| Index: content/browser/accessibility/browser_accessibility_manager.h
|
| diff --git a/content/browser/accessibility/browser_accessibility_manager.h b/content/browser/accessibility/browser_accessibility_manager.h
|
| index 66238af8233b8d76e9152baebb0aca489e4b1d78..a9a79b1b71fedcfe73b7ee922667346a79a98696 100644
|
| --- a/content/browser/accessibility/browser_accessibility_manager.h
|
| +++ b/content/browser/accessibility/browser_accessibility_manager.h
|
| @@ -172,9 +172,6 @@ class CONTENT_EXPORT BrowserAccessibilityManager : public ui::AXTreeDelegate {
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| void NavigationSucceeded();
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| void NavigationFailed();
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|
|
| - // Send a message to the renderer to set focus to this node.
|
| - void SetFocus(const BrowserAccessibility& node);
|
| -
|
| // Pretend that the given node has focus, for testing only. Doesn't
|
| // communicate with the renderer and doesn't fire any events.
|
| void SetFocusLocallyForTesting(BrowserAccessibility* node);
|
| @@ -183,42 +180,26 @@ class CONTENT_EXPORT BrowserAccessibilityManager : public ui::AXTreeDelegate {
|
| // in any BrowserAccessibilityManager.
|
| static void SetFocusChangeCallbackForTesting(const base::Closure& callback);
|
|
|
| - // Tell the renderer to do the default action for this node.
|
| + // Accessibility actions. All of these are implemented asynchronously
|
| + // by sending a message to the renderer to perform the respective action
|
| + // on the given node. See the definition of |ui::AXActionData| for more
|
| + // information about each of these actions.
|
| + void Decrement(const BrowserAccessibility& node);
|
| void DoDefaultAction(const BrowserAccessibility& node);
|
| -
|
| - // Tell the renderer to show the context menu for a given node.
|
| - void ShowContextMenu(const BrowserAccessibility& node);
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| -
|
| - // Tell the renderer to scroll to make |node| visible.
|
| - // In addition, if it's not possible to make the entire object visible,
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| - // scroll so that the |subfocus| rect is visible at least. The subfocus
|
| - // rect is in local coordinates of the object itself.
|
| + void HitTest(const gfx::Point& point);
|
| + void Increment(const BrowserAccessibility& node);
|
| void ScrollToMakeVisible(
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| const BrowserAccessibility& node, gfx::Rect subfocus);
|
| -
|
| - // Tell the renderer to scroll such that |node| is at |point|,
|
| - // where |point| is in global coordinates of the WebContents.
|
| void ScrollToPoint(
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| const BrowserAccessibility& node, gfx::Point point);
|
| -
|
| - // If |node| is itself a scrollable container, set its scroll
|
| - // offset to |offset|.
|
| + void SetFocus(const BrowserAccessibility& node);
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| void SetScrollOffset(const BrowserAccessibility& node, gfx::Point offset);
|
| -
|
| - // Tell the renderer to set the value of an editable text node.
|
| void SetValue(
|
| const BrowserAccessibility& node, const base::string16& value);
|
| -
|
| - // Tell the renderer to set the text selection on a node.
|
| void SetTextSelection(
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| const BrowserAccessibility& node, int start_offset, int end_offset);
|
| -
|
| - // Tell the renderer to set accessibility focus to this node.
|
| void SetAccessibilityFocus(const BrowserAccessibility& node);
|
| -
|
| - // Tell the renderer to do a hit test on a point in global screen coordinates
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| - // and fire a HOVER event on the node that's hit.
|
| - void HitTest(const gfx::Point& point);
|
| + void ShowContextMenu(const BrowserAccessibility& node);
|
|
|
| // Retrieve the bounds of the parent View in screen coordinates.
|
| gfx::Rect GetViewBounds();
|
|
|