| Index: ppapi/shared_impl/ppb_graphics_3d_shared.h
|
| diff --git a/ppapi/shared_impl/ppb_graphics_3d_shared.h b/ppapi/shared_impl/ppb_graphics_3d_shared.h
|
| index 482cb4cf03550cc603ff4ac4e88aa1ed91451df1..29a9b2f4e565876a80bd6010b74a5a9ab5eb5ba2 100644
|
| --- a/ppapi/shared_impl/ppb_graphics_3d_shared.h
|
| +++ b/ppapi/shared_impl/ppb_graphics_3d_shared.h
|
| @@ -58,28 +58,6 @@ class PPAPI_SHARED_EXPORT PPB_Graphics3D_Shared
|
| void SwapBuffersACK(int32_t pp_error);
|
|
|
| protected:
|
| - // ScopedNoLocking makes sure we don't try to lock again when we already have
|
| - // the proxy lock. This is used when we need to use the CommandBuffer
|
| - // (possibly via gles2_impl) but we already have the proxy lock. The
|
| - // CommandBuffer in the plugin side of the proxy will otherwise try to acquire
|
| - // the ProxyLock, causing a crash because we already own the lock. (Locks in
|
| - // Chromium are never recursive).
|
| - class ScopedNoLocking {
|
| - public:
|
| - explicit ScopedNoLocking(PPB_Graphics3D_Shared* graphics3d_shared)
|
| - : graphics3d_shared_(graphics3d_shared) {
|
| - graphics3d_shared_->PushAlreadyLocked();
|
| - }
|
| - ~ScopedNoLocking() {
|
| - graphics3d_shared_->PopAlreadyLocked();
|
| - }
|
| - private:
|
| - PPB_Graphics3D_Shared* graphics3d_shared_; // Weak
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(ScopedNoLocking);
|
| - };
|
| -
|
| -
|
| PPB_Graphics3D_Shared(PP_Instance instance);
|
| PPB_Graphics3D_Shared(const HostResource& host_resource);
|
| virtual ~PPB_Graphics3D_Shared();
|
| @@ -94,17 +72,6 @@ class PPAPI_SHARED_EXPORT PPB_Graphics3D_Shared
|
| void DestroyGLES2Impl();
|
|
|
| private:
|
| - // On the plugin side, we need to know that we already have the lock, so that
|
| - // we don't try to acquire it again. The default implementation does nothing;
|
| - // the Plugin side of the proxy must implement these.
|
| - friend class ScopedNoLocking;
|
| - virtual void PushAlreadyLocked();
|
| - virtual void PopAlreadyLocked();
|
| -
|
| - // The VideoDecoder needs to be able to call Graphics3D Flush() after taking
|
| - // the proxy lock. Hence it needs access to ScopedNoLocking.
|
| - friend class PPB_VideoDecoder_Shared;
|
| -
|
| scoped_ptr<gpu::gles2::GLES2CmdHelper> gles2_helper_;
|
| scoped_ptr<gpu::TransferBuffer> transfer_buffer_;
|
| scoped_ptr<gpu::gles2::GLES2Implementation> gles2_impl_;
|
|
|