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Issue 24469006: Fixing crash Report - Magic Signature: views::View::ConvertPointToScreen (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fixed unit test Created 7 years, 2 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/views/bubble/bubble_delegate.h" 5 #include "ui/views/bubble/bubble_delegate.h"
6 6
7 #include "ui/gfx/animation/slide_animation.h" 7 #include "ui/gfx/animation/slide_animation.h"
8 #include "ui/gfx/color_utils.h" 8 #include "ui/gfx/color_utils.h"
9 #include "ui/gfx/rect.h" 9 #include "ui/gfx/rect.h"
10 #include "ui/native_theme/native_theme.h" 10 #include "ui/native_theme/native_theme.h"
11 #include "ui/views/bubble/bubble_frame_view.h" 11 #include "ui/views/bubble/bubble_frame_view.h"
12 #include "ui/views/focus/view_storage.h"
12 #include "ui/views/widget/widget.h" 13 #include "ui/views/widget/widget.h"
13 #include "ui/views/widget/widget_observer.h" 14 #include "ui/views/widget/widget_observer.h"
14 15
15 #if defined(OS_WIN) 16 #if defined(OS_WIN)
16 #include "ui/base/win/shell.h" 17 #include "ui/base/win/shell.h"
17 #endif 18 #endif
18 19
19 // The duration of the fade animation in milliseconds. 20 // The duration of the fade animation in milliseconds.
20 static const int kHideFadeDurationMS = 200; 21 static const int kHideFadeDurationMS = 200;
21 22
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121 return border_widget; 122 return border_widget;
122 } 123 }
123 124
124 } // namespace 125 } // namespace
125 126
126 #endif 127 #endif
127 128
128 BubbleDelegateView::BubbleDelegateView() 129 BubbleDelegateView::BubbleDelegateView()
129 : close_on_esc_(true), 130 : close_on_esc_(true),
130 close_on_deactivate_(true), 131 close_on_deactivate_(true),
131 anchor_view_(NULL), 132 anchor_view_storage_id_(ViewStorage::GetInstance()->CreateStorageID()),
132 anchor_widget_(NULL), 133 anchor_widget_(NULL),
133 move_with_anchor_(false), 134 move_with_anchor_(false),
134 arrow_(BubbleBorder::TOP_LEFT), 135 arrow_(BubbleBorder::TOP_LEFT),
135 shadow_(BubbleBorder::SMALL_SHADOW), 136 shadow_(BubbleBorder::SMALL_SHADOW),
136 color_explicitly_set_(false), 137 color_explicitly_set_(false),
137 margins_(kDefaultMargin, kDefaultMargin, kDefaultMargin, kDefaultMargin), 138 margins_(kDefaultMargin, kDefaultMargin, kDefaultMargin, kDefaultMargin),
138 original_opacity_(255), 139 original_opacity_(255),
139 border_widget_(NULL), 140 border_widget_(NULL),
140 use_focusless_(false), 141 use_focusless_(false),
141 accept_events_(true), 142 accept_events_(true),
142 border_accepts_events_(true), 143 border_accepts_events_(true),
143 adjust_if_offscreen_(true), 144 adjust_if_offscreen_(true),
144 parent_window_(NULL) { 145 parent_window_(NULL) {
145 AddAccelerator(ui::Accelerator(ui::VKEY_ESCAPE, ui::EF_NONE)); 146 AddAccelerator(ui::Accelerator(ui::VKEY_ESCAPE, ui::EF_NONE));
146 UpdateColorsFromTheme(GetNativeTheme()); 147 UpdateColorsFromTheme(GetNativeTheme());
147 } 148 }
148 149
149 BubbleDelegateView::BubbleDelegateView( 150 BubbleDelegateView::BubbleDelegateView(
150 View* anchor_view, 151 View* anchor_view,
151 BubbleBorder::Arrow arrow) 152 BubbleBorder::Arrow arrow)
152 : close_on_esc_(true), 153 : close_on_esc_(true),
153 close_on_deactivate_(true), 154 close_on_deactivate_(true),
154 anchor_view_(anchor_view), 155 anchor_view_storage_id_(ViewStorage::GetInstance()->CreateStorageID()),
155 anchor_widget_(NULL), 156 anchor_widget_(NULL),
156 move_with_anchor_(false), 157 move_with_anchor_(false),
157 arrow_(arrow), 158 arrow_(arrow),
158 shadow_(BubbleBorder::SMALL_SHADOW), 159 shadow_(BubbleBorder::SMALL_SHADOW),
159 color_explicitly_set_(false), 160 color_explicitly_set_(false),
160 margins_(kDefaultMargin, kDefaultMargin, kDefaultMargin, kDefaultMargin), 161 margins_(kDefaultMargin, kDefaultMargin, kDefaultMargin, kDefaultMargin),
161 original_opacity_(255), 162 original_opacity_(255),
162 border_widget_(NULL), 163 border_widget_(NULL),
163 use_focusless_(false), 164 use_focusless_(false),
164 accept_events_(true), 165 accept_events_(true),
165 border_accepts_events_(true), 166 border_accepts_events_(true),
166 adjust_if_offscreen_(true), 167 adjust_if_offscreen_(true),
167 parent_window_(NULL) { 168 parent_window_(NULL) {
169 // We set the view into the storage here. CreateBubble will then do the rest
msw 2013/09/27 23:45:56 Just call SetAnchorView here. Even if the anchor's
Mr4D (OOO till 08-26) 2013/09/28 00:01:18 Done.
170 // when calling SetAnchorView.
171 ViewStorage::GetInstance()->StoreView(anchor_view_storage_id_, anchor_view);
168 AddAccelerator(ui::Accelerator(ui::VKEY_ESCAPE, ui::EF_NONE)); 172 AddAccelerator(ui::Accelerator(ui::VKEY_ESCAPE, ui::EF_NONE));
169 UpdateColorsFromTheme(GetNativeTheme()); 173 UpdateColorsFromTheme(GetNativeTheme());
170 } 174 }
171 175
172 BubbleDelegateView::~BubbleDelegateView() { 176 BubbleDelegateView::~BubbleDelegateView() {
173 if (anchor_widget() != NULL) 177 SetAnchorView(NULL);
174 anchor_widget()->RemoveObserver(this);
175 anchor_widget_ = NULL;
176 anchor_view_ = NULL;
177 } 178 }
178 179
179 // static 180 // static
180 Widget* BubbleDelegateView::CreateBubble(BubbleDelegateView* bubble_delegate) { 181 Widget* BubbleDelegateView::CreateBubble(BubbleDelegateView* bubble_delegate) {
181 bubble_delegate->Init(); 182 bubble_delegate->Init();
182 // Determine the anchor widget from the anchor view at bubble creation time. 183 bubble_delegate->SetAnchorView(bubble_delegate->GetAnchorView());
183 bubble_delegate->anchor_widget_ = bubble_delegate->anchor_view() ?
184 bubble_delegate->anchor_view()->GetWidget() : NULL;
185 if (bubble_delegate->anchor_widget())
186 bubble_delegate->anchor_widget()->AddObserver(bubble_delegate);
187
188 Widget* bubble_widget = CreateBubbleWidget(bubble_delegate); 184 Widget* bubble_widget = CreateBubbleWidget(bubble_delegate);
189 185
190 #if defined(OS_WIN) 186 #if defined(OS_WIN)
191 #if defined(USE_AURA) 187 #if defined(USE_AURA)
192 // If glass is enabled, the bubble is allowed to extend outside the bounds of 188 // If glass is enabled, the bubble is allowed to extend outside the bounds of
193 // the parent frame and let DWM handle compositing. If not, then we don't 189 // the parent frame and let DWM handle compositing. If not, then we don't
194 // want to allow the bubble to extend the frame because it will be clipped. 190 // want to allow the bubble to extend the frame because it will be clipped.
195 bubble_delegate->set_adjust_if_offscreen(ui::win::IsAeroGlassEnabled()); 191 bubble_delegate->set_adjust_if_offscreen(ui::win::IsAeroGlassEnabled());
196 #else 192 #else
197 // First set the contents view to initialize view bounds for widget sizing. 193 // First set the contents view to initialize view bounds for widget sizing.
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224 NonClientFrameView* BubbleDelegateView::CreateNonClientFrameView( 220 NonClientFrameView* BubbleDelegateView::CreateNonClientFrameView(
225 Widget* widget) { 221 Widget* widget) {
226 BubbleFrameView* frame = new BubbleFrameView(margins()); 222 BubbleFrameView* frame = new BubbleFrameView(margins());
227 const BubbleBorder::Arrow adjusted_arrow = base::i18n::IsRTL() ? 223 const BubbleBorder::Arrow adjusted_arrow = base::i18n::IsRTL() ?
228 BubbleBorder::horizontal_mirror(arrow()) : arrow(); 224 BubbleBorder::horizontal_mirror(arrow()) : arrow();
229 frame->SetBubbleBorder(new BubbleBorder(adjusted_arrow, shadow(), color())); 225 frame->SetBubbleBorder(new BubbleBorder(adjusted_arrow, shadow(), color()));
230 return frame; 226 return frame;
231 } 227 }
232 228
233 void BubbleDelegateView::OnWidgetDestroying(Widget* widget) { 229 void BubbleDelegateView::OnWidgetDestroying(Widget* widget) {
234 if (anchor_widget() == widget) { 230 if (anchor_widget() == widget)
235 anchor_widget_->RemoveObserver(this); 231 SetAnchorView(NULL);
236 anchor_view_ = NULL;
237 anchor_widget_ = NULL;
238 }
239 } 232 }
240 233
241 void BubbleDelegateView::OnWidgetVisibilityChanging(Widget* widget, 234 void BubbleDelegateView::OnWidgetVisibilityChanging(Widget* widget,
242 bool visible) { 235 bool visible) {
243 #if defined(OS_WIN) 236 #if defined(OS_WIN)
244 // On Windows we need to handle this before the bubble is visible or hidden. 237 // On Windows we need to handle this before the bubble is visible or hidden.
245 // Please see the comment on the OnWidgetVisibilityChanging function. On 238 // Please see the comment on the OnWidgetVisibilityChanging function. On
246 // other platforms it is fine to handle it after the bubble is shown/hidden. 239 // other platforms it is fine to handle it after the bubble is shown/hidden.
247 HandleVisibilityChanged(widget, visible); 240 HandleVisibilityChanged(widget, visible);
248 #endif 241 #endif
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260 if (close_on_deactivate() && widget == GetWidget() && !active) 253 if (close_on_deactivate() && widget == GetWidget() && !active)
261 GetWidget()->Close(); 254 GetWidget()->Close();
262 } 255 }
263 256
264 void BubbleDelegateView::OnWidgetBoundsChanged(Widget* widget, 257 void BubbleDelegateView::OnWidgetBoundsChanged(Widget* widget,
265 const gfx::Rect& new_bounds) { 258 const gfx::Rect& new_bounds) {
266 if (move_with_anchor() && anchor_widget() == widget) 259 if (move_with_anchor() && anchor_widget() == widget)
267 SizeToContents(); 260 SizeToContents();
268 } 261 }
269 262
263 View* BubbleDelegateView::GetAnchorView() const {
264 return ViewStorage::GetInstance()->RetrieveView(anchor_view_storage_id_);
265 }
266
267 void BubbleDelegateView::SetAnchorView(View* anchor_view) {
268 // When the anchor view gets set the associated anchor widget might
269 // change as well.
270 if (!anchor_view || anchor_widget() != anchor_view->GetWidget()) {
271 if (anchor_widget()) {
272 anchor_widget_->RemoveObserver(this);
273 anchor_widget_ = NULL;
274 }
275 if (anchor_view) {
276 anchor_widget_ = anchor_view->GetWidget();
277 if (anchor_widget_)
278 anchor_widget_->AddObserver(this);
279 }
280 }
281
282 // Remove the old storage item and set the new (if there is one).
283 ViewStorage* view_storage = ViewStorage::GetInstance();
284 if (view_storage->RetrieveView(anchor_view_storage_id_))
285 view_storage->RemoveView(anchor_view_storage_id_);
286
287 if (!anchor_view)
msw 2013/09/27 23:45:56 nit: invert this check and call StoreView in its s
Mr4D (OOO till 08-26) 2013/09/28 00:01:18 Done.
288 return;
289
290 view_storage->StoreView(anchor_view_storage_id_, anchor_view);
291 }
292
270 gfx::Rect BubbleDelegateView::GetAnchorRect() { 293 gfx::Rect BubbleDelegateView::GetAnchorRect() {
271 if (!anchor_view()) 294 if (!GetAnchorView())
272 return anchor_rect_; 295 return anchor_rect_;
273 gfx::Rect anchor_bounds = anchor_view()->GetBoundsInScreen(); 296
274 anchor_bounds.Inset(anchor_view_insets_); 297 anchor_rect_ = GetAnchorView()->GetBoundsInScreen();
275 return anchor_bounds; 298 anchor_rect_.Inset(anchor_view_insets_);
299 return anchor_rect_;
276 } 300 }
277 301
278 void BubbleDelegateView::StartFade(bool fade_in) { 302 void BubbleDelegateView::StartFade(bool fade_in) {
279 #if defined(USE_AURA) 303 #if defined(USE_AURA)
280 // Use AURA's window layer animation instead of fading. This ensures that 304 // Use AURA's window layer animation instead of fading. This ensures that
281 // hosts which rely on the layer animation callbacks to close the window 305 // hosts which rely on the layer animation callbacks to close the window
282 // work correctly. 306 // work correctly.
283 if (fade_in) 307 if (fade_in)
284 GetWidget()->Show(); 308 GetWidget()->Show();
285 else 309 else
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431 border_widget_->ShowInactive(); 455 border_widget_->ShowInactive();
432 if (anchor_widget() && anchor_widget()->GetTopLevelWidget()) 456 if (anchor_widget() && anchor_widget()->GetTopLevelWidget())
433 anchor_widget()->GetTopLevelWidget()->DisableInactiveRendering(); 457 anchor_widget()->GetTopLevelWidget()->DisableInactiveRendering();
434 } else { 458 } else {
435 if (border_widget_) 459 if (border_widget_)
436 border_widget_->Hide(); 460 border_widget_->Hide();
437 } 461 }
438 } 462 }
439 463
440 } // namespace views 464 } // namespace views
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