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1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef UI_AURA_WINDOW_PORT_H_ | |
6 #define UI_AURA_WINDOW_PORT_H_ | |
7 | |
8 #include <stdint.h> | |
9 | |
10 #include <memory> | |
11 #include <string> | |
12 | |
13 #include "base/observer_list.h" | |
14 #include "base/strings/string16.h" | |
15 #include "ui/aura/aura_export.h" | |
16 | |
17 namespace gfx { | |
18 class Rect; | |
19 } | |
20 | |
21 namespace aura { | |
22 | |
23 class Window; | |
24 class WindowObserver; | |
25 | |
26 // See comments in OnWillChangeProperty() for details. | |
27 struct AURA_EXPORT WindowPortPropertyData { | |
28 virtual ~WindowPortPropertyData() {} | |
29 }; | |
30 | |
31 // See comments in Init() for details. | |
32 struct AURA_EXPORT WindowPortInitData { | |
33 virtual ~WindowPortInitData() {} | |
34 }; | |
35 | |
36 // WindowPort defines an interface to enable Window to be used with or without | |
37 // mus. WindowPort is owned by Window and called at key points in Windows | |
38 // lifetime that enable Window to be used in both environments. | |
39 // | |
40 // If a Window is created without an explicit WindwPort then | |
sadrul
2016/10/26 04:25:55
*WindowPort
sky
2016/10/26 16:25:21
Done.
| |
41 // Env::CreateWindowPort() is used to create the WindowPort. | |
42 class AURA_EXPORT WindowPort { | |
43 public: | |
44 virtual ~WindowPort() {} | |
45 | |
46 // Called from Window::Init(). The return value of this is supplied to | |
47 // OnInitDone() and is used to allow the WindowPort to pass data between the | |
48 // two functions. | |
49 virtual std::unique_ptr<WindowPortInitData> Init(Window* window) = 0; | |
sadrul
2016/10/26 04:25:55
Alternatively, this could be OnPreInit() and OnPos
sky
2016/10/26 16:25:21
The reason I created the structure is so that Wind
| |
50 | |
51 virtual void OnInitDone(std::unique_ptr<WindowPortInitData> data) = 0; | |
52 | |
53 virtual void OnDeviceScaleFactorChanged(float device_scale_factor) = 0; | |
54 | |
55 // Called when a window is being added as a child. |child| may already have | |
56 // a parent, but its parent is not the Window this WindowPort is associated | |
57 // with. | |
58 virtual void OnWillAddChild(Window* child) = 0; | |
59 | |
60 virtual void OnWillRemoveChild(Window* child) = 0; | |
61 | |
62 // Called to move the child at |current_index| to |dest_index|. |dest_index| | |
63 // is calculated assuming the window at |current_index| has been removed, e.g. | |
64 // Window* child = children_[current_index]; | |
65 // children_.erase(children_.begin() + current_index); | |
66 // children_.insert(children_.begin() + dest_index, child); | |
67 virtual void OnWillMoveChild(size_t current_index, size_t dest_index) = 0; | |
68 | |
69 virtual void OnVisibilityChanged(bool visible) = 0; | |
70 | |
71 virtual void OnDidChangeBounds(const gfx::Rect& old_bounds, | |
72 const gfx::Rect& new_bounds) = 0; | |
73 | |
74 // Called before a property is changed. The return value from this is supplied | |
75 // into OnPropertyChanged() so that WindowPort may pass data between the two | |
76 // calls. | |
77 virtual std::unique_ptr<WindowPortPropertyData> OnWillChangeProperty( | |
78 const void* key) = 0; | |
79 | |
80 // Called after a property changes, but before observers are notified. |data| | |
81 // is the return value from OnWillChangeProperty(). | |
82 virtual void OnPropertyChanged( | |
83 const void* key, | |
84 std::unique_ptr<WindowPortPropertyData> data) = 0; | |
sadrul
2016/10/26 04:25:55
Same comment here re: WindowPortPropertyData.
sky
2016/10/26 16:25:21
Same comment as above. Allowing this to pass aroun
| |
85 | |
86 protected: | |
87 // Returns the WindowPort associated with a Window. | |
88 static WindowPort* Get(Window* window); | |
89 | |
90 // Returns the ObserverList of a Window. | |
91 static base::ObserverList<WindowObserver, true>* GetObservers(Window* window); | |
92 }; | |
93 | |
94 } // namespace aura | |
95 | |
96 #endif // UI_AURA_WINDOW_PORT_H_ | |
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