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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_TREES_TRANSFORM_NODE_H_ | 5 #ifndef CC_TREES_TRANSFORM_NODE_H_ |
6 #define CC_TREES_TRANSFORM_NODE_H_ | 6 #define CC_TREES_TRANSFORM_NODE_H_ |
7 | 7 |
8 #include "cc/base/cc_export.h" | 8 #include "cc/base/cc_export.h" |
9 #include "ui/gfx/geometry/point_f.h" | 9 #include "ui/gfx/geometry/point_f.h" |
10 #include "ui/gfx/geometry/scroll_offset.h" | 10 #include "ui/gfx/geometry/scroll_offset.h" |
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87 | 87 |
88 // This is true if the to_parent transform at every node on the path to the | 88 // This is true if the to_parent transform at every node on the path to the |
89 // root is flat. | 89 // root is flat. |
90 bool node_and_ancestors_are_flat : 1; | 90 bool node_and_ancestors_are_flat : 1; |
91 | 91 |
92 // This is needed to know if a layer can use lcd text. | 92 // This is needed to know if a layer can use lcd text. |
93 bool node_and_ancestors_have_only_integer_translation : 1; | 93 bool node_and_ancestors_have_only_integer_translation : 1; |
94 | 94 |
95 bool scrolls : 1; | 95 bool scrolls : 1; |
96 | 96 |
97 bool needs_surface_contents_scale : 1; | |
98 | |
99 // These are used to position nodes wrt the right or bottom of the inner or | 97 // These are used to position nodes wrt the right or bottom of the inner or |
100 // outer viewport. | 98 // outer viewport. |
101 bool affected_by_inner_viewport_bounds_delta_x : 1; | 99 bool affected_by_inner_viewport_bounds_delta_x : 1; |
102 bool affected_by_inner_viewport_bounds_delta_y : 1; | 100 bool affected_by_inner_viewport_bounds_delta_y : 1; |
103 bool affected_by_outer_viewport_bounds_delta_x : 1; | 101 bool affected_by_outer_viewport_bounds_delta_x : 1; |
104 bool affected_by_outer_viewport_bounds_delta_y : 1; | 102 bool affected_by_outer_viewport_bounds_delta_y : 1; |
105 | 103 |
106 // Layer scale factor is used as a fallback when we either cannot adjust | 104 // Layer scale factor is used as a fallback when we either cannot adjust |
107 // raster scale or if the raster scale cannot be extracted from the screen | 105 // raster scale or if the raster scale cannot be extracted from the screen |
108 // space transform. For layers in the subtree of the page scale layer, the | 106 // space transform. For layers in the subtree of the page scale layer, the |
109 // layer scale factor should include the page scale factor. | 107 // layer scale factor should include the page scale factor. |
110 bool in_subtree_of_page_scale_layer : 1; | 108 bool in_subtree_of_page_scale_layer : 1; |
111 | 109 |
112 // We need to track changes to to_screen transform to compute the damage rect. | 110 // We need to track changes to to_screen transform to compute the damage rect. |
113 bool transform_changed : 1; | 111 bool transform_changed : 1; |
114 | 112 |
115 // TODO(vollick): will be moved when accelerated effects are implemented. | 113 // TODO(vollick): will be moved when accelerated effects are implemented. |
116 float post_local_scale_factor; | 114 float post_local_scale_factor; |
117 | 115 |
118 gfx::Vector2dF surface_contents_scale; | |
119 | |
120 // TODO(vollick): will be moved when accelerated effects are implemented. | 116 // TODO(vollick): will be moved when accelerated effects are implemented. |
121 gfx::ScrollOffset scroll_offset; | 117 gfx::ScrollOffset scroll_offset; |
122 | 118 |
123 // We scroll snap where possible, but this means fixed-pos elements must be | 119 // We scroll snap where possible, but this means fixed-pos elements must be |
124 // adjusted. This value stores the snapped amount for this purpose. | 120 // adjusted. This value stores the snapped amount for this purpose. |
125 gfx::Vector2dF scroll_snap; | 121 gfx::Vector2dF scroll_snap; |
126 | 122 |
127 // TODO(vollick): will be moved when accelerated effects are implemented. | 123 // TODO(vollick): will be moved when accelerated effects are implemented. |
128 gfx::Vector2dF source_offset; | 124 gfx::Vector2dF source_offset; |
129 gfx::Vector2dF source_to_parent; | 125 gfx::Vector2dF source_to_parent; |
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145 | 141 |
146 void AsValueInto(base::trace_event::TracedValue* value) const; | 142 void AsValueInto(base::trace_event::TracedValue* value) const; |
147 }; | 143 }; |
148 | 144 |
149 // TODO(sunxd): move this into PropertyTrees::cached_data_. | 145 // TODO(sunxd): move this into PropertyTrees::cached_data_. |
150 struct CC_EXPORT TransformCachedNodeData { | 146 struct CC_EXPORT TransformCachedNodeData { |
151 TransformCachedNodeData(); | 147 TransformCachedNodeData(); |
152 TransformCachedNodeData(const TransformCachedNodeData& other); | 148 TransformCachedNodeData(const TransformCachedNodeData& other); |
153 ~TransformCachedNodeData(); | 149 ~TransformCachedNodeData(); |
154 | 150 |
155 gfx::Transform from_target; | |
156 gfx::Transform to_target; | |
157 gfx::Transform from_screen; | 151 gfx::Transform from_screen; |
158 gfx::Transform to_screen; | 152 gfx::Transform to_screen; |
159 int target_id; | 153 int target_id; |
160 // This id is used for all content that draws into a render surface associated | 154 // This id is used for all content that draws into a render surface associated |
161 // with this transform node. | 155 // with this transform node. |
162 int content_target_id; | 156 int content_target_id; |
163 | 157 |
164 bool operator==(const TransformCachedNodeData& other) const; | 158 bool operator==(const TransformCachedNodeData& other) const; |
165 | 159 |
166 void ToProtobuf(proto::TransformCachedNodeData* proto) const; | 160 void ToProtobuf(proto::TransformCachedNodeData* proto) const; |
167 void FromProtobuf(const proto::TransformCachedNodeData& proto); | 161 void FromProtobuf(const proto::TransformCachedNodeData& proto); |
168 }; | 162 }; |
169 | 163 |
170 } // namespace cc | 164 } // namespace cc |
171 | 165 |
172 #endif // CC_TREES_TRANSFORM_NODE_H_ | 166 #endif // CC_TREES_TRANSFORM_NODE_H_ |
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