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Side by Side Diff: include/gpu/vk/GrVkBackendContext.h

Issue 2448593002: Remove SkAutoTUnref and SkAutoTDelete from public includes. (Closed)
Patch Set: And Vulcan. Created 4 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2016 Google Inc. 2 * Copyright 2016 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrVkBackendContext_DEFINED 8 #ifndef GrVkBackendContext_DEFINED
9 #define GrVkBackendContext_DEFINED 9 #define GrVkBackendContext_DEFINED
10 10
(...skipping 19 matching lines...) Expand all
30 kSampleRateShading_GrVkFeatureFlag = 0x0004, 30 kSampleRateShading_GrVkFeatureFlag = 0x0004,
31 }; 31 };
32 32
33 // The BackendContext contains all of the base Vulkan objects needed by the GrVk Gpu. The assumption 33 // The BackendContext contains all of the base Vulkan objects needed by the GrVk Gpu. The assumption
34 // is that the client will set these up and pass them to the GrVkGpu constructor . The VkDevice 34 // is that the client will set these up and pass them to the GrVkGpu constructor . The VkDevice
35 // created must support at least one graphics queue, which is passed in as well. 35 // created must support at least one graphics queue, which is passed in as well.
36 // The QueueFamilyIndex must match the family of the given queue. It is needed f or CommandPool 36 // The QueueFamilyIndex must match the family of the given queue. It is needed f or CommandPool
37 // creation, and any GrBackendObjects handed to us (e.g., for wrapped textures) need to be created 37 // creation, and any GrBackendObjects handed to us (e.g., for wrapped textures) need to be created
38 // in or transitioned to that family. 38 // in or transitioned to that family.
39 struct GrVkBackendContext : public SkRefCnt { 39 struct GrVkBackendContext : public SkRefCnt {
40 VkInstance fInstance; 40 VkInstance fInstance;
41 VkPhysicalDevice fPhysicalDevice; 41 VkPhysicalDevice fPhysicalDevice;
42 VkDevice fDevice; 42 VkDevice fDevice;
43 VkQueue fQueue; 43 VkQueue fQueue;
44 uint32_t fGraphicsQueueIndex; 44 uint32_t fGraphicsQueueIndex;
45 uint32_t fMinAPIVersion; 45 uint32_t fMinAPIVersion;
46 uint32_t fExtensions; 46 uint32_t fExtensions;
47 uint32_t fFeatures; 47 uint32_t fFeatures;
48 SkAutoTUnref<const GrVkInterface> fInterface; 48 sk_sp<const GrVkInterface> fInterface;
49 49
50 using CanPresentFn = std::function<bool(VkInstance, VkPhysicalDevice, 50 using CanPresentFn = std::function<bool(VkInstance, VkPhysicalDevice,
51 uint32_t queueFamilyIndex)>; 51 uint32_t queueFamilyIndex)>;
52 52
53 // Helper function to create the default Vulkan objects needed by the GrVkGp u object 53 // Helper function to create the default Vulkan objects needed by the GrVkGp u object
54 // If presentQueueIndex is non-NULL, will try to set up presentQueue as part of device 54 // If presentQueueIndex is non-NULL, will try to set up presentQueue as part of device
55 // creation using the platform-specific canPresent() function. 55 // creation using the platform-specific canPresent() function.
56 static const GrVkBackendContext* Create(uint32_t* presentQueueIndex = nullpt r, 56 static const GrVkBackendContext* Create(uint32_t* presentQueueIndex = nullpt r,
57 CanPresentFn = CanPresentFn()); 57 CanPresentFn = CanPresentFn());
58 58
59 ~GrVkBackendContext() override; 59 ~GrVkBackendContext() override;
60 }; 60 };
61 61
62 #endif 62 #endif
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