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Side by Side Diff: third_party/WebKit/Source/core/layout/ng/ng_physical_fragment.h

Issue 2446403004: NGPhysicalFragment implementation to cc file (Closed)
Patch Set: Created 4 years, 1 month ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef NGPhysicalFragment_h 5 #ifndef NGPhysicalFragment_h
6 #define NGPhysicalFragment_h 6 #define NGPhysicalFragment_h
7 7
8 #include "core/CoreExport.h" 8 #include "core/CoreExport.h"
9 #include "core/layout/ng/ng_physical_fragment_base.h" 9 #include "core/layout/ng/ng_physical_fragment_base.h"
10 #include "core/layout/ng/ng_units.h" 10 #include "core/layout/ng/ng_units.h"
11 #include "platform/heap/Handle.h" 11 #include "platform/heap/Handle.h"
12 #include "wtf/Vector.h"
13 12
14 namespace blink { 13 namespace blink {
15 14
16 class CORE_EXPORT NGPhysicalFragment final : public NGPhysicalFragmentBase { 15 class CORE_EXPORT NGPhysicalFragment final : public NGPhysicalFragmentBase {
17 public: 16 public:
18 // This modifies the passed-in children vector. 17 // This modifies the passed-in children vector.
19 NGPhysicalFragment(NGPhysicalSize size, 18 NGPhysicalFragment(NGPhysicalSize size,
20 NGPhysicalSize overflow, 19 NGPhysicalSize overflow,
21 HeapVector<Member<const NGPhysicalFragmentBase>>& children, 20 HeapVector<Member<const NGPhysicalFragmentBase>>& children,
22 NGMarginStrut margin_strut) 21 NGMarginStrut margin_strut);
23 : NGPhysicalFragmentBase(size, overflow, FragmentBox),
24 margin_strut_(margin_strut) {
25 children_.swap(children);
26 }
27 22
28 const HeapVector<Member<const NGPhysicalFragmentBase>>& Children() const { 23 const HeapVector<Member<const NGPhysicalFragmentBase>>& Children() const {
29 return children_; 24 return children_;
30 } 25 }
31 26
32 NGMarginStrut MarginStrut() const { return margin_strut_; } 27 NGMarginStrut MarginStrut() const { return margin_strut_; }
33 28
34 DEFINE_INLINE_TRACE_AFTER_DISPATCH() { 29 DECLARE_TRACE_AFTER_DISPATCH();
35 visitor->trace(children_);
36 NGPhysicalFragmentBase::traceAfterDispatch(visitor);
37 }
38 30
39 private: 31 private:
40 HeapVector<Member<const NGPhysicalFragmentBase>> children_; 32 HeapVector<Member<const NGPhysicalFragmentBase>> children_;
41 33
42 NGMarginStrut margin_strut_; 34 NGMarginStrut margin_strut_;
43 }; 35 };
44 36
45 WILL_NOT_BE_EAGERLY_TRACED_CLASS(NGPhysicalFragment); 37 WILL_NOT_BE_EAGERLY_TRACED_CLASS(NGPhysicalFragment);
46 38
47 DEFINE_TYPE_CASTS(NGPhysicalFragment, 39 DEFINE_TYPE_CASTS(NGPhysicalFragment,
48 NGPhysicalFragmentBase, 40 NGPhysicalFragmentBase,
49 fragment, 41 fragment,
50 fragment->Type() == NGPhysicalFragmentBase::FragmentBox, 42 fragment->Type() == NGPhysicalFragmentBase::FragmentBox,
51 fragment.Type() == NGPhysicalFragmentBase::FragmentBox); 43 fragment.Type() == NGPhysicalFragmentBase::FragmentBox);
52 44
53 } // namespace blink 45 } // namespace blink
54 46
55 #endif // NGPhysicalFragment_h 47 #endif // NGPhysicalFragment_h
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