Index: third_party/WebKit/LayoutTests/fast/canvas/webgl/uniform-array-length-overflow.html |
diff --git a/third_party/WebKit/LayoutTests/fast/canvas/webgl/uniform-array-length-overflow.html b/third_party/WebKit/LayoutTests/fast/canvas/webgl/uniform-array-length-overflow.html |
deleted file mode 100644 |
index 3e3fb352fac70c062cbaf58a6671af448f350109..0000000000000000000000000000000000000000 |
--- a/third_party/WebKit/LayoutTests/fast/canvas/webgl/uniform-array-length-overflow.html |
+++ /dev/null |
@@ -1,36 +0,0 @@ |
-<html> |
-<head> |
-<script src="../../../resources/js-test.js"></script> |
-<script src="resources/webgl-test.js"></script> |
-</head> |
-<body> |
-<div id="description"></div> |
-<div id="console"></div> |
- |
-<script> |
-description("Verifies that the array conversion code for WebGLRenderingContext.uniform* does not crash."); |
- |
-array = [ ]; |
-for (var i = 0; i < 1 << 15; ++i) |
- array[i] = 0x0c0c0c0c; |
-array.length = 0x80000000; |
- |
-context = create3DContext(); |
-intProgram = loadProgram(context, "resources/intArrayUniformShader2.vert", "resources/noopUniformShader.frag"); |
-floatProgram = loadProgram(context, "resources/floatArrayUniformShader.vert", "resources/noopUniformShader.frag"); |
-intLocation = context.getUniformLocation(intProgram, "u_ints"); |
-floatLocation = context.getUniformLocation(floatProgram, "u_floats"); |
- |
-context.useProgram(intProgram); |
-try { |
- context.uniform4iv(intLocation, array); |
-} catch (e) { } |
- |
-context.useProgram(floatProgram); |
-try { |
- context.uniform4fv(floatLocation, array); |
-} catch (e) { } |
-</script> |
- |
-</body> |
-</html> |