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Side by Side Diff: storage/browser/blob/blob_transport_host.h

Issue 2448353002: [BlobAsync] Moving async handling into BlobStorageContext & quota out. (Closed)
Patch Set: comments Created 4 years, 1 month ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef STORAGE_BROWSER_BLOB_BLOB_TRANSPORT_HOST_H_
6 #define STORAGE_BROWSER_BLOB_BLOB_TRANSPORT_HOST_H_
7
8 #include <stddef.h>
9 #include <stdint.h>
10
11 #include <map>
12 #include <memory>
13 #include <set>
14 #include <string>
15 #include <vector>
16
17 #include "base/callback.h"
18 #include "base/files/file.h"
19 #include "base/macros.h"
20 #include "base/memory/shared_memory_handle.h"
21 #include "base/memory/weak_ptr.h"
22 #include "storage/browser/blob/blob_data_builder.h"
23 #include "storage/browser/blob/blob_memory_controller.h"
24 #include "storage/browser/blob/blob_transport_request_builder.h"
25 #include "storage/browser/storage_browser_export.h"
26 #include "storage/common/blob_storage/blob_item_bytes_request.h"
27 #include "storage/common/blob_storage/blob_item_bytes_response.h"
28 #include "storage/common/blob_storage/blob_storage_constants.h"
29 #include "storage/common/data_element.h"
30
31 namespace base {
32 class SharedMemory;
33 }
34
35 namespace storage {
36 class BlobDataHandle;
37 class BlobStorageContext;
38
39 // This class facilitates moving memory from the renderer to the browser.
40 class STORAGE_EXPORT BlobTransportHost {
41 public:
42 // One is expected to use std::move when calling this callback.
43 using RequestMemoryCallback =
44 base::Callback<void(std::vector<storage::BlobItemBytesRequest>,
45 std::vector<base::SharedMemoryHandle>,
46 std::vector<base::File>)>;
47
48 BlobTransportHost();
49 ~BlobTransportHost();
50
51 // This registers the given blob internally and adds it to the storage with a
52 // refcount of 1. |completion_callback| is called synchronously or
53 // asynchronously with:
54 // * INVALID_CONSTRUCTION_ARGUMENTS if we have invalid input arguments/data.
55 // We treat this as a critical error, and don't bother registering the blob
56 // in the BlobStorageContext.
57 // * REFERENCED_BLOB_BROKEN if one of the referenced blobs is broken or
58 // doesn't exist.
59 // * DONE if we don't need any more data transported and we can clean up.
60 void StartBuildingBlob(const std::string& uuid,
61 const std::string& content_type,
62 const std::string& content_disposition,
63 const std::vector<DataElement>& elements,
64 BlobStorageContext* context,
65 const RequestMemoryCallback& request_memory,
66 const BlobStatusCallback& completion_callback);
67
68 // This is called when we have responses from the Renderer to our calls to
69 // the request_memory callback above. See above for return value meaning.
70 BlobStatus OnMemoryResponses(
71 const std::string& uuid,
72 const std::vector<BlobItemBytesResponse>& responses,
73 BlobStorageContext* context);
74
75 // This removes the BlobBuildingState from our map and flags the blob as
76 // broken in the context. This can be called both from our own logic to cancel
77 // the blob, or from the DispatcherHost (Renderer). The blob MUST be being
78 // built in this builder.
79 // Note: if the blob isn't in the context (renderer dereferenced it before we
80 // finished constructing), then we don't bother touching the context.
81 void CancelBuildingBlob(const std::string& uuid,
82 BlobStatus code,
83 BlobStorageContext* context);
84
85 // This clears this object of pending construction. It also handles marking
86 // blobs that haven't been fully constructed as broken in the context if there
87 // are any references being held by anyone. We know that they're being used
88 // by someone else if they still exist in the context.
89 void CancelAll(BlobStorageContext* context);
90
91 bool IsEmpty() const { return async_blob_map_.empty(); }
92
93 size_t blob_building_count() const { return async_blob_map_.size(); }
94
95 bool IsBeingBuilt(const std::string& key) const {
96 return async_blob_map_.find(key) != async_blob_map_.end();
97 }
98
99 private:
100 struct TransportState {
101 explicit TransportState(const std::string& uuid,
kinuko 2016/11/09 16:45:07 nit: no need of explicit
dmurph 2016/11/09 19:13:27 Done.
102 const std::string& content_type,
103 const std::string& content_disposition,
104 RequestMemoryCallback request_memory_callback,
105 BlobStatusCallback completion_callback);
106 ~TransportState();
107
108 IPCBlobItemRequestStrategy strategy = IPCBlobItemRequestStrategy::UNKNOWN;
109 BlobTransportRequestBuilder request_builder;
110 BlobDataBuilder data_builder;
111 std::vector<bool> request_received;
112 size_t num_fulfilled_requests = 0;
113
114 const RequestMemoryCallback request_memory_callback;
115 const BlobStatusCallback completion_callback;
116
117 // Used by shared memory strategy.
118 size_t next_request = 0;
119 std::unique_ptr<base::SharedMemory> shared_memory_block;
120 // This is the number of requests that have been sent to populate the above
121 // shared data. We won't ask for more data in shared memory until all
122 // requests have been responded to.
123 size_t num_shared_memory_requests = 0;
124 // Only relevant if num_shared_memory_requests is > 0
125 size_t current_shared_memory_handle_index = 0;
126
127 // Used by file strategy.
128 std::vector<scoped_refptr<ShareableFileReference>> files;
129 };
130
131 typedef std::map<std::string, std::unique_ptr<TransportState>> AsyncBlobMap;
132
133 BlobStatus StartRequests(
134 const std::string& uuid,
135 TransportState* state,
136 BlobStorageContext* context,
137 std::vector<BlobMemoryController::FileCreationInfo> file_infos);
138
139 void OnReadyForTransport(
140 const std::string& uuid,
141 base::WeakPtr<BlobStorageContext> context,
142 BlobStatus status,
143 std::vector<BlobMemoryController::FileCreationInfo> file_infos);
144
145 void SendIPCRequests(TransportState* state, BlobStorageContext* context);
146 BlobStatus OnIPCResponses(const std::string& uuid,
147 TransportState* state,
148 const std::vector<BlobItemBytesResponse>& responses,
149 BlobStorageContext* context);
150
151 // This is the 'main loop' of our memory requests to the renderer.
152 BlobStatus ContinueSharedMemoryRequests(const std::string& uuid,
153 TransportState* state,
154 BlobStorageContext* context);
155
156 BlobStatus OnSharedMemoryResponses(
157 const std::string& uuid,
158 TransportState* state,
159 const std::vector<BlobItemBytesResponse>& responses,
160 BlobStorageContext* context);
161
162 void SendFileRequests(
163 TransportState* state,
164 BlobStorageContext* context,
165 std::vector<BlobMemoryController::FileCreationInfo> files);
166
167 BlobStatus OnFileResponses(
168 const std::string& uuid,
169 TransportState* state,
170 const std::vector<BlobItemBytesResponse>& responses,
171 BlobStorageContext* context);
172
173 // This finishes creating the blob in the context, decrements blob references
174 // that we were holding during construction, and erases our state.
175 void CompleteTransport(TransportState* state, BlobStorageContext* context);
176
177 AsyncBlobMap async_blob_map_;
178 base::WeakPtrFactory<BlobTransportHost> ptr_factory_;
179
180 DISALLOW_COPY_AND_ASSIGN(BlobTransportHost);
181 };
182
183 } // namespace storage
184 #endif // STORAGE_BROWSER_BLOB_BLOB_TRANSPORT_HOST_H_
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