| Index: third_party/WebKit/LayoutTests/fast/canvas/webgl/WebGLContextEvent.html
|
| diff --git a/third_party/WebKit/LayoutTests/fast/canvas/webgl/WebGLContextEvent.html b/third_party/WebKit/LayoutTests/fast/canvas/webgl/WebGLContextEvent.html
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| deleted file mode 100644
|
| index f05701eb8bde250b65d1c4972d045f6d2fd6d75f..0000000000000000000000000000000000000000
|
| --- a/third_party/WebKit/LayoutTests/fast/canvas/webgl/WebGLContextEvent.html
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| +++ /dev/null
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| @@ -1,81 +0,0 @@
|
| -<html>
|
| -<head>
|
| -<script src="../../../resources/js-test.js"></script>
|
| -<script src="resources/webgl-test.js"></script>
|
| -<script src="resources/webgl-test-utils.js"></script>
|
| -<script>
|
| -
|
| -var evt;
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| -var canvas;
|
| -var context;
|
| -var extension;
|
| -
|
| -function createNewCanvas()
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| -{
|
| - canvas = document.createElement("canvas");
|
| - canvas.width = 1;
|
| - canvas.height = 1;
|
| -
|
| - context = WebGLTestUtils.create3DContext(canvas);
|
| - extension = context.getExtension("WEBGL_lose_context");
|
| - if (!extension) {
|
| - debug("Could not find the WEBGL_lose_context extension.");
|
| - return;
|
| - }
|
| -}
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| -
|
| -function runTest1()
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| -{
|
| - if (window.initNonKhronosFramework)
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| - window.initNonKhronosFramework(true);
|
| - createNewCanvas();
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| - canvas.addEventListener("webglcontextlost", function(e) {
|
| - evt = e;
|
| - debug("Test that the event passed to a listener of webglcontextlost is a WebGLContextEvent.")
|
| - shouldBe("evt.toString()", "'[object WebGLContextEvent]'");
|
| - shouldBe("evt.statusMessage", "''");
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| - // Start the next test when event dispatch has finished.
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| - setTimeout(function() {
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| - runTest2();
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| - }, 0);
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| - }, false);
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| - extension.loseContext();
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| -}
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| -
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| -function runTest2()
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| -{
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| - createNewCanvas();
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| - canvas.addEventListener("webglcontextlost", function(e) {
|
| - e.preventDefault();
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| - // Restore the context after event dispatch has finished.
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| - setTimeout(function() {
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| - // Because context restoration is specified as being asynchronous, we can not verify
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| - // that the GL error state is empty here.
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| - extension.restoreContext();
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| - }, 0);
|
| - }, false);
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| - canvas.addEventListener("webglcontextrestored", function(e) {
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| - evt = e;
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| - shouldBe("context.getError()", "context.NO_ERROR");
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| - debug("Test that the event passed to a listener of webglcontextrestored is a WebGLContextEvent.")
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| - shouldBe("evt.toString()", "'[object WebGLContextEvent]'");
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| - shouldBe("evt.statusMessage", "''");
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| -
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| - setTimeout(finish, 0);
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| - }, false);
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| - extension.loseContext();
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| -}
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| -
|
| -function finish() {
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| - finishJSTest();
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| -}
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| -
|
| -</script>
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| -
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| -</head>
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| -<body onload="runTest1()">
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| -<div id="description"></div>
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| -<div id="console"></div>
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| -<canvas id="canvas">
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| -</body>
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| -</html>
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|
|