| Index: ui/aura/window_port.h
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| diff --git a/ui/aura/window_port.h b/ui/aura/window_port.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..6f04399d391424f061297e26dfcd28cad0a6928b
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| --- /dev/null
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| +++ b/ui/aura/window_port.h
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| @@ -0,0 +1,96 @@
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| +// Copyright 2016 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
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| +
|
| +#ifndef UI_AURA_WINDOW_PORT_H_
|
| +#define UI_AURA_WINDOW_PORT_H_
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| +
|
| +#include <stdint.h>
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| +
|
| +#include <memory>
|
| +#include <string>
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| +
|
| +#include "base/observer_list.h"
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| +#include "base/strings/string16.h"
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| +#include "ui/aura/aura_export.h"
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| +
|
| +namespace gfx {
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| +class Rect;
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| +}
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| +
|
| +namespace aura {
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| +
|
| +class Window;
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| +class WindowObserver;
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| +
|
| +// See comments in OnWillChangeProperty() for details.
|
| +struct AURA_EXPORT WindowPortPropertyData {
|
| + virtual ~WindowPortPropertyData() {}
|
| +};
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| +
|
| +// See comments in Init() for details.
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| +struct AURA_EXPORT WindowPortInitData {
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| + virtual ~WindowPortInitData() {}
|
| +};
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| +
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| +// WindowPort defines an interface to enable Window to be used with or without
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| +// mus. WindowPort is owned by Window and called at key points in Windows
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| +// lifetime that enable Window to be used in both environments.
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| +//
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| +// If a Window is created without an explicit WindowPort then
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| +// Env::CreateWindowPort() is used to create the WindowPort.
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| +class AURA_EXPORT WindowPort {
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| + public:
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| + virtual ~WindowPort() {}
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| +
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| + // Called from Window::Init(). The return value of this is supplied to
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| + // OnInitDone() and is used to allow the WindowPort to pass data between the
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| + // two functions.
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| + virtual std::unique_ptr<WindowPortInitData> OnPreInit(Window* window) = 0;
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| +
|
| + virtual void OnPostInit(std::unique_ptr<WindowPortInitData> data) = 0;
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| +
|
| + virtual void OnDeviceScaleFactorChanged(float device_scale_factor) = 0;
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| +
|
| + // Called when a window is being added as a child. |child| may already have
|
| + // a parent, but its parent is not the Window this WindowPort is associated
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| + // with.
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| + virtual void OnWillAddChild(Window* child) = 0;
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| +
|
| + virtual void OnWillRemoveChild(Window* child) = 0;
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| +
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| + // Called to move the child at |current_index| to |dest_index|. |dest_index|
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| + // is calculated assuming the window at |current_index| has been removed, e.g.
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| + // Window* child = children_[current_index];
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| + // children_.erase(children_.begin() + current_index);
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| + // children_.insert(children_.begin() + dest_index, child);
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| + virtual void OnWillMoveChild(size_t current_index, size_t dest_index) = 0;
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| +
|
| + virtual void OnVisibilityChanged(bool visible) = 0;
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| +
|
| + virtual void OnDidChangeBounds(const gfx::Rect& old_bounds,
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| + const gfx::Rect& new_bounds) = 0;
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| +
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| + // Called before a property is changed. The return value from this is supplied
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| + // into OnPropertyChanged() so that WindowPort may pass data between the two
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| + // calls.
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| + virtual std::unique_ptr<WindowPortPropertyData> OnWillChangeProperty(
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| + const void* key) = 0;
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| +
|
| + // Called after a property changes, but before observers are notified. |data|
|
| + // is the return value from OnWillChangeProperty().
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| + virtual void OnPropertyChanged(
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| + const void* key,
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| + std::unique_ptr<WindowPortPropertyData> data) = 0;
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| +
|
| + protected:
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| + // Returns the WindowPort associated with a Window.
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| + static WindowPort* Get(Window* window);
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| +
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| + // Returns the ObserverList of a Window.
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| + static base::ObserverList<WindowObserver, true>* GetObservers(Window* window);
|
| +};
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| +
|
| +} // namespace aura
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| +
|
| +#endif // UI_AURA_WINDOW_PORT_H_
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|
|