Chromium Code Reviews| Index: storage/browser/blob/blob_storage_context.h |
| diff --git a/storage/browser/blob/blob_storage_context.h b/storage/browser/blob/blob_storage_context.h |
| index 8553d0266d2d8b6338a176f4e9d9ce9d7675fa85..0e2eb2d51d4ac2a1207af03d575d83ff2f1e38e2 100644 |
| --- a/storage/browser/blob/blob_storage_context.h |
| +++ b/storage/browser/blob/blob_storage_context.h |
| @@ -19,17 +19,18 @@ |
| #include "base/memory/ref_counted.h" |
| #include "base/memory/weak_ptr.h" |
| #include "storage/browser/blob/blob_data_handle.h" |
| +#include "storage/browser/blob/blob_memory_controller.h" |
| #include "storage/browser/blob/blob_storage_registry.h" |
| #include "storage/browser/blob/internal_blob_data.h" |
| #include "storage/browser/storage_browser_export.h" |
| #include "storage/common/blob_storage/blob_storage_constants.h" |
| -#include "storage/common/data_element.h" |
| class GURL; |
| namespace base { |
| class FilePath; |
| class Time; |
| +class TaskRunner; |
| } |
| namespace content { |
| @@ -38,130 +39,202 @@ class BlobDispatcherHostTest; |
| } |
| namespace storage { |
| - |
| class BlobDataBuilder; |
| +class BlobDataHandle; |
| class BlobDataItem; |
| class BlobDataSnapshot; |
| class ShareableBlobDataItem; |
| -// This class handles the logistics of blob Storage within the browser process, |
| -// and maintains a mapping from blob uuid to the data. The class is single |
| -// threaded and should only be used on the IO thread. |
| -// In chromium, there is one instance per profile. |
| -class STORAGE_EXPORT BlobStorageContext |
| - : public base::SupportsWeakPtr<BlobStorageContext> { |
| +// This class handles the logistics of blob storage within the browser process. |
| +// We are single threaded and should only be used on the IO thread. In Chromium |
| +// there is one instance per profile. |
| +class STORAGE_EXPORT BlobStorageContext { |
| public: |
| + using PopulatationAllowedCallback = |
| + InternalBlobData::PopulatationAllowedCallback; |
| + |
| + // Initializes the context without disk support. |
| BlobStorageContext(); |
| ~BlobStorageContext(); |
| std::unique_ptr<BlobDataHandle> GetBlobDataFromUUID(const std::string& uuid); |
| std::unique_ptr<BlobDataHandle> GetBlobDataFromPublicURL(const GURL& url); |
| - // Useful for coining blobs from within the browser process. If the |
| - // blob cannot be added due to memory consumption, returns NULL. |
| - // A builder should not be used twice to create blobs, as the internal |
| - // resources are refcounted instead of copied for memory efficiency. |
| - // To cleanly use a builder multiple times, please call Clone() on the |
| - // builder, or even better for memory savings, clear the builder and append |
| - // the previously constructed blob. |
| std::unique_ptr<BlobDataHandle> AddFinishedBlob( |
|
michaeln
2016/11/07 21:47:04
Some doc comments about how errors are handled mig
dmurph
2016/11/08 21:19:58
Done.
|
| const BlobDataBuilder& builder); |
| - // Deprecated, use const ref version above. |
| + // Deprecated, use const ref version above or BuildBlob below. |
| std::unique_ptr<BlobDataHandle> AddFinishedBlob( |
| const BlobDataBuilder* builder); |
| + std::unique_ptr<BlobDataHandle> AddBrokenBlob( |
| + const std::string& uuid, |
| + const std::string& content_type, |
| + const std::string& content_disposition, |
| + BlobStatus reason); |
| + |
| // Useful for coining blob urls from within the browser process. |
| bool RegisterPublicBlobURL(const GURL& url, const std::string& uuid); |
| void RevokePublicBlobURL(const GURL& url); |
| - size_t memory_usage() const { return memory_usage_; } |
| size_t blob_count() const { return registry_.blob_count(); } |
| - size_t memory_available() const { |
| - return kBlobStorageMaxMemoryUsage - memory_usage_; |
| - } |
| const BlobStorageRegistry& registry() { return registry_; } |
| - private: |
| - using BlobRegistryEntry = BlobStorageRegistry::Entry; |
| - using BlobConstructedCallback = BlobStorageRegistry::BlobConstructedCallback; |
| + // This builds a blob with the given |input_builder| and returns a handle to |
| + // the constructed Blob. Blob metadata and data should be accessed through |
| + // this handle. |
| + // If there is data present that needs further population then we will call |
| + // |can_populate_memory| when we're ready for the user data to be populated |
| + // with the PENDING_DATA_POPULATION status. This can happen synchronously or |
| + // asynchronously. Otherwise |can_populate_memory| should be null. |
| + // In the further population case, the caller must call either |
| + // FinishedPopulatingPendingBlob or BreakAndFinishPendingBlob after |
| + // |can_populate_memory| is called to signify the data is finished populating |
| + // or an error occurred (respectively). |
| + // If the returned handle is broken, then the possible error cases are: |
| + // * OUT_OF_MEMORY if we don't have enough memory to store the blob, |
| + // * REFERENCED_BLOB_BROKEN if a referenced blob is broken or we're |
| + // referencing ourself. |
| + std::unique_ptr<BlobDataHandle> BuildBlob( |
| + const BlobDataBuilder& input_builder, |
| + const PopulatationAllowedCallback& population_allowed_callback); |
| + |
| + // This breaks a blob that is currently being build by using the BuildBlob |
| + // method above. Any callbacks waiting on this blob, including the |
| + // |population_allowed_callback| callback given to BuildBlob, will be called |
| + // with this status code. |
| + void BreakAndFinishPendingBlob(const std::string& uuid, BlobStatus code); |
| + |
| + // After calling BuildBlob above, the user should call this to notify the |
| + // construction system that the unpopulated data in the given blob has been |
| + // populated. Caller must have all pending items populated in the original |
| + // builder |content| given in BuildBlob or we'll check-fail. If there isn't |
| + // any pending data in the |input_builder| for the BuildBlob call, then this |
| + // doesn't need to be called. |
| + void FinishedPopulatingPendingBlob(const std::string& uuid); |
| + |
| + const BlobMemoryController& memory_controller() { return memory_controller_; } |
| + |
| + base::WeakPtr<BlobStorageContext> AsWeakPtr() { |
| + return ptr_factory_.GetWeakPtr(); |
| + } |
| + |
| + protected: |
| friend class content::BlobDispatcherHost; |
| + friend class content::BlobDispatcherHostTest; |
| friend class BlobAsyncBuilderHost; |
| friend class BlobAsyncBuilderHostTest; |
| friend class BlobDataHandle; |
| friend class BlobDataHandle::BlobDataHandleShared; |
| - friend class BlobReaderTest; |
| - FRIEND_TEST_ALL_PREFIXES(BlobReaderTest, HandleBeforeAsyncCancel); |
| - FRIEND_TEST_ALL_PREFIXES(BlobReaderTest, ReadFromIncompleteBlob); |
| + friend class BlobFlattenerTest; |
| + friend class BlobSliceTest; |
| friend class BlobStorageContextTest; |
| - FRIEND_TEST_ALL_PREFIXES(BlobStorageContextTest, IncrementDecrementRef); |
| - FRIEND_TEST_ALL_PREFIXES(BlobStorageContextTest, OnCancelBuildingBlob); |
| - FRIEND_TEST_ALL_PREFIXES(BlobStorageContextTest, PublicBlobUrls); |
| - FRIEND_TEST_ALL_PREFIXES(BlobStorageContextTest, |
| - TestUnknownBrokenAndBuildingBlobReference); |
| - friend class ViewBlobInternalsJob; |
| - |
| - // CompletePendingBlob or CancelPendingBlob should be called after this. |
| - void CreatePendingBlob(const std::string& uuid, |
| - const std::string& content_type, |
| - const std::string& content_disposition); |
| - |
| - // This includes resolving blob references in the builder. This will run the |
| - // callbacks given in RunOnConstructionComplete. |
| - void CompletePendingBlob(const BlobDataBuilder& external_builder); |
| - |
| - // This will run the callbacks given in RunOnConstructionComplete. |
| - void CancelPendingBlob(const std::string& uuid, |
| - IPCBlobCreationCancelCode reason); |
| + |
| + // Transforms a BlobDataBuilder into a InternalBlobData with no blob |
| + // references. We use BlobSlice to flatten out these references. We record |
| + // the total size and items for memory and file quota requests. |
| + // Visible for testing. |
| + struct STORAGE_EXPORT BlobFlattener { |
| + BlobFlattener(const BlobDataBuilder& input_builder, |
| + InternalBlobData* output_blob, |
| + BlobStorageRegistry* registry); |
| + ~BlobFlattener(); |
| + |
| + // This can be: |
| + // * PENDING_QUOTA if we need memory quota, if we're populated and don't |
| + // need quota. |
| + // * PENDING_INTERNALS if we're waiting on dependent blobs or we're done. |
| + // * INVALID_CONSTRUCTION_ARGUMENTS if we have invalid input. |
| + // * REFERENCED_BLOB_BROKEN if one of the referenced blobs is broken or we |
| + // reference ourself. |
| + BlobStatus status = BlobStatus::ERR_INVALID_CONSTRUCTION_ARGUMENTS; |
| + |
| + // This is the total size of the blob, including all memory, files, etc. |
| + uint64_t total_size = 0; |
| + |
| + std::vector<std::pair<std::string, InternalBlobData*>> dependent_blobs; |
| + |
| + uint64_t memory_quota_needed = 0; |
| + std::vector<scoped_refptr<ShareableBlobDataItem>> pending_memory_items; |
| + |
| + std::vector<ShareableBlobDataItem*> user_items; |
| + |
| + // These record all future copies we'll need to do from referenced blobs. |
| + // This |
| + // happens when we do a partial slice from a pending data or file item. |
| + std::vector<InternalBlobData::ItemCopyEntry> copies; |
| + }; |
| + |
| + // Used when a blob reference has a size and offset. Records the source items |
| + // and memory we need to copy if either side of slice intersects an item. |
| + // Visible for testing. |
| + struct STORAGE_EXPORT BlobSlice { |
| + BlobSlice(const InternalBlobData& source, |
| + uint64_t slice_offset, |
| + uint64_t slice_size); |
| + ~BlobSlice(); |
| + |
| + // Size of memory copying from the source blob. |
| + size_t copying_memory_size = 0; |
| + |
| + size_t first_item_slice_offset = 0; |
| + // Populated if our first slice item is a temporary item that we'll copy to |
| + // later from this |first_source_item|, at offset |first_item_slice_offset|. |
| + scoped_refptr<ShareableBlobDataItem> first_source_item; |
| + // Populated if our last slice item is a temporary item that we'll copy to |
| + // later from this |last_source_item|. |
| + scoped_refptr<ShareableBlobDataItem> last_source_item; |
| + |
| + std::vector<scoped_refptr<ShareableBlobDataItem>> dest_items; |
| + }; |
| void IncrementBlobRefCount(const std::string& uuid); |
| void DecrementBlobRefCount(const std::string& uuid); |
| - // Methods called by BlobDataHandle: |
| // This will return an empty snapshot until the blob is complete. |
| // TODO(dmurph): After we make the snapshot method in BlobHandle private, then |
| // make this DCHECK on the blob not being complete. |
| std::unique_ptr<BlobDataSnapshot> CreateSnapshot(const std::string& uuid); |
| - bool IsBroken(const std::string& uuid) const; |
| - bool IsBeingBuilt(const std::string& uuid) const; |
| - // Runs |done| when construction completes, with true if it was successful, |
| - // and false if there was an error, which is reported in the second argument |
| - // of the callback. |
| + |
| + BlobStatus GetBlobStatus(const std::string& uuid) const; |
| + |
| + // Runs |done| when construction completes with the final status of the blob. |
| void RunOnConstructionComplete(const std::string& uuid, |
| - const BlobConstructedCallback& done); |
| - |
| - // Appends the given blob item to the blob builder. The new blob |
| - // retains ownership of data_item if applicable, and returns false if there |
| - // was an error and pouplates the error_code. We can either have an error of: |
| - // OUT_OF_MEMORY: We are out of memory to store this blob. |
| - // REFERENCED_BLOB_BROKEN: One of the referenced blobs is broken. |
| - bool AppendAllocatedBlobItem(const std::string& target_blob_uuid, |
| - scoped_refptr<BlobDataItem> data_item, |
| - InternalBlobData::Builder* target_blob_data, |
| - IPCBlobCreationCancelCode* error_code); |
| - |
| - // Allocates a shareable blob data item, with blob references resolved. If |
| - // there isn't enough memory, then a nullptr is returned. |
| - scoped_refptr<ShareableBlobDataItem> AllocateShareableBlobDataItem( |
| - const std::string& target_blob_uuid, |
| - scoped_refptr<BlobDataItem> data_item); |
| - |
| - // Deconstructs the blob and appends it's contents to the target blob. Items |
| - // are shared if possible, and copied if the given offset and length |
| - // have to split an item. |
| - bool AppendBlob(const std::string& target_blob_uuid, |
| - const InternalBlobData& blob, |
| - uint64_t offset, |
| - uint64_t length, |
| - InternalBlobData::Builder* target_blob_data); |
| + const BlobStatusCallback& done_callback); |
| - BlobStorageRegistry registry_; |
| + BlobStorageRegistry* mutable_registry() { return ®istry_; } |
| - // Used to keep track of how much memory is being utilized for blob data, |
| - // we count only the items of TYPE_DATA which are held in memory and not |
| - // items of TYPE_FILE. |
| - size_t memory_usage_; |
| + BlobMemoryController* mutable_memory_controller() { |
| + return &memory_controller_; |
| + } |
| + |
| + private: |
| + std::unique_ptr<BlobDataHandle> CreateHandle(const std::string& uuid, |
| + InternalBlobData* entry); |
| + |
| + void FinishedPopulatingPendingBlob(InternalBlobData* entry); |
| + |
| + void FinishBuilding(InternalBlobData* entry); |
| + |
| + void RequestUserPopulation( |
| + InternalBlobData* entry, |
| + std::vector<BlobMemoryController::FileCreationInfo> files); |
| + |
| + void OnEnoughSizeForMemory(const std::string& uuid, bool can_fit); |
| + |
| + void OnDependentBlobFinished(const std::string& owning_blob_uuid, |
| + BlobStatus reason); |
| + |
| + void ClearAndFreeMemory(const std::string& uuid, InternalBlobData* entry); |
| + |
| + // Shortcut method to set the status of the given items POPULATED_WITH_QUOTA. |
| + // We expect the previous state to be QUOTA_GRANTED. |
| + void SetItemStateToPopulated(std::vector<ShareableBlobDataItem*>* items); |
| + |
| + BlobStorageRegistry registry_; |
| + BlobMemoryController memory_controller_; |
| + base::WeakPtrFactory<BlobStorageContext> ptr_factory_; |
| DISALLOW_COPY_AND_ASSIGN(BlobStorageContext); |
| }; |