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Unified Diff: ui/views/touchui/touch_selection_controller_impl.cc

Issue 24469006: Fixing crash Report - Magic Signature: views::View::ConvertPointToScreen (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Addressed - git what are you doing today? Created 7 years, 3 months ago
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Index: ui/views/touchui/touch_selection_controller_impl.cc
diff --git a/ui/views/touchui/touch_selection_controller_impl.cc b/ui/views/touchui/touch_selection_controller_impl.cc
index 89f6bdcafa8799b209e8bf96536c634a16c0737c..1e69f6dc9f1d36a779f4d7c63a03b0049651bc6d 100644
--- a/ui/views/touchui/touch_selection_controller_impl.cc
+++ b/ui/views/touchui/touch_selection_controller_impl.cc
@@ -422,8 +422,8 @@ void TouchSelectionControllerImpl::ExecuteCommand(int command_id,
void TouchSelectionControllerImpl::OpenContextMenu() {
// Context menu should appear centered on top of the selected region.
- gfx::Point anchor(context_menu_->anchor_rect().CenterPoint().x(),
- context_menu_->anchor_rect().y());
+ const gfx::Rect& rect = context_menu_->GetAnchorRect();
msw 2013/09/27 21:21:53 I don't think using a ref is correct here, since t
Mr4D (OOO till 08-26) 2013/09/27 22:52:21 Done.
+ gfx::Point anchor(rect.CenterPoint().x(), rect.y());
msw 2013/09/27 21:21:53 nit: const
Mr4D (OOO till 08-26) 2013/09/27 22:52:21 Done.
HideContextMenu();
client_view_->OpenContextMenu(anchor);
}
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