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Side by Side Diff: ash/wm/workspace/workspace_window_resizer_unittest.cc

Issue 2445583002: Relocate display_manager from ash to ui (Closed)
Patch Set: fix windows build Created 4 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/common/wm/workspace/workspace_window_resizer.h" 5 #include "ash/common/wm/workspace/workspace_window_resizer.h"
6 6
7 #include "ash/aura/wm_window_aura.h" 7 #include "ash/aura/wm_window_aura.h"
8 #include "ash/common/shelf/shelf_constants.h" 8 #include "ash/common/shelf/shelf_constants.h"
9 #include "ash/common/shelf/wm_shelf.h" 9 #include "ash/common/shelf/wm_shelf.h"
10 #include "ash/common/wm/window_positioning_utils.h" 10 #include "ash/common/wm/window_positioning_utils.h"
11 #include "ash/common/wm/window_state.h" 11 #include "ash/common/wm/window_state.h"
12 #include "ash/common/wm/wm_event.h" 12 #include "ash/common/wm/wm_event.h"
13 #include "ash/common/wm/workspace/phantom_window_controller.h" 13 #include "ash/common/wm/workspace/phantom_window_controller.h"
14 #include "ash/common/wm/workspace_controller.h" 14 #include "ash/common/wm/workspace_controller.h"
15 #include "ash/display/display_manager.h"
16 #include "ash/public/cpp/shell_window_ids.h" 15 #include "ash/public/cpp/shell_window_ids.h"
17 #include "ash/screen_util.h" 16 #include "ash/screen_util.h"
18 #include "ash/shell.h" 17 #include "ash/shell.h"
19 #include "ash/test/ash_md_test_base.h" 18 #include "ash/test/ash_md_test_base.h"
20 #include "ash/test/display_manager_test_api.h"
21 #include "ash/wm/window_state_aura.h" 19 #include "ash/wm/window_state_aura.h"
22 #include "ash/wm/window_util.h" 20 #include "ash/wm/window_util.h"
23 #include "base/command_line.h" 21 #include "base/command_line.h"
24 #include "base/strings/string_number_conversions.h" 22 #include "base/strings/string_number_conversions.h"
25 #include "base/strings/stringprintf.h" 23 #include "base/strings/stringprintf.h"
26 #include "ui/aura/client/aura_constants.h" 24 #include "ui/aura/client/aura_constants.h"
27 #include "ui/aura/test/test_window_delegate.h" 25 #include "ui/aura/test/test_window_delegate.h"
28 #include "ui/aura/window_event_dispatcher.h" 26 #include "ui/aura/window_event_dispatcher.h"
29 #include "ui/base/hit_test.h" 27 #include "ui/base/hit_test.h"
30 #include "ui/display/manager/display_layout.h" 28 #include "ui/display/manager/display_layout.h"
29 #include "ui/display/manager/display_manager.h"
31 #include "ui/display/screen.h" 30 #include "ui/display/screen.h"
31 #include "ui/display/test/display_manager_test_api.h"
32 #include "ui/events/gesture_detection/gesture_configuration.h" 32 #include "ui/events/gesture_detection/gesture_configuration.h"
33 #include "ui/events/test/event_generator.h" 33 #include "ui/events/test/event_generator.h"
34 #include "ui/gfx/geometry/insets.h" 34 #include "ui/gfx/geometry/insets.h"
35 #include "ui/views/widget/widget.h" 35 #include "ui/views/widget/widget.h"
36 36
37 namespace ash { 37 namespace ash {
38 namespace { 38 namespace {
39 39
40 const int kRootHeight = 600; 40 const int kRootHeight = 600;
41 41
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811 return; 811 return;
812 812
813 UpdateDisplay("800x600,800x600"); 813 UpdateDisplay("800x600,800x600");
814 ASSERT_EQ(2, display::Screen::GetScreen()->GetNumDisplays()); 814 ASSERT_EQ(2, display::Screen::GetScreen()->GetNumDisplays());
815 815
816 Shell::GetInstance()->SetDisplayWorkAreaInsets(Shell::GetPrimaryRootWindow(), 816 Shell::GetInstance()->SetDisplayWorkAreaInsets(Shell::GetPrimaryRootWindow(),
817 gfx::Insets(0, 0, 10, 0)); 817 gfx::Insets(0, 0, 10, 0));
818 818
819 // Positions the secondary display at the bottom the primary display. 819 // Positions the secondary display at the bottom the primary display.
820 Shell::GetInstance()->display_manager()->SetLayoutForCurrentDisplays( 820 Shell::GetInstance()->display_manager()->SetLayoutForCurrentDisplays(
821 test::CreateDisplayLayout(display_manager(), 821 display::test::CreateDisplayLayout(display_manager(),
822 display::DisplayPlacement::BOTTOM, 0)); 822 display::DisplayPlacement::BOTTOM, 0));
823 823
824 { 824 {
825 window_->SetBounds(gfx::Rect(100, 200, 300, 20)); 825 window_->SetBounds(gfx::Rect(100, 200, 300, 20));
826 DCHECK_LT(window_->bounds().height(), 826 DCHECK_LT(window_->bounds().height(),
827 WorkspaceWindowResizer::kMinOnscreenHeight); 827 WorkspaceWindowResizer::kMinOnscreenHeight);
828 // Drag down avoiding dragging along the edge as that would side-snap. 828 // Drag down avoiding dragging along the edge as that would side-snap.
829 std::unique_ptr<WindowResizer> resizer( 829 std::unique_ptr<WindowResizer> resizer(
830 CreateResizerForTest(window_.get(), gfx::Point(10, 0), HTCAPTION)); 830 CreateResizerForTest(window_.get(), gfx::Point(10, 0), HTCAPTION));
831 ASSERT_TRUE(resizer.get()); 831 ASSERT_TRUE(resizer.get());
832 resizer->Drag(CalculateDragPoint(*resizer, 0, 400), 0); 832 resizer->Drag(CalculateDragPoint(*resizer, 0, 400), 0);
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1881 touch_resize_window_->bounds().ToString()); 1881 touch_resize_window_->bounds().ToString());
1882 // Drag even more to snap to the edge. 1882 // Drag even more to snap to the edge.
1883 generator.GestureScrollSequence(gfx::Point(400, kRootHeight - 40), 1883 generator.GestureScrollSequence(gfx::Point(400, kRootHeight - 40),
1884 gfx::Point(400, kRootHeight - 25), 1884 gfx::Point(400, kRootHeight - 25),
1885 base::TimeDelta::FromMilliseconds(10), 5); 1885 base::TimeDelta::FromMilliseconds(10), 5);
1886 EXPECT_EQ(gfx::Rect(100, 100, 600, kRootHeight - 100).ToString(), 1886 EXPECT_EQ(gfx::Rect(100, 100, 600, kRootHeight - 100).ToString(),
1887 touch_resize_window_->bounds().ToString()); 1887 touch_resize_window_->bounds().ToString());
1888 } 1888 }
1889 1889
1890 } // namespace ash 1890 } // namespace ash
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