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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include <cstring> | 5 #include <cstring> |
| 6 | 6 |
| 7 #include <X11/extensions/XInput2.h> | 7 #include <X11/extensions/XInput2.h> |
| 8 #include <X11/Xlib.h> | 8 #include <X11/Xlib.h> |
| 9 | 9 |
| 10 // Generically-named #defines from Xlib that conflict with symbols in GTest. | 10 // Generically-named #defines from Xlib that conflict with symbols in GTest. |
| 11 #undef Bool | 11 #undef Bool |
| 12 #undef None | 12 #undef None |
| 13 | 13 |
| 14 #include "testing/gtest/include/gtest/gtest.h" | 14 #include "testing/gtest/include/gtest/gtest.h" |
| 15 #include "ui/base/touch/touch_factory_x11.h" | 15 #include "ui/base/touch/touch_factory_x11.h" |
| 16 #include "ui/base/x/device_data_manager.h" | |
| 17 #include "ui/events/event.h" | 16 #include "ui/events/event.h" |
| 18 #include "ui/events/event_constants.h" | 17 #include "ui/events/event_constants.h" |
| 19 #include "ui/events/event_utils.h" | 18 #include "ui/events/event_utils.h" |
| 19 #include "ui/events/x/device_data_manager.h" |
| 20 #include "ui/gfx/point.h" | 20 #include "ui/gfx/point.h" |
| 21 | 21 |
| 22 namespace ui { | 22 namespace ui { |
| 23 | 23 |
| 24 namespace { | 24 namespace { |
| 25 | 25 |
| 26 // Initializes the passed-in Xlib event. | 26 // Initializes the passed-in Xlib event. |
| 27 void InitButtonEvent(XEvent* event, | 27 void InitButtonEvent(XEvent* event, |
| 28 bool is_press, | 28 bool is_press, |
| 29 const gfx::Point& location, | 29 const gfx::Point& location, |
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| 326 EXPECT_EQ(ui::ET_TOUCH_RELEASED, ui::EventTypeFromNative(event)); | 326 EXPECT_EQ(ui::ET_TOUCH_RELEASED, ui::EventTypeFromNative(event)); |
| 327 EXPECT_EQ("200,200", ui::EventLocationFromNative(event).ToString()); | 327 EXPECT_EQ("200,200", ui::EventLocationFromNative(event).ToString()); |
| 328 EXPECT_EQ(GetTouchId(event), 1); | 328 EXPECT_EQ(GetTouchId(event), 1); |
| 329 EXPECT_EQ(GetTouchRadiusX(event), 25); | 329 EXPECT_EQ(GetTouchRadiusX(event), 25); |
| 330 EXPECT_FLOAT_EQ(GetTouchAngle(event), 0.45f); | 330 EXPECT_FLOAT_EQ(GetTouchAngle(event), 0.45f); |
| 331 EXPECT_FLOAT_EQ(GetTouchForce(event), 0.5f); | 331 EXPECT_FLOAT_EQ(GetTouchForce(event), 0.5f); |
| 332 DestroyTouchEvent(event); | 332 DestroyTouchEvent(event); |
| 333 } | 333 } |
| 334 #endif | 334 #endif |
| 335 } // namespace ui | 335 } // namespace ui |
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