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Side by Side Diff: ui/aura/window_tree_host_platform.h

Issue 2446893005: Adds a porting layer so aura can be made to work with mus (Closed)
Patch Set: better Created 4 years, 1 month ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_AURA_WINDOW_TREE_HOST_PLATFORM_H_ 5 #ifndef UI_AURA_WINDOW_TREE_HOST_PLATFORM_H_
6 #define UI_AURA_WINDOW_TREE_HOST_PLATFORM_H_ 6 #define UI_AURA_WINDOW_TREE_HOST_PLATFORM_H_
7 7
8 #include <memory> 8 #include <memory>
9 9
10 #include "base/compiler_specific.h" 10 #include "base/compiler_specific.h"
11 #include "base/macros.h" 11 #include "base/macros.h"
12 #include "ui/aura/aura_export.h" 12 #include "ui/aura/aura_export.h"
13 #include "ui/aura/window_tree_host.h" 13 #include "ui/aura/window_tree_host.h"
14 #include "ui/gfx/native_widget_types.h" 14 #include "ui/gfx/native_widget_types.h"
15 #include "ui/platform_window/platform_window.h" 15 #include "ui/platform_window/platform_window.h"
16 #include "ui/platform_window/platform_window_delegate.h" 16 #include "ui/platform_window/platform_window_delegate.h"
17 17
18 namespace aura { 18 namespace aura {
19 19
20 class WindowPort;
21
20 // The unified WindowTreeHost implementation for platforms 22 // The unified WindowTreeHost implementation for platforms
21 // that implement PlatformWindow. 23 // that implement PlatformWindow.
22 class AURA_EXPORT WindowTreeHostPlatform 24 class AURA_EXPORT WindowTreeHostPlatform
23 : public WindowTreeHost, 25 : public WindowTreeHost,
24 public NON_EXPORTED_BASE(ui::PlatformWindowDelegate) { 26 public NON_EXPORTED_BASE(ui::PlatformWindowDelegate) {
25 public: 27 public:
26 explicit WindowTreeHostPlatform(const gfx::Rect& bounds); 28 explicit WindowTreeHostPlatform(const gfx::Rect& bounds);
27 ~WindowTreeHostPlatform() override; 29 ~WindowTreeHostPlatform() override;
28 30
29 // WindowTreeHost: 31 // WindowTreeHost:
30 ui::EventSource* GetEventSource() override; 32 ui::EventSource* GetEventSource() override;
31 gfx::AcceleratedWidget GetAcceleratedWidget() override; 33 gfx::AcceleratedWidget GetAcceleratedWidget() override;
32 void ShowImpl() override; 34 void ShowImpl() override;
33 void HideImpl() override; 35 void HideImpl() override;
34 gfx::Rect GetBounds() const override; 36 gfx::Rect GetBounds() const override;
35 void SetBounds(const gfx::Rect& bounds) override; 37 void SetBounds(const gfx::Rect& bounds) override;
36 gfx::Point GetLocationOnNativeScreen() const override; 38 gfx::Point GetLocationOnNativeScreen() const override;
37 void SetCapture() override; 39 void SetCapture() override;
38 void ReleaseCapture() override; 40 void ReleaseCapture() override;
39 void SetCursorNative(gfx::NativeCursor cursor) override; 41 void SetCursorNative(gfx::NativeCursor cursor) override;
40 void MoveCursorToNative(const gfx::Point& location) override; 42 void MoveCursorToNative(const gfx::Point& location) override;
41 void OnCursorVisibilityChangedNative(bool show) override; 43 void OnCursorVisibilityChangedNative(bool show) override;
42 44
43 protected: 45 protected:
44 WindowTreeHostPlatform(); 46 WindowTreeHostPlatform();
47 explicit WindowTreeHostPlatform(std::unique_ptr<WindowPort> window_port);
48
45 void SetPlatformWindow(std::unique_ptr<ui::PlatformWindow> window); 49 void SetPlatformWindow(std::unique_ptr<ui::PlatformWindow> window);
46 ui::PlatformWindow* platform_window() { return window_.get(); } 50 ui::PlatformWindow* platform_window() { return window_.get(); }
47 51
48 // ui::PlatformWindowDelegate: 52 // ui::PlatformWindowDelegate:
49 void OnBoundsChanged(const gfx::Rect& new_bounds) override; 53 void OnBoundsChanged(const gfx::Rect& new_bounds) override;
50 void OnDamageRect(const gfx::Rect& damaged_region) override; 54 void OnDamageRect(const gfx::Rect& damaged_region) override;
51 void DispatchEvent(ui::Event* event) override; 55 void DispatchEvent(ui::Event* event) override;
52 void OnCloseRequest() override; 56 void OnCloseRequest() override;
53 void OnClosed() override; 57 void OnClosed() override;
54 void OnWindowStateChanged(ui::PlatformWindowState new_state) override; 58 void OnWindowStateChanged(ui::PlatformWindowState new_state) override;
55 void OnLostCapture() override; 59 void OnLostCapture() override;
56 void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget, 60 void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget,
57 float device_pixel_ratio) override; 61 float device_pixel_ratio) override;
58 void OnAcceleratedWidgetDestroyed() override; 62 void OnAcceleratedWidgetDestroyed() override;
59 void OnActivationChanged(bool active) override; 63 void OnActivationChanged(bool active) override;
60 64
61 private: 65 private:
62 gfx::AcceleratedWidget widget_; 66 gfx::AcceleratedWidget widget_;
63 std::unique_ptr<ui::PlatformWindow> window_; 67 std::unique_ptr<ui::PlatformWindow> window_;
64 gfx::NativeCursor current_cursor_; 68 gfx::NativeCursor current_cursor_;
65 gfx::Rect bounds_; 69 gfx::Rect bounds_;
66 70
67 DISALLOW_COPY_AND_ASSIGN(WindowTreeHostPlatform); 71 DISALLOW_COPY_AND_ASSIGN(WindowTreeHostPlatform);
68 }; 72 };
69 73
70 } // namespace aura 74 } // namespace aura
71 75
72 #endif // UI_AURA_WINDOW_TREE_HOST_PLATFORM_H_ 76 #endif // UI_AURA_WINDOW_TREE_HOST_PLATFORM_H_
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