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Side by Side Diff: third_party/WebKit/Source/core/paint/PaintPropertyTreeBuilder.cpp

Issue 2448253002: Extract SVG transform update from PaintPropertyTreeBuilder::updateTransform (Closed)
Patch Set: Created 4 years, 1 month ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "core/paint/PaintPropertyTreeBuilder.h" 5 #include "core/paint/PaintPropertyTreeBuilder.h"
6 6
7 #include "core/frame/FrameView.h" 7 #include "core/frame/FrameView.h"
8 #include "core/frame/LocalFrame.h" 8 #include "core/frame/LocalFrame.h"
9 #include "core/frame/Settings.h" 9 #include "core/frame/Settings.h"
10 #include "core/layout/LayoutInline.h" 10 #include "core/layout/LayoutInline.h"
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263 263
264 static FloatPoint3D transformOrigin(const LayoutBox& box) { 264 static FloatPoint3D transformOrigin(const LayoutBox& box) {
265 const ComputedStyle& style = box.styleRef(); 265 const ComputedStyle& style = box.styleRef();
266 FloatSize borderBoxSize(box.size()); 266 FloatSize borderBoxSize(box.size());
267 return FloatPoint3D( 267 return FloatPoint3D(
268 floatValueForLength(style.transformOriginX(), borderBoxSize.width()), 268 floatValueForLength(style.transformOriginX(), borderBoxSize.width()),
269 floatValueForLength(style.transformOriginY(), borderBoxSize.height()), 269 floatValueForLength(style.transformOriginY(), borderBoxSize.height()),
270 style.transformOriginZ()); 270 style.transformOriginZ());
271 } 271 }
272 272
273 // SVG does not use the general transform update of |updateTransform|, instead
274 // creating a transform node for SVG-specific transforms without 3D.
275 void PaintPropertyTreeBuilder::updateTransformForNonRootSVG(
276 const LayoutObject& object,
277 PaintPropertyTreeBuilderContext& context) {
278 DCHECK(object.isSVG() && !object.isSVGRoot());
279 // SVG (other than SVGForeignObject) does not use paint offset internally.
280 DCHECK(object.isSVGForeignObject() ||
281 context.current.paintOffset == LayoutPoint());
282
283 // FIXME(pdr): Refactor this so all non-root SVG objects use the same
284 // transform function.
285 const AffineTransform& transform = object.isSVGForeignObject()
286 ? object.localSVGTransform()
287 : object.localToSVGParentTransform();
288
289 // FIXME(pdr): Check for the presence of a transform instead of the value.
290 // Checking for an identity matrix will cause the property tree structure to
291 // change during animations if the animation passes through the identity
292 // matrix.
293 if (!transform.isIdentity()) {
294 // The origin is included in the local transform, so leave origin empty.
295 context.current.transform =
296 object.getMutableForPainting().ensurePaintProperties().updateTransform(
297 context.current.transform, TransformationMatrix(transform),
298 FloatPoint3D());
299 context.current.renderingContextID = 0;
300 context.current.shouldFlattenInheritedTransform = false;
301 } else {
302 if (auto* properties = object.getMutableForPainting().paintProperties())
303 properties->clearTransform();
304 }
305 }
306
273 void PaintPropertyTreeBuilder::updateTransform( 307 void PaintPropertyTreeBuilder::updateTransform(
274 const LayoutObject& object, 308 const LayoutObject& object,
275 PaintPropertyTreeBuilderContext& context) { 309 PaintPropertyTreeBuilderContext& context) {
276 if (object.isSVG() && !object.isSVGRoot()) { 310 if (object.isSVG() && !object.isSVGRoot()) {
277 // SVG (other than SVGForeignObject) does not use paint offset internally. 311 updateTransformForNonRootSVG(object, context);
278 DCHECK(object.isSVGForeignObject() || 312 return;
279 context.current.paintOffset == LayoutPoint());
280
281 // FIXME(pdr): Check for the presence of a transform instead of the value.
282 // Checking for an identity matrix will cause the property tree structure to
283 // change during animations if the animation passes through the identity
284 // matrix.
285 // FIXME(pdr): Refactor this so all non-root SVG objects use the same
286 // transform function.
287 const AffineTransform& transform = object.isSVGForeignObject()
288 ? object.localSVGTransform()
289 : object.localToSVGParentTransform();
290 if (!transform.isIdentity()) {
291 // The origin is included in the local transform, so leave origin empty.
292 context.current.transform =
293 object.getMutableForPainting()
294 .ensurePaintProperties()
295 .updateTransform(context.current.transform,
296 TransformationMatrix(transform), FloatPoint3D());
297 context.current.renderingContextID = 0;
298 context.current.shouldFlattenInheritedTransform = false;
299 return;
300 }
301 } else {
302 const ComputedStyle& style = object.styleRef();
303 if (object.isBox() && (style.hasTransform() || style.preserves3D())) {
304 TransformationMatrix matrix;
305 style.applyTransform(
306 matrix, toLayoutBox(object).size(),
307 ComputedStyle::ExcludeTransformOrigin,
308 ComputedStyle::IncludeMotionPath,
309 ComputedStyle::IncludeIndependentTransformProperties);
310 FloatPoint3D origin = transformOrigin(toLayoutBox(object));
311
312 unsigned renderingContextID = context.current.renderingContextID;
313 unsigned renderingContextIDForChildren = 0;
314 bool flattensInheritedTransform =
315 context.current.shouldFlattenInheritedTransform;
316 bool childrenFlattenInheritedTransform = true;
317
318 // TODO(trchen): transform-style should only be respected if a PaintLayer
319 // is created.
320 if (style.preserves3D()) {
321 // If a node with transform-style: preserve-3d does not exist in an
322 // existing rendering context, it establishes a new one.
323 if (!renderingContextID)
324 renderingContextID = PtrHash<const LayoutObject>::hash(&object);
325 renderingContextIDForChildren = renderingContextID;
326 childrenFlattenInheritedTransform = false;
327 }
328
329 context.current.transform =
330 object.getMutableForPainting()
331 .ensurePaintProperties()
332 .updateTransform(context.current.transform, matrix, origin,
333 flattensInheritedTransform, renderingContextID);
334 context.current.renderingContextID = renderingContextIDForChildren;
335 context.current.shouldFlattenInheritedTransform =
336 childrenFlattenInheritedTransform;
337 return;
338 }
339 } 313 }
340 314
341 if (auto* properties = object.getMutableForPainting().paintProperties()) 315 const ComputedStyle& style = object.styleRef();
342 properties->clearTransform(); 316 if (object.isBox() && (style.hasTransform() || style.preserves3D())) {
317 TransformationMatrix matrix;
318 style.applyTransform(matrix, toLayoutBox(object).size(),
319 ComputedStyle::ExcludeTransformOrigin,
320 ComputedStyle::IncludeMotionPath,
321 ComputedStyle::IncludeIndependentTransformProperties);
322 FloatPoint3D origin = transformOrigin(toLayoutBox(object));
323
324 unsigned renderingContextID = context.current.renderingContextID;
325 unsigned renderingContextIDForChildren = 0;
326 bool flattensInheritedTransform =
327 context.current.shouldFlattenInheritedTransform;
328 bool childrenFlattenInheritedTransform = true;
329
330 // TODO(trchen): transform-style should only be respected if a PaintLayer
331 // is created.
332 if (style.preserves3D()) {
333 // If a node with transform-style: preserve-3d does not exist in an
334 // existing rendering context, it establishes a new one.
335 if (!renderingContextID)
336 renderingContextID = PtrHash<const LayoutObject>::hash(&object);
337 renderingContextIDForChildren = renderingContextID;
338 childrenFlattenInheritedTransform = false;
339 }
340
341 context.current.transform =
342 object.getMutableForPainting().ensurePaintProperties().updateTransform(
343 context.current.transform, matrix, origin,
344 flattensInheritedTransform, renderingContextID);
345 context.current.renderingContextID = renderingContextIDForChildren;
346 context.current.shouldFlattenInheritedTransform =
347 childrenFlattenInheritedTransform;
348 } else {
349 if (auto* properties = object.getMutableForPainting().paintProperties())
350 properties->clearTransform();
351 }
343 } 352 }
344 353
345 void PaintPropertyTreeBuilder::updateEffect( 354 void PaintPropertyTreeBuilder::updateEffect(
346 const LayoutObject& object, 355 const LayoutObject& object,
347 PaintPropertyTreeBuilderContext& context) { 356 PaintPropertyTreeBuilderContext& context) {
348 if (!object.styleRef().hasOpacity()) { 357 if (!object.styleRef().hasOpacity()) {
349 if (auto* properties = object.getMutableForPainting().paintProperties()) 358 if (auto* properties = object.getMutableForPainting().paintProperties())
350 properties->clearEffect(); 359 properties->clearEffect();
351 return; 360 return;
352 } 361 }
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790 return; 799 return;
791 800
792 updateOverflowClip(object, context); 801 updateOverflowClip(object, context);
793 updatePerspective(object, context); 802 updatePerspective(object, context);
794 updateSvgLocalToBorderBoxTransform(object, context); 803 updateSvgLocalToBorderBoxTransform(object, context);
795 updateScrollAndScrollTranslation(object, context); 804 updateScrollAndScrollTranslation(object, context);
796 updateOutOfFlowContext(object, context); 805 updateOutOfFlowContext(object, context);
797 } 806 }
798 807
799 } // namespace blink 808 } // namespace blink
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