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Side by Side Diff: ash/wm/workspace/workspace_layout_manager_unittest.cc

Issue 2445583002: Relocate display_manager from ash to ui (Closed)
Patch Set: fix windows build Created 4 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/common/wm/workspace/workspace_layout_manager.h" 5 #include "ash/common/wm/workspace/workspace_layout_manager.h"
6 6
7 #include <string> 7 #include <string>
8 #include <utility> 8 #include <utility>
9 9
10 #include "ash/aura/wm_window_aura.h" 10 #include "ash/aura/wm_window_aura.h"
11 #include "ash/common/session/session_state_delegate.h" 11 #include "ash/common/session/session_state_delegate.h"
12 #include "ash/common/shelf/shelf_constants.h" 12 #include "ash/common/shelf/shelf_constants.h"
13 #include "ash/common/shelf/shelf_layout_manager.h" 13 #include "ash/common/shelf/shelf_layout_manager.h"
14 #include "ash/common/shelf/wm_shelf.h" 14 #include "ash/common/shelf/wm_shelf.h"
15 #include "ash/common/shell_observer.h" 15 #include "ash/common/shell_observer.h"
16 #include "ash/common/test/ash_test.h" 16 #include "ash/common/test/ash_test.h"
17 #include "ash/common/test/test_session_state_delegate.h" 17 #include "ash/common/test/test_session_state_delegate.h"
18 #include "ash/common/wm/fullscreen_window_finder.h" 18 #include "ash/common/wm/fullscreen_window_finder.h"
19 #include "ash/common/wm/maximize_mode/workspace_backdrop_delegate.h" 19 #include "ash/common/wm/maximize_mode/workspace_backdrop_delegate.h"
20 #include "ash/common/wm/window_state.h" 20 #include "ash/common/wm/window_state.h"
21 #include "ash/common/wm/wm_event.h" 21 #include "ash/common/wm/wm_event.h"
22 #include "ash/common/wm/wm_screen_util.h" 22 #include "ash/common/wm/wm_screen_util.h"
23 #include "ash/common/wm/workspace/workspace_window_resizer.h" 23 #include "ash/common/wm/workspace/workspace_window_resizer.h"
24 #include "ash/common/wm_lookup.h" 24 #include "ash/common/wm_lookup.h"
25 #include "ash/common/wm_root_window_controller.h" 25 #include "ash/common/wm_root_window_controller.h"
26 #include "ash/common/wm_shell.h" 26 #include "ash/common/wm_shell.h"
27 #include "ash/display/display_manager.h"
28 #include "ash/public/cpp/shell_window_ids.h" 27 #include "ash/public/cpp/shell_window_ids.h"
29 #include "ash/root_window_controller.h" 28 #include "ash/root_window_controller.h"
30 #include "ash/screen_util.h" 29 #include "ash/screen_util.h"
31 #include "ash/shell.h" 30 #include "ash/shell.h"
32 #include "ash/test/ash_test_base.h" 31 #include "ash/test/ash_test_base.h"
33 #include "ash/test/display_manager_test_api.h"
34 #include "ash/wm/window_state_aura.h" 32 #include "ash/wm/window_state_aura.h"
35 #include "ash/wm/window_util.h" 33 #include "ash/wm/window_util.h"
36 #include "base/command_line.h" 34 #include "base/command_line.h"
37 #include "base/compiler_specific.h" 35 #include "base/compiler_specific.h"
38 #include "base/run_loop.h" 36 #include "base/run_loop.h"
39 #include "ui/base/ui_base_switches.h" 37 #include "ui/base/ui_base_switches.h"
40 #include "ui/base/ui_base_types.h" 38 #include "ui/base/ui_base_types.h"
41 #include "ui/display/manager/display_layout.h" 39 #include "ui/display/manager/display_layout.h"
40 #include "ui/display/manager/display_manager.h"
42 #include "ui/display/screen.h" 41 #include "ui/display/screen.h"
42 #include "ui/display/test/display_manager_test_api.h"
43 #include "ui/gfx/geometry/insets.h" 43 #include "ui/gfx/geometry/insets.h"
44 #include "ui/keyboard/keyboard_controller.h" 44 #include "ui/keyboard/keyboard_controller.h"
45 #include "ui/keyboard/keyboard_ui.h" 45 #include "ui/keyboard/keyboard_ui.h"
46 #include "ui/keyboard/keyboard_util.h" 46 #include "ui/keyboard/keyboard_util.h"
47 #include "ui/views/widget/widget.h" 47 #include "ui/views/widget/widget.h"
48 #include "ui/views/widget/widget_delegate.h" 48 #include "ui/views/widget/widget_delegate.h"
49 #include "ui/wm/core/window_util.h" 49 #include "ui/wm/core/window_util.h"
50 50
51 namespace ash { 51 namespace ash {
52 namespace { 52 namespace {
(...skipping 91 matching lines...) Expand 10 before | Expand all | Expand 10 after
144 TEST_F(WorkspaceLayoutManagerTest, KeepMinimumVisibilityInDisplays) { 144 TEST_F(WorkspaceLayoutManagerTest, KeepMinimumVisibilityInDisplays) {
145 if (!SupportsMultipleDisplays()) 145 if (!SupportsMultipleDisplays())
146 return; 146 return;
147 147
148 UpdateDisplay("300x400,400x500"); 148 UpdateDisplay("300x400,400x500");
149 WmWindow::Windows root_windows = WmShell::Get()->GetAllRootWindows(); 149 WmWindow::Windows root_windows = WmShell::Get()->GetAllRootWindows();
150 150
151 if (!SetSecondaryDisplayPlacement(display::DisplayPlacement::TOP, 0)) 151 if (!SetSecondaryDisplayPlacement(display::DisplayPlacement::TOP, 0))
152 return; 152 return;
153 153
154 Shell::GetInstance()->display_manager()->SetLayoutForCurrentDisplays(
155 display::test::CreateDisplayLayout(display_manager(),
156 display::DisplayPlacement::TOP, 0));
154 EXPECT_EQ("0,-500 400x500", root_windows[1]->GetBoundsInScreen().ToString()); 157 EXPECT_EQ("0,-500 400x500", root_windows[1]->GetBoundsInScreen().ToString());
155 158
156 std::unique_ptr<WindowOwner> window1_owner( 159 std::unique_ptr<WindowOwner> window1_owner(
157 CreateTestWindow(gfx::Rect(10, -400, 200, 200))); 160 CreateTestWindow(gfx::Rect(10, -400, 200, 200)));
158 EXPECT_EQ("10,-400 200x200", 161 EXPECT_EQ("10,-400 200x200",
159 window1_owner->window()->GetBoundsInScreen().ToString()); 162 window1_owner->window()->GetBoundsInScreen().ToString());
160 163
161 // Make sure the caption is visible. 164 // Make sure the caption is visible.
162 std::unique_ptr<WindowOwner> window2_owner( 165 std::unique_ptr<WindowOwner> window2_owner(
163 CreateTestWindow(gfx::Rect(10, -600, 200, 200))); 166 CreateTestWindow(gfx::Rect(10, -600, 200, 200)));
(...skipping 1159 matching lines...) Expand 10 before | Expand all | Expand 10 after
1323 changed_window_bounds.Offset(0, -shift); 1326 changed_window_bounds.Offset(0, -shift);
1324 // Window should be shifted up. 1327 // Window should be shifted up.
1325 EXPECT_EQ(changed_window_bounds, window->GetBounds()); 1328 EXPECT_EQ(changed_window_bounds, window->GetBounds());
1326 1329
1327 kb_controller->HideKeyboard( 1330 kb_controller->HideKeyboard(
1328 keyboard::KeyboardController::HIDE_REASON_AUTOMATIC); 1331 keyboard::KeyboardController::HIDE_REASON_AUTOMATIC);
1329 EXPECT_EQ(orig_window_bounds, window->GetBounds()); 1332 EXPECT_EQ(orig_window_bounds, window->GetBounds());
1330 } 1333 }
1331 1334
1332 } // namespace ash 1335 } // namespace ash
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