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Unified Diff: content/renderer/render_view_impl.cc

Issue 2448543002: Remove dead paint flush tracking code. (Closed)
Patch Set: rebase Created 4 years, 1 month ago
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Index: content/renderer/render_view_impl.cc
diff --git a/content/renderer/render_view_impl.cc b/content/renderer/render_view_impl.cc
index a20ef4d509906ad6416e2038fe64c3a89545c9dc..4eb5045c47941f3959b48ef234dae0e5be28f148 100644
--- a/content/renderer/render_view_impl.cc
+++ b/content/renderer/render_view_impl.cc
@@ -2520,52 +2520,6 @@ void RenderViewImpl::OnResize(const ResizeParams& params) {
has_scrolled_focused_editable_node_into_rect_ = false;
}
-void RenderViewImpl::RenderWidgetDidFlushPaint() {
- // If the RenderWidget is closing down then early-exit, otherwise we'll crash.
- // See crbug.com/112921.
- if (!webview())
- return;
-
- WebFrame* main_frame = webview()->mainFrame();
- for (WebFrame* frame = main_frame; frame; frame = frame->traverseNext()) {
- // TODO(nasko): This is a hack for the case in which the top-level
- // frame is being rendered in another process. It will not
- // behave correctly for out of process iframes.
- if (frame->isWebLocalFrame()) {
- main_frame = frame;
- break;
- }
- }
-
- // There's nothing to do if there are no local frames in this RenderView's
- // frame tree. This can happen if DidFlushPaint is called after the
- // RenderView's local main frame is swapped to a remote frame. See
- // http://crbug.com/513552.
- if (main_frame->isWebRemoteFrame())
- return;
-
- // If we have a provisional frame we are between the start and commit stages
- // of loading and we don't want to save stats.
- if (!main_frame->provisionalDataSource()) {
- WebDataSource* ds = main_frame->dataSource();
- if (!ds)
- return;
-
- DocumentState* document_state = DocumentState::FromDataSource(ds);
-
- // TODO(jar): The following code should all be inside a method, probably in
- // NavigatorState.
- Time now = Time::Now();
- if (document_state->first_paint_time().is_null()) {
- document_state->set_first_paint_time(now);
- }
- if (document_state->first_paint_after_load_time().is_null() &&
- !document_state->finish_load_time().is_null()) {
- document_state->set_first_paint_after_load_time(now);
- }
- }
-}
-
void RenderViewImpl::OnClearFocusedElement() {
if (webview())
webview()->clearFocusedElement();
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