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Side by Side Diff: fuzz/FuzzGradients.cpp

Issue 2447823002: Fix fuzzer's bools to be 0 or 1 only (Closed)
Patch Set: Line up Created 4 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2016 Google Inc. 2 * Copyright 2016 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "Fuzz.h" 8 #include "Fuzz.h"
9 #include "SkCanvas.h" 9 #include "SkCanvas.h"
10 #include "SkGradientShader.h" 10 #include "SkGradientShader.h"
11 #include "SkSurface.h" 11 #include "SkSurface.h"
12 #include "SkTLazy.h" 12 #include "SkTLazy.h"
13 13
14 #include <algorithm> 14 #include <algorithm>
15 15
16 const int MAX_COUNT = 400; 16 const int MAX_COUNT = 400;
17 17
18 bool makeMatrix(Fuzz* fuzz, SkMatrix* m) { 18 bool makeMatrix(Fuzz* fuzz, SkMatrix* m) {
19 SkScalar scaleX, skewX, transX, skewY, scaleY, transY, persp0, persp1, persp 2; 19 SkScalar scaleX, skewX, transX, skewY, scaleY, transY, persp0, persp1, persp 2;
20 if (!fuzz->next<SkScalar>(&scaleX) || 20 if (!fuzz->next(&scaleX) ||
21 !fuzz->next<SkScalar>(&skewX) || 21 !fuzz->next(&skewX) ||
22 !fuzz->next<SkScalar>(&transX) || 22 !fuzz->next(&transX) ||
23 !fuzz->next<SkScalar>(&skewY) || 23 !fuzz->next(&skewY) ||
24 !fuzz->next<SkScalar>(&scaleY) || 24 !fuzz->next(&scaleY) ||
25 !fuzz->next<SkScalar>(&transY) || 25 !fuzz->next(&transY) ||
26 !fuzz->next<SkScalar>(&persp0) || 26 !fuzz->next(&persp0) ||
27 !fuzz->next<SkScalar>(&persp1) || 27 !fuzz->next(&persp1) ||
28 !fuzz->next<SkScalar>(&persp2)) { 28 !fuzz->next(&persp2)) {
29 return false; 29 return false;
30 } 30 }
31 m->setAll(scaleX, skewX, transX, skewY, scaleY, transY, persp0, persp1, pers p2); 31 m->setAll(scaleX, skewX, transX, skewY, scaleY, transY, persp0, persp1, pers p2);
32 return true; 32 return true;
33 } 33 }
34 34
35 bool initGradientParams(Fuzz* fuzz, uint32_t* count, SkColor** colors, SkScalar* * pos, 35 bool initGradientParams(Fuzz* fuzz, uint32_t* count, SkColor** colors, SkScalar* * pos,
36 SkShader::TileMode* mode) { 36 SkShader::TileMode* mode) {
37 if (fuzz->remaining() < sizeof(uint32_t)) { 37 if (fuzz->remaining() < sizeof(uint32_t)) {
38 return false; 38 return false;
39 } 39 }
40 uint32_t t_count; 40 uint32_t t_count;
41 SkColor* t_colors; 41 SkColor* t_colors;
42 SkScalar* t_pos; 42 SkScalar* t_pos;
43 43
44 t_count = fuzz->nextRangeU(0, MAX_COUNT); 44 t_count = fuzz->nextRangeU(0, MAX_COUNT);
45 if (t_count == 1) { 45 if (t_count == 1) {
46 t_count = 2; 46 t_count = 2;
47 } 47 }
48 48
49 if (fuzz->remaining() < (1 + t_count * (sizeof(SkColor) + sizeof(SkScalar))) ) { 49 if (fuzz->remaining() < (1 + t_count * (sizeof(SkColor) + sizeof(SkScalar))) ) {
50 return false; 50 return false;
51 } 51 }
52 t_colors = new SkColor[t_count]; 52 t_colors = new SkColor[t_count];
53 t_pos = new SkScalar[t_count]; 53 t_pos = new SkScalar[t_count];
54 for (uint32_t i = 0; i < t_count; i++) { 54 for (uint32_t i = 0; i < t_count; i++) {
55 fuzz->next<SkColor>(&t_colors[i]); 55 fuzz->next(&t_colors[i]);
56 fuzz->next<SkScalar>(&t_pos[i]); 56 fuzz->next(&t_pos[i]);
57 } 57 }
58 58
59 if (t_count == 0) { 59 if (t_count == 0) {
60 *count = 0; 60 *count = 0;
61 *colors = NULL; 61 *colors = NULL;
62 *pos = NULL; 62 *pos = NULL;
63 } else { 63 } else {
64 std::sort(t_pos, t_pos + t_count); 64 std::sort(t_pos, t_pos + t_count);
65 t_pos[0] = 0; 65 t_pos[0] = 0;
66 t_pos[t_count - 1] = 1; 66 t_pos[t_count - 1] = 1;
67 *count = t_count; 67 *count = t_count;
68 *colors = t_colors; 68 *colors = t_colors;
69 *pos = t_pos; 69 *pos = t_pos;
70 } 70 }
71 71
72 *mode = static_cast<SkShader::TileMode>(fuzz->nextRangeU(0, 3)); 72 *mode = static_cast<SkShader::TileMode>(fuzz->nextRangeU(0, 3));
73 return true; 73 return true;
74 } 74 }
75 75
76 void fuzzLinearGradient(Fuzz* fuzz) { 76 void fuzzLinearGradient(Fuzz* fuzz) {
77 SkScalar a, b, c, d; 77 SkScalar a, b, c, d;
78 bool useLocalMatrix, useGlobalMatrix; 78 bool useLocalMatrix, useGlobalMatrix;
79 if (!fuzz->next<SkScalar>(&a) || 79 if (!fuzz->next(&a) ||
80 !fuzz->next<SkScalar>(&b) || 80 !fuzz->next(&b) ||
81 !fuzz->next<SkScalar>(&c) || 81 !fuzz->next(&c) ||
82 !fuzz->next<SkScalar>(&d) || 82 !fuzz->next(&d) ||
83 !fuzz->next<bool>(&useLocalMatrix) || 83 !fuzz->next(&useLocalMatrix) ||
84 !fuzz->next<bool>(&useGlobalMatrix)) { 84 !fuzz->next(&useGlobalMatrix)) {
85 return; 85 return;
86 } 86 }
87 SkPoint pts[2] = {SkPoint::Make(a,b), SkPoint::Make(c, d)}; 87 SkPoint pts[2] = {SkPoint::Make(a,b), SkPoint::Make(c, d)};
88 88
89 uint32_t count; 89 uint32_t count;
90 SkColor* colors; 90 SkColor* colors;
91 SkScalar* pos; 91 SkScalar* pos;
92 SkShader::TileMode mode; 92 SkShader::TileMode mode;
93 if (!initGradientParams(fuzz, &count, &colors, &pos, &mode)) { 93 if (!initGradientParams(fuzz, &count, &colors, &pos, &mode)) {
94 return; 94 return;
(...skipping 22 matching lines...) Expand all
117 c->setMatrix(gm); 117 c->setMatrix(gm);
118 c->drawPaint(p); 118 c->drawPaint(p);
119 } else { 119 } else {
120 surface->getCanvas()->drawPaint(p); 120 surface->getCanvas()->drawPaint(p);
121 } 121 }
122 } 122 }
123 123
124 void fuzzRadialGradient(Fuzz* fuzz) { 124 void fuzzRadialGradient(Fuzz* fuzz) {
125 SkScalar a, b, radius; 125 SkScalar a, b, radius;
126 bool useLocalMatrix, useGlobalMatrix; 126 bool useLocalMatrix, useGlobalMatrix;
127 if (!fuzz->next<SkScalar>(&a) || 127 if (!fuzz->next(&a) ||
128 !fuzz->next<SkScalar>(&b) || 128 !fuzz->next(&b) ||
129 !fuzz->next<SkScalar>(&radius) || 129 !fuzz->next(&radius) ||
130 !fuzz->next<bool>(&useLocalMatrix) || 130 !fuzz->next(&useLocalMatrix) ||
131 !fuzz->next<bool>(&useGlobalMatrix)) { 131 !fuzz->next(&useGlobalMatrix)) {
132 return; 132 return;
133 } 133 }
134 SkPoint center = SkPoint::Make(a,b); 134 SkPoint center = SkPoint::Make(a,b);
135 135
136 uint32_t count; 136 uint32_t count;
137 SkColor* colors; 137 SkColor* colors;
138 SkScalar* pos; 138 SkScalar* pos;
139 SkShader::TileMode mode; 139 SkShader::TileMode mode;
140 if (!initGradientParams(fuzz, &count, &colors, &pos, &mode)) { 140 if (!initGradientParams(fuzz, &count, &colors, &pos, &mode)) {
141 return; 141 return;
(...skipping 23 matching lines...) Expand all
165 c->setMatrix(gm); 165 c->setMatrix(gm);
166 c->drawPaint(p); 166 c->drawPaint(p);
167 } else { 167 } else {
168 surface->getCanvas()->drawPaint(p); 168 surface->getCanvas()->drawPaint(p);
169 } 169 }
170 } 170 }
171 171
172 void fuzzTwoPointConicalGradient(Fuzz* fuzz) { 172 void fuzzTwoPointConicalGradient(Fuzz* fuzz) {
173 SkScalar a, b, startRadius, c, d, endRadius; 173 SkScalar a, b, startRadius, c, d, endRadius;
174 bool useLocalMatrix, useGlobalMatrix; 174 bool useLocalMatrix, useGlobalMatrix;
175 if (!fuzz->next<SkScalar>(&a) || 175 if (!fuzz->next(&a) ||
176 !fuzz->next<SkScalar>(&b) || 176 !fuzz->next(&b) ||
177 !fuzz->next<SkScalar>(&startRadius) || 177 !fuzz->next(&startRadius) ||
178 !fuzz->next<SkScalar>(&c) || 178 !fuzz->next(&c) ||
179 !fuzz->next<SkScalar>(&d) || 179 !fuzz->next(&d) ||
180 !fuzz->next<SkScalar>(&endRadius) || 180 !fuzz->next(&endRadius) ||
181 !fuzz->next<bool>(&useLocalMatrix) || 181 !fuzz->next(&useLocalMatrix) ||
182 !fuzz->next<bool>(&useGlobalMatrix)) { 182 !fuzz->next(&useGlobalMatrix)) {
183 return; 183 return;
184 } 184 }
185 SkPoint start = SkPoint::Make(a, b); 185 SkPoint start = SkPoint::Make(a, b);
186 SkPoint end = SkPoint::Make(c, d); 186 SkPoint end = SkPoint::Make(c, d);
187 187
188 uint32_t count; 188 uint32_t count;
189 SkColor* colors; 189 SkColor* colors;
190 SkScalar* pos; 190 SkScalar* pos;
191 SkShader::TileMode mode; 191 SkShader::TileMode mode;
192 if (!initGradientParams(fuzz, &count, &colors, &pos, &mode)) { 192 if (!initGradientParams(fuzz, &count, &colors, &pos, &mode)) {
(...skipping 23 matching lines...) Expand all
216 c->setMatrix(gm); 216 c->setMatrix(gm);
217 c->drawPaint(p); 217 c->drawPaint(p);
218 } else { 218 } else {
219 surface->getCanvas()->drawPaint(p); 219 surface->getCanvas()->drawPaint(p);
220 } 220 }
221 } 221 }
222 222
223 void fuzzSweepGradient(Fuzz* fuzz) { 223 void fuzzSweepGradient(Fuzz* fuzz) {
224 SkScalar cx, cy; 224 SkScalar cx, cy;
225 bool useLocalMatrix, useGlobalMatrix; 225 bool useLocalMatrix, useGlobalMatrix;
226 if (!fuzz->next<SkScalar>(&cx) || 226 if (!fuzz->next(&cx) ||
227 !fuzz->next<SkScalar>(&cy) || 227 !fuzz->next(&cy) ||
228 !fuzz->next<bool>(&useLocalMatrix) || 228 !fuzz->next(&useLocalMatrix) ||
229 !fuzz->next<bool>(&useGlobalMatrix)) { 229 !fuzz->next(&useGlobalMatrix)) {
230 return; 230 return;
231 } 231 }
232 232
233 uint32_t count; 233 uint32_t count;
234 SkColor* colors; 234 SkColor* colors;
235 SkScalar* pos; 235 SkScalar* pos;
236 SkShader::TileMode mode; 236 SkShader::TileMode mode;
237 if (!initGradientParams(fuzz, &count, &colors, &pos, &mode)) { 237 if (!initGradientParams(fuzz, &count, &colors, &pos, &mode)) {
238 return; 238 return;
239 } 239 }
(...skipping 23 matching lines...) Expand all
263 SkCanvas* c = surface->getCanvas(); 263 SkCanvas* c = surface->getCanvas();
264 c->setMatrix(gm); 264 c->setMatrix(gm);
265 c->drawPaint(p); 265 c->drawPaint(p);
266 } else { 266 } else {
267 surface->getCanvas()->drawPaint(p); 267 surface->getCanvas()->drawPaint(p);
268 } 268 }
269 } 269 }
270 270
271 DEF_FUZZ(Gradients, fuzz) { 271 DEF_FUZZ(Gradients, fuzz) {
272 uint8_t i; 272 uint8_t i;
273 if (!fuzz->next<uint8_t>(&i)) { 273 if (!fuzz->next(&i)) {
274 return; 274 return;
275 } 275 }
276 276
277 switch(i) { 277 switch(i) {
278 case 0: 278 case 0:
279 SkDebugf("LinearGradient\n"); 279 SkDebugf("LinearGradient\n");
280 fuzzLinearGradient(fuzz); 280 fuzzLinearGradient(fuzz);
281 return; 281 return;
282 case 1: 282 case 1:
283 SkDebugf("RadialGradient\n"); 283 SkDebugf("RadialGradient\n");
284 fuzzRadialGradient(fuzz); 284 fuzzRadialGradient(fuzz);
285 return; 285 return;
286 case 2: 286 case 2:
287 SkDebugf("TwoPointConicalGradient\n"); 287 SkDebugf("TwoPointConicalGradient\n");
288 fuzzTwoPointConicalGradient(fuzz); 288 fuzzTwoPointConicalGradient(fuzz);
289 return; 289 return;
290 } 290 }
291 SkDebugf("SweepGradient\n"); 291 SkDebugf("SweepGradient\n");
292 fuzzSweepGradient(fuzz); 292 fuzzSweepGradient(fuzz);
293 return; 293 return;
294 } 294 }
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