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Unified Diff: storage/browser/blob/blob_async_builder_host.h

Issue 2448353002: [BlobAsync] Moving async handling into BlobStorageContext & quota out. (Closed)
Patch Set: hopefully fixed android/windows compile, and comments Created 4 years, 1 month ago
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Index: storage/browser/blob/blob_async_builder_host.h
diff --git a/storage/browser/blob/blob_async_builder_host.h b/storage/browser/blob/blob_async_builder_host.h
deleted file mode 100644
index b7e82fb3dd7dd97b6422b70e301f881dbab93f5d..0000000000000000000000000000000000000000
--- a/storage/browser/blob/blob_async_builder_host.h
+++ /dev/null
@@ -1,206 +0,0 @@
-// Copyright 2015 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef STORAGE_BROWSER_BLOB_BLOB_ASYNC_BUILDER_HOST_H_
-#define STORAGE_BROWSER_BLOB_BLOB_ASYNC_BUILDER_HOST_H_
-
-#include <stddef.h>
-#include <stdint.h>
-
-#include <map>
-#include <memory>
-#include <set>
-#include <string>
-#include <vector>
-
-#include "base/callback.h"
-#include "base/files/file.h"
-#include "base/macros.h"
-#include "base/memory/ref_counted.h"
-#include "base/memory/shared_memory_handle.h"
-#include "base/memory/weak_ptr.h"
-#include "storage/browser/blob/blob_async_transport_request_builder.h"
-#include "storage/browser/blob/blob_data_builder.h"
-#include "storage/browser/blob/blob_transport_result.h"
-#include "storage/browser/storage_browser_export.h"
-#include "storage/common/blob_storage/blob_item_bytes_request.h"
-#include "storage/common/blob_storage/blob_item_bytes_response.h"
-#include "storage/common/blob_storage/blob_storage_constants.h"
-#include "storage/common/data_element.h"
-
-namespace base {
-class SharedMemory;
-}
-
-namespace storage {
-class BlobDataHandle;
-class BlobStorageContext;
-
-// This class
-// * holds all blobs that are currently being built asynchronously for a child
-// process,
-// * sends memory requests through the given callback in |StartBuildingBlob|,
-// and uses the BlobTransportResult return value to signify other results,
-// * includes all logic for deciding which async transport strategy to use, and
-// * handles all blob construction communication with the BlobStorageContext.
-// The method |CancelAll| must be called by the consumer, it is not called on
-// destruction.
-class STORAGE_EXPORT BlobAsyncBuilderHost {
- public:
- using RequestMemoryCallback = base::Callback<void(
- std::unique_ptr<std::vector<storage::BlobItemBytesRequest>>,
- std::unique_ptr<std::vector<base::SharedMemoryHandle>>,
- std::unique_ptr<std::vector<base::File>>)>;
- BlobAsyncBuilderHost();
- ~BlobAsyncBuilderHost();
-
- // This registers the given blob internally and adds it to the storage.
- // Calling this method also guarentees that the referenced blobs are kept
- // alive for the duration of the construction of this blob.
- // We return
- // * BAD_IPC if we already have the blob registered or if we reference ourself
- // in the referenced_blob_uuids.
- // * CANCEL_REFERENCED_BLOB_BROKEN if one of the referenced blobs is broken or
- // doesn't exist. We store the blob in the context as broken with code
- // REFERENCED_BLOB_BROKEN.
- // * DONE if we successfully registered the blob.
- BlobTransportResult RegisterBlobUUID(
- const std::string& uuid,
- const std::string& content_type,
- const std::string& content_disposition,
- const std::set<std::string>& referenced_blob_uuids,
- BlobStorageContext* context);
-
- // This method begins the construction of the blob given the descriptions. The
- // blob uuid MUST be building in this object.
- // When we return:
- // * DONE: The blob is finished transfering right away, and is now
- // successfully saved in the context.
- // * PENDING_RESPONSES: The async builder host is waiting for responses from
- // the renderer. It has called |request_memory| for these responses.
- // * CANCEL_*: We have to cancel the blob construction. This function clears
- // the blob's internal state and marks the blob as broken in the context
- // before returning.
- // * BAD_IPC: The arguments were invalid/bad. This marks the blob as broken in
- // the context before returning.
- BlobTransportResult StartBuildingBlob(
- const std::string& uuid,
- const std::vector<DataElement>& elements,
- size_t memory_available,
- BlobStorageContext* context,
- const RequestMemoryCallback& request_memory);
-
- // This is called when we have responses from the Renderer to our calls to
- // the request_memory callback above. See above for return value meaning.
- BlobTransportResult OnMemoryResponses(
- const std::string& uuid,
- const std::vector<BlobItemBytesResponse>& responses,
- BlobStorageContext* context);
-
- // This removes the BlobBuildingState from our map and flags the blob as
- // broken in the context. This can be called both from our own logic to cancel
- // the blob, or from the DispatcherHost (Renderer). The blob MUST be being
- // built in this builder.
- // Note: if the blob isn't in the context (renderer dereferenced it before we
- // finished constructing), then we don't bother touching the context.
- void CancelBuildingBlob(const std::string& uuid,
- IPCBlobCreationCancelCode code,
- BlobStorageContext* context);
-
- // This clears this object of pending construction. It also handles marking
- // blobs that haven't been fully constructed as broken in the context if there
- // are any references being held by anyone. We know that they're being used
- // by someone else if they still exist in the context.
- void CancelAll(BlobStorageContext* context);
-
- bool IsEmpty() const { return async_blob_map_.empty(); }
-
- size_t blob_building_count() const { return async_blob_map_.size(); }
-
- bool IsBeingBuilt(const std::string& key) const {
- return async_blob_map_.find(key) != async_blob_map_.end();
- }
-
- // For testing use only. Must be called before StartBuildingBlob.
- void SetMemoryConstantsForTesting(size_t max_ipc_memory_size,
- size_t max_shared_memory_size,
- uint64_t max_file_size) {
- max_ipc_memory_size_ = max_ipc_memory_size;
- max_shared_memory_size_ = max_shared_memory_size;
- max_file_size_ = max_file_size;
- }
-
- private:
- struct BlobBuildingState {
- // |refernced_blob_handles| should be all handles generated from the set
- // of |refernced_blob_uuids|.
- BlobBuildingState(
- const std::string& uuid,
- std::set<std::string> referenced_blob_uuids,
- std::vector<std::unique_ptr<BlobDataHandle>>* referenced_blob_handles);
- ~BlobBuildingState();
-
- BlobAsyncTransportRequestBuilder request_builder;
- BlobDataBuilder data_builder;
- std::vector<bool> request_received;
- size_t next_request = 0;
- size_t num_fulfilled_requests = 0;
- std::unique_ptr<base::SharedMemory> shared_memory_block;
- // This is the number of requests that have been sent to populate the above
- // shared data. We won't ask for more data in shared memory until all
- // requests have been responded to.
- size_t num_shared_memory_requests = 0;
- // Only relevant if num_shared_memory_requests is > 0
- size_t current_shared_memory_handle_index = 0;
-
- // We save these to double check that the RegisterBlob and StartBuildingBlob
- // messages are in sync.
- std::set<std::string> referenced_blob_uuids;
- // These are the blobs that are referenced in the newly constructed blob.
- // We use these to make sure they stay alive while we create the new blob,
- // and to wait until any blobs that are not done building are fully
- // constructed.
- std::vector<std::unique_ptr<BlobDataHandle>> referenced_blob_handles;
-
- // These are the number of blobs we're waiting for before we can start
- // building.
- size_t num_referenced_blobs_building = 0;
-
- BlobAsyncBuilderHost::RequestMemoryCallback request_memory_callback;
- };
-
- typedef std::map<std::string, std::unique_ptr<BlobBuildingState>>
- AsyncBlobMap;
-
- // This is the 'main loop' of our memory requests to the renderer.
- BlobTransportResult ContinueBlobMemoryRequests(const std::string& uuid,
- BlobStorageContext* context);
-
- // This is our callback for when we want to finish the blob and we're waiting
- // for blobs we reference to be built. When the last callback occurs, we
- // complete the blob and erase our internal state.
- void ReferencedBlobFinished(const std::string& uuid,
- base::WeakPtr<BlobStorageContext> context,
- bool construction_success,
- IPCBlobCreationCancelCode reason);
-
- // This finishes creating the blob in the context, decrements blob references
- // that we were holding during construction, and erases our state.
- void FinishBuildingBlob(BlobBuildingState* state,
- BlobStorageContext* context);
-
- AsyncBlobMap async_blob_map_;
-
- // Here for testing.
- size_t max_ipc_memory_size_ = kBlobStorageIPCThresholdBytes;
- size_t max_shared_memory_size_ = kBlobStorageMaxSharedMemoryBytes;
- uint64_t max_file_size_ = kBlobStorageMaxFileSizeBytes;
-
- base::WeakPtrFactory<BlobAsyncBuilderHost> ptr_factory_;
-
- DISALLOW_COPY_AND_ASSIGN(BlobAsyncBuilderHost);
-};
-
-} // namespace storage
-#endif // STORAGE_BROWSER_BLOB_BLOB_ASYNC_BUILDER_HOST_H_

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