_DEFINED |
| 9 #define GrVkBackendContext_DEFINED | 9 #define GrVkBackendContext_DEFINED |
| 10 | 10 |
| (...skipping 19 matching lines...) Expand all Loading... |
| 30 kSampleRateShading_GrVkFeatureFlag = 0x0004, | 30 kSampleRateShading_GrVkFeatureFlag = 0x0004, |
| 31 }; | 31 }; |
| 32 | 32 |
| 33 // The BackendContext contains all of the base Vulkan objects needed by the GrVk
Gpu. The assumption | 33 // The BackendContext contains all of the base Vulkan objects needed by the GrVk
Gpu. The assumption |
| 34 // is that the client will set these up and pass them to the GrVkGpu constructor
. The VkDevice | 34 // is that the client will set these up and pass them to the GrVkGpu constructor
. The VkDevice |
| 35 // created must support at least one graphics queue, which is passed in as well.
| 35 // created must support at least one graphics queue, which is passed in as well.
|
| 36 // The QueueFamilyIndex must match the family of the given queue. It is needed f
or CommandPool | 36 // The QueueFamilyIndex must match the family of the given queue. It is needed f
or CommandPool |
| 37 // creation, and any GrBackendObjects handed to us (e.g., for wrapped textures)
need to be created | 37 // creation, and any GrBackendObjects handed to us (e.g., for wrapped textures)
need to be created |
| 38 // in or transitioned to that family. | 38 // in or transitioned to that family. |
| 39 struct GrVkBackendContext : public SkRefCnt { | 39 struct GrVkBackendContext : public SkRefCnt { |
| 40 VkInstance fInstance; | 40 VkInstance fInstance; |
| 41 VkPhysicalDevice fPhysicalDevice; | 41 VkPhysicalDevice fPhysicalDevice; |
| 42 VkDevice fDevice; | 42 VkDevice fDevice; |
| 43 VkQueue fQueue; | 43 VkQueue fQueue; |
| 44 uint32_t fGraphicsQueueIndex; | 44 uint32_t fGraphicsQueueIndex; |
| 45 uint32_t fMinAPIVersion; | 45 uint32_t fMinAPIVersion; |
| 46 uint32_t fExtensions; | 46 uint32_t fExtensions; |
| 47 uint32_t fFeatures; | 47 uint32_t fFeatures; |
| 48 SkAutoTUnref<const GrVkInterface> fInterface; | 48 sk_sp<const GrVkInterface> fInterface; |
| 49 | 49 |
| 50 using CanPresentFn = std::function<bool(VkInstance, VkPhysicalDevice, | 50 using CanPresentFn = std::function<bool(VkInstance, VkPhysicalDevice, |
| 51 uint32_t queueFamilyIndex)>; | 51 uint32_t queueFamilyIndex)>; |
| 52 | 52 |
| 53 // Helper function to create the default Vulkan objects needed by the GrVkGp
u object | 53 // Helper function to create the default Vulkan objects needed by the GrVkGp
u object |
| 54 // If presentQueueIndex is non-NULL, will try to set up presentQueue as part
of device | 54 // If presentQueueIndex is non-NULL, will try to set up presentQueue as part
of device |
| 55 // creation using the platform-specific canPresent() function. | 55 // creation using the platform-specific canPresent() function. |
| 56 static const GrVkBackendContext* Create(uint32_t* presentQueueIndex = nullpt
r, | 56 static const GrVkBackendContext* Create(uint32_t* presentQueueIndex = nullpt
r, |
| 57 CanPresentFn = CanPresentFn()); | 57 CanPresentFn = CanPresentFn()); |
| 58 | 58 |
| 59 ~GrVkBackendContext() override; | 59 ~GrVkBackendContext() override; |
| 60 }; | 60 }; |
| 61 | 61 |
| 62 #endif | 62 #endif |
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