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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ |
| 6 #define GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ |
| 7 | 7 |
| 8 #include <stddef.h> | 8 #include <stddef.h> |
| 9 #include <stdint.h> | 9 #include <stdint.h> |
| 10 | 10 |
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| 493 GLenum target, | 493 GLenum target, |
| 494 GLint level_diff, | 494 GLint level_diff, |
| 495 GLenum internal_format, | 495 GLenum internal_format, |
| 496 GLsizei width, | 496 GLsizei width, |
| 497 GLsizei height, | 497 GLsizei height, |
| 498 GLsizei depth, | 498 GLsizei depth, |
| 499 GLenum format, | 499 GLenum format, |
| 500 GLenum type); | 500 GLenum type); |
| 501 | 501 |
| 502 static bool ColorRenderable(const FeatureInfo* feature_info, | 502 static bool ColorRenderable(const FeatureInfo* feature_info, |
| 503 GLenum internal_format); | 503 GLenum internal_format, |
| 504 bool immutable); |
| 504 | 505 |
| 505 static bool TextureFilterable(const FeatureInfo* feature_info, | 506 static bool TextureFilterable(const FeatureInfo* feature_info, |
| 506 GLenum internal_format, | 507 GLenum internal_format, |
| 507 GLenum type); | 508 GLenum type, |
| 509 bool immutable); |
| 508 | 510 |
| 509 // Sets the Texture's target | 511 // Sets the Texture's target |
| 510 // Parameters: | 512 // Parameters: |
| 511 // target: GL_TEXTURE_2D or GL_TEXTURE_CUBE_MAP or | 513 // target: GL_TEXTURE_2D or GL_TEXTURE_CUBE_MAP or |
| 512 // GL_TEXTURE_EXTERNAL_OES or GL_TEXTURE_RECTANGLE_ARB | 514 // GL_TEXTURE_EXTERNAL_OES or GL_TEXTURE_RECTANGLE_ARB |
| 513 // GL_TEXTURE_2D_ARRAY or GL_TEXTURE_3D (for GLES3) | 515 // GL_TEXTURE_2D_ARRAY or GL_TEXTURE_3D (for GLES3) |
| 514 // max_levels: The maximum levels this type of target can have. | 516 // max_levels: The maximum levels this type of target can have. |
| 515 void SetTarget(GLenum target, GLint max_levels); | 517 void SetTarget(GLenum target, GLint max_levels); |
| 516 | 518 |
| 517 // Update info about this texture. | 519 // Update info about this texture. |
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| 1263 private: | 1265 private: |
| 1264 DecoderTextureState* texture_state_; | 1266 DecoderTextureState* texture_state_; |
| 1265 base::TimeTicks begin_time_; | 1267 base::TimeTicks begin_time_; |
| 1266 DISALLOW_COPY_AND_ASSIGN(ScopedTextureUploadTimer); | 1268 DISALLOW_COPY_AND_ASSIGN(ScopedTextureUploadTimer); |
| 1267 }; | 1269 }; |
| 1268 | 1270 |
| 1269 } // namespace gles2 | 1271 } // namespace gles2 |
| 1270 } // namespace gpu | 1272 } // namespace gpu |
| 1271 | 1273 |
| 1272 #endif // GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ | 1274 #endif // GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ |
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