Index: storage/browser/blob/blob_async_builder_host.h |
diff --git a/storage/browser/blob/blob_async_builder_host.h b/storage/browser/blob/blob_async_builder_host.h |
deleted file mode 100644 |
index 400d0eab7012547ea3fbeb36440da61737b1dc22..0000000000000000000000000000000000000000 |
--- a/storage/browser/blob/blob_async_builder_host.h |
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-// Copyright 2015 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef STORAGE_BROWSER_BLOB_BLOB_ASYNC_BUILDER_HOST_H_ |
-#define STORAGE_BROWSER_BLOB_BLOB_ASYNC_BUILDER_HOST_H_ |
- |
-#include <stddef.h> |
-#include <stdint.h> |
- |
-#include <map> |
-#include <memory> |
-#include <set> |
-#include <string> |
-#include <vector> |
- |
-#include "base/callback.h" |
-#include "base/files/file.h" |
-#include "base/macros.h" |
-#include "base/memory/shared_memory_handle.h" |
-#include "base/memory/weak_ptr.h" |
-#include "storage/browser/blob/blob_async_transport_request_builder.h" |
-#include "storage/browser/blob/blob_data_builder.h" |
-#include "storage/browser/blob/blob_transport_result.h" |
-#include "storage/browser/storage_browser_export.h" |
-#include "storage/common/blob_storage/blob_item_bytes_request.h" |
-#include "storage/common/blob_storage/blob_item_bytes_response.h" |
-#include "storage/common/blob_storage/blob_storage_constants.h" |
-#include "storage/common/data_element.h" |
- |
-namespace base { |
-class SharedMemory; |
-} |
- |
-namespace storage { |
-class BlobDataHandle; |
-class BlobStorageContext; |
- |
-// This class |
-// * holds all blobs that are currently being built asynchronously for a child |
-// process, |
-// * sends memory requests through the given callback in |StartBuildingBlob|, |
-// and uses the BlobTransportResult return value to signify other results, |
-// * includes all logic for deciding which async transport strategy to use, and |
-// * handles all blob construction communication with the BlobStorageContext. |
-// The method |CancelAll| must be called by the consumer, it is not called on |
-// destruction. |
-class STORAGE_EXPORT BlobAsyncBuilderHost { |
- public: |
- using RequestMemoryCallback = base::Callback<void( |
- std::unique_ptr<std::vector<storage::BlobItemBytesRequest>>, |
- std::unique_ptr<std::vector<base::SharedMemoryHandle>>, |
- std::unique_ptr<std::vector<base::File>>)>; |
- BlobAsyncBuilderHost(); |
- ~BlobAsyncBuilderHost(); |
- |
- // This registers the given blob internally and adds it to the storage. |
- // Calling this method also guarentees that the referenced blobs are kept |
- // alive for the duration of the construction of this blob. |
- // We return |
- // * BAD_IPC if we already have the blob registered or if we reference ourself |
- // in the referenced_blob_uuids. |
- // * CANCEL_REFERENCED_BLOB_BROKEN if one of the referenced blobs is broken or |
- // doesn't exist. We store the blob in the context as broken with code |
- // REFERENCED_BLOB_BROKEN. |
- // * DONE if we successfully registered the blob. |
- BlobTransportResult RegisterBlobUUID( |
- const std::string& uuid, |
- const std::string& content_type, |
- const std::string& content_disposition, |
- const std::set<std::string>& referenced_blob_uuids, |
- BlobStorageContext* context); |
- |
- // This method begins the construction of the blob given the descriptions. The |
- // blob uuid MUST be building in this object. |
- // When we return: |
- // * DONE: The blob is finished transfering right away, and is now |
- // successfully saved in the context. |
- // * PENDING_RESPONSES: The async builder host is waiting for responses from |
- // the renderer. It has called |request_memory| for these responses. |
- // * CANCEL_*: We have to cancel the blob construction. This function clears |
- // the blob's internal state and marks the blob as broken in the context |
- // before returning. |
- // * BAD_IPC: The arguments were invalid/bad. This marks the blob as broken in |
- // the context before returning. |
- BlobTransportResult StartBuildingBlob( |
- const std::string& uuid, |
- const std::vector<DataElement>& elements, |
- size_t memory_available, |
- BlobStorageContext* context, |
- const RequestMemoryCallback& request_memory); |
- |
- // This is called when we have responses from the Renderer to our calls to |
- // the request_memory callback above. See above for return value meaning. |
- BlobTransportResult OnMemoryResponses( |
- const std::string& uuid, |
- const std::vector<BlobItemBytesResponse>& responses, |
- BlobStorageContext* context); |
- |
- // This removes the BlobBuildingState from our map and flags the blob as |
- // broken in the context. This can be called both from our own logic to cancel |
- // the blob, or from the DispatcherHost (Renderer). The blob MUST be being |
- // built in this builder. |
- // Note: if the blob isn't in the context (renderer dereferenced it before we |
- // finished constructing), then we don't bother touching the context. |
- void CancelBuildingBlob(const std::string& uuid, |
- IPCBlobCreationCancelCode code, |
- BlobStorageContext* context); |
- |
- // This clears this object of pending construction. It also handles marking |
- // blobs that haven't been fully constructed as broken in the context if there |
- // are any references being held by anyone. We know that they're being used |
- // by someone else if they still exist in the context. |
- void CancelAll(BlobStorageContext* context); |
- |
- bool IsEmpty() const { return async_blob_map_.empty(); } |
- |
- size_t blob_building_count() const { return async_blob_map_.size(); } |
- |
- bool IsBeingBuilt(const std::string& key) const { |
- return async_blob_map_.find(key) != async_blob_map_.end(); |
- } |
- |
- // For testing use only. Must be called before StartBuildingBlob. |
- void SetMemoryConstantsForTesting(size_t max_ipc_memory_size, |
- size_t max_shared_memory_size, |
- uint64_t max_file_size) { |
- max_ipc_memory_size_ = max_ipc_memory_size; |
- max_shared_memory_size_ = max_shared_memory_size; |
- max_file_size_ = max_file_size; |
- } |
- |
- private: |
- struct BlobBuildingState { |
- // |refernced_blob_handles| should be all handles generated from the set |
- // of |refernced_blob_uuids|. |
- BlobBuildingState( |
- const std::string& uuid, |
- std::set<std::string> referenced_blob_uuids, |
- std::vector<std::unique_ptr<BlobDataHandle>>* referenced_blob_handles); |
- ~BlobBuildingState(); |
- |
- BlobAsyncTransportRequestBuilder request_builder; |
- BlobDataBuilder data_builder; |
- std::vector<bool> request_received; |
- size_t next_request = 0; |
- size_t num_fulfilled_requests = 0; |
- std::unique_ptr<base::SharedMemory> shared_memory_block; |
- // This is the number of requests that have been sent to populate the above |
- // shared data. We won't ask for more data in shared memory until all |
- // requests have been responded to. |
- size_t num_shared_memory_requests = 0; |
- // Only relevant if num_shared_memory_requests is > 0 |
- size_t current_shared_memory_handle_index = 0; |
- |
- // We save these to double check that the RegisterBlob and StartBuildingBlob |
- // messages are in sync. |
- std::set<std::string> referenced_blob_uuids; |
- // These are the blobs that are referenced in the newly constructed blob. |
- // We use these to make sure they stay alive while we create the new blob, |
- // and to wait until any blobs that are not done building are fully |
- // constructed. |
- std::vector<std::unique_ptr<BlobDataHandle>> referenced_blob_handles; |
- |
- // These are the number of blobs we're waiting for before we can start |
- // building. |
- size_t num_referenced_blobs_building = 0; |
- |
- BlobAsyncBuilderHost::RequestMemoryCallback request_memory_callback; |
- }; |
- |
- typedef std::map<std::string, std::unique_ptr<BlobBuildingState>> |
- AsyncBlobMap; |
- |
- // This is the 'main loop' of our memory requests to the renderer. |
- BlobTransportResult ContinueBlobMemoryRequests(const std::string& uuid, |
- BlobStorageContext* context); |
- |
- // This is our callback for when we want to finish the blob and we're waiting |
- // for blobs we reference to be built. When the last callback occurs, we |
- // complete the blob and erase our internal state. |
- void ReferencedBlobFinished(const std::string& uuid, |
- base::WeakPtr<BlobStorageContext> context, |
- bool construction_success, |
- IPCBlobCreationCancelCode reason); |
- |
- // This finishes creating the blob in the context, decrements blob references |
- // that we were holding during construction, and erases our state. |
- void FinishBuildingBlob(BlobBuildingState* state, |
- BlobStorageContext* context); |
- |
- AsyncBlobMap async_blob_map_; |
- |
- // Here for testing. |
- size_t max_ipc_memory_size_ = kBlobStorageIPCThresholdBytes; |
- size_t max_shared_memory_size_ = kBlobStorageMaxSharedMemoryBytes; |
- uint64_t max_file_size_ = kBlobStorageMaxFileSizeBytes; |
- |
- base::WeakPtrFactory<BlobAsyncBuilderHost> ptr_factory_; |
- |
- DISALLOW_COPY_AND_ASSIGN(BlobAsyncBuilderHost); |
-}; |
- |
-} // namespace storage |
-#endif // STORAGE_BROWSER_BLOB_BLOB_ASYNC_BUILDER_HOST_H_ |