Index: third_party/WebKit/LayoutTests/fast/canvas/webgl/canvas-2d-webgl-texture.html |
diff --git a/third_party/WebKit/LayoutTests/fast/canvas/webgl/canvas-2d-webgl-texture.html b/third_party/WebKit/LayoutTests/fast/canvas/webgl/canvas-2d-webgl-texture.html |
deleted file mode 100644 |
index fad7cfb54b0f21318339b3d8e734d87125477c61..0000000000000000000000000000000000000000 |
--- a/third_party/WebKit/LayoutTests/fast/canvas/webgl/canvas-2d-webgl-texture.html |
+++ /dev/null |
@@ -1,78 +0,0 @@ |
-<html> |
-<head> |
-<script src="../../../resources/js-test.js"></script> |
-<script src="resources/webgl-test.js"></script> |
-<script src="resources/webgl-test-utils.js"> </script> |
-</head> |
-<script> |
-description("Checks that copying canvas results to a WebGL texture functions without error."); |
- |
-var wtu = WebGLTestUtils; |
- |
-if (window.testRunner) { |
- testRunner.dumpAsText(); |
- testRunner.waitUntilDone(); |
-} |
- |
-var canvas; |
-var gl; |
-var ctx; |
- |
-function draw() |
-{ |
- ctx.fillStyle = "rgb(200, 0, 0)"; |
- ctx.fillRect(0, 0, 256, 256); |
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, canvas2d); |
- |
- wtu.drawQuad(gl); |
- wtu.checkCanvasRect(gl, 0, 0, 1, 1, [200, 0, 0, 255], "Should have rendered red.", 1); |
- |
- ctx.fillStyle = "rgb(0, 0, 200)"; |
- ctx.fillRect(0, 0, 256, 256); |
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, canvas2d); |
- ctx.fillStyle = "rgb(200, 0, 0)"; |
- ctx.fillRect(0, 0, 256, 256); |
- |
- wtu.drawQuad(gl); |
- wtu.checkCanvasRect(gl, 0, 0, 1, 1, [0, 0, 200, 255], "Should have rendered blue.", 1); |
- |
- if (window.testRunner) |
- testRunner.notifyDone(); |
-} |
- |
-window.onload = function() |
-{ |
- if (window.initNonKhronosFramework) |
- window.initNonKhronosFramework(false); |
- |
- canvas = document.getElementById("webgl-canvas"); |
- gl = create3DContext(canvas); |
- |
- canvas2d = document.getElementById("canvas-2d"); |
- |
- // Set a size that ensures a hardware-accelerated canvas. |
- canvas2d.width = 256; |
- canvas2d.height = 256; |
- ctx = canvas2d.getContext("2d"); |
- |
- var program = wtu.setupTexturedQuad(gl); |
- var bufferObjects = wtu.setupUnitQuad(gl); |
- |
- var texture = gl.createTexture(); |
- gl.bindTexture(gl.TEXTURE_2D, texture); |
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); |
- |
- gl.uniform1i(gl.getUniformLocation(program, "tex"), 0); |
- gl.viewport(0, 0, canvas.width, canvas.height); |
- |
- // Ensure that the compositor has become active. |
- setTimeout(draw, 0); |
-} |
-</script> |
-<body> |
-<div id="description"></div> |
-<div id="console"></div> |
-<canvas id="webgl-canvas" width="32px" height="32px"></canvas> |
-<canvas id="canvas-2d" style="transform: translateZ(0);"></canvas> |
-</body> |
-</html> |