| Index: third_party/WebKit/LayoutTests/fast/canvas/webgl/canvas-2d-webgl-texture.html
|
| diff --git a/third_party/WebKit/LayoutTests/fast/canvas/webgl/canvas-2d-webgl-texture.html b/third_party/WebKit/LayoutTests/fast/canvas/webgl/canvas-2d-webgl-texture.html
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| deleted file mode 100644
|
| index fad7cfb54b0f21318339b3d8e734d87125477c61..0000000000000000000000000000000000000000
|
| --- a/third_party/WebKit/LayoutTests/fast/canvas/webgl/canvas-2d-webgl-texture.html
|
| +++ /dev/null
|
| @@ -1,78 +0,0 @@
|
| -<html>
|
| -<head>
|
| -<script src="../../../resources/js-test.js"></script>
|
| -<script src="resources/webgl-test.js"></script>
|
| -<script src="resources/webgl-test-utils.js"> </script>
|
| -</head>
|
| -<script>
|
| -description("Checks that copying canvas results to a WebGL texture functions without error.");
|
| -
|
| -var wtu = WebGLTestUtils;
|
| -
|
| -if (window.testRunner) {
|
| - testRunner.dumpAsText();
|
| - testRunner.waitUntilDone();
|
| -}
|
| -
|
| -var canvas;
|
| -var gl;
|
| -var ctx;
|
| -
|
| -function draw()
|
| -{
|
| - ctx.fillStyle = "rgb(200, 0, 0)";
|
| - ctx.fillRect(0, 0, 256, 256);
|
| - gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, canvas2d);
|
| -
|
| - wtu.drawQuad(gl);
|
| - wtu.checkCanvasRect(gl, 0, 0, 1, 1, [200, 0, 0, 255], "Should have rendered red.", 1);
|
| -
|
| - ctx.fillStyle = "rgb(0, 0, 200)";
|
| - ctx.fillRect(0, 0, 256, 256);
|
| - gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, canvas2d);
|
| - ctx.fillStyle = "rgb(200, 0, 0)";
|
| - ctx.fillRect(0, 0, 256, 256);
|
| -
|
| - wtu.drawQuad(gl);
|
| - wtu.checkCanvasRect(gl, 0, 0, 1, 1, [0, 0, 200, 255], "Should have rendered blue.", 1);
|
| -
|
| - if (window.testRunner)
|
| - testRunner.notifyDone();
|
| -}
|
| -
|
| -window.onload = function()
|
| -{
|
| - if (window.initNonKhronosFramework)
|
| - window.initNonKhronosFramework(false);
|
| -
|
| - canvas = document.getElementById("webgl-canvas");
|
| - gl = create3DContext(canvas);
|
| -
|
| - canvas2d = document.getElementById("canvas-2d");
|
| -
|
| - // Set a size that ensures a hardware-accelerated canvas.
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| - canvas2d.width = 256;
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| - canvas2d.height = 256;
|
| - ctx = canvas2d.getContext("2d");
|
| -
|
| - var program = wtu.setupTexturedQuad(gl);
|
| - var bufferObjects = wtu.setupUnitQuad(gl);
|
| -
|
| - var texture = gl.createTexture();
|
| - gl.bindTexture(gl.TEXTURE_2D, texture);
|
| - gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
|
| -
|
| - gl.uniform1i(gl.getUniformLocation(program, "tex"), 0);
|
| - gl.viewport(0, 0, canvas.width, canvas.height);
|
| -
|
| - // Ensure that the compositor has become active.
|
| - setTimeout(draw, 0);
|
| -}
|
| -</script>
|
| -<body>
|
| -<div id="description"></div>
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| -<div id="console"></div>
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| -<canvas id="webgl-canvas" width="32px" height="32px"></canvas>
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| -<canvas id="canvas-2d" style="transform: translateZ(0);"></canvas>
|
| -</body>
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| -</html>
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|
|