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Side by Side Diff: ash/wm/dock/docked_window_layout_manager_unittest.cc

Issue 2445583002: Relocate display_manager from ash to ui (Closed)
Patch Set: fix windows build Created 4 years, 1 month ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/common/wm/dock/docked_window_layout_manager.h" 5 #include "ash/common/wm/dock/docked_window_layout_manager.h"
6 6
7 #include "ash/aura/wm_window_aura.h" 7 #include "ash/aura/wm_window_aura.h"
8 #include "ash/common/shelf/wm_shelf.h" 8 #include "ash/common/shelf/wm_shelf.h"
9 #include "ash/common/test/test_shelf_delegate.h" 9 #include "ash/common/test/test_shelf_delegate.h"
10 #include "ash/common/wm/panels/panel_layout_manager.h" 10 #include "ash/common/wm/panels/panel_layout_manager.h"
11 #include "ash/common/wm/window_resizer.h" 11 #include "ash/common/wm/window_resizer.h"
12 #include "ash/common/wm/window_state.h" 12 #include "ash/common/wm/window_state.h"
13 #include "ash/display/display_manager.h"
14 #include "ash/public/cpp/shell_window_ids.h" 13 #include "ash/public/cpp/shell_window_ids.h"
15 #include "ash/root_window_controller.h" 14 #include "ash/root_window_controller.h"
16 #include "ash/shell.h" 15 #include "ash/shell.h"
17 #include "ash/test/ash_test_base.h" 16 #include "ash/test/ash_test_base.h"
18 #include "ash/test/display_manager_test_api.h"
19 #include "ash/test/shelf_view_test_api.h" 17 #include "ash/test/shelf_view_test_api.h"
20 #include "ash/test/shell_test_api.h" 18 #include "ash/test/shell_test_api.h"
21 #include "ash/wm/window_state_aura.h" 19 #include "ash/wm/window_state_aura.h"
22 #include "ash/wm/window_util.h" 20 #include "ash/wm/window_util.h"
23 #include "base/strings/string_number_conversions.h" 21 #include "base/strings/string_number_conversions.h"
24 #include "ui/aura/client/aura_constants.h" 22 #include "ui/aura/client/aura_constants.h"
25 #include "ui/aura/test/test_window_delegate.h" 23 #include "ui/aura/test/test_window_delegate.h"
26 #include "ui/aura/window.h" 24 #include "ui/aura/window.h"
27 #include "ui/aura/window_event_dispatcher.h" 25 #include "ui/aura/window_event_dispatcher.h"
28 #include "ui/base/hit_test.h" 26 #include "ui/base/hit_test.h"
29 #include "ui/display/manager/display_layout.h" 27 #include "ui/display/manager/display_layout.h"
28 #include "ui/display/manager/display_manager.h"
30 #include "ui/display/screen.h" 29 #include "ui/display/screen.h"
30 #include "ui/display/test/display_manager_test_api.h"
31 #include "ui/views/widget/widget.h" 31 #include "ui/views/widget/widget.h"
32 #include "ui/wm/core/coordinate_conversion.h" 32 #include "ui/wm/core/coordinate_conversion.h"
33 33
34 namespace ash { 34 namespace ash {
35 35
36 class DockedWindowLayoutManagerTest 36 class DockedWindowLayoutManagerTest
37 : public test::AshTestBase, 37 : public test::AshTestBase,
38 public testing::WithParamInterface<ui::wm::WindowType> { 38 public testing::WithParamInterface<ui::wm::WindowType> {
39 public: 39 public:
40 DockedWindowLayoutManagerTest() : window_type_(GetParam()) {} 40 DockedWindowLayoutManagerTest() : window_type_(GetParam()) {}
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495 // Adds three windows in bottom display and tests layout after a drag. 495 // Adds three windows in bottom display and tests layout after a drag.
496 TEST_P(DockedWindowLayoutManagerTest, ThreeWindowsDraggingSecondScreen) { 496 TEST_P(DockedWindowLayoutManagerTest, ThreeWindowsDraggingSecondScreen) {
497 if (!SupportsMultipleDisplays()) 497 if (!SupportsMultipleDisplays())
498 return; 498 return;
499 499
500 // Create two screen vertical layout. 500 // Create two screen vertical layout.
501 UpdateDisplay("600x1000,600x1000"); 501 UpdateDisplay("600x1000,600x1000");
502 // Layout the secondary display to the bottom of the primary. 502 // Layout the secondary display to the bottom of the primary.
503 ASSERT_GT(display::Screen::GetScreen()->GetNumDisplays(), 1); 503 ASSERT_GT(display::Screen::GetScreen()->GetNumDisplays(), 1);
504 Shell::GetInstance()->display_manager()->SetLayoutForCurrentDisplays( 504 Shell::GetInstance()->display_manager()->SetLayoutForCurrentDisplays(
505 test::CreateDisplayLayout(display_manager(), 505 display::test::CreateDisplayLayout(display_manager(),
506 display::DisplayPlacement::BOTTOM, 0)); 506 display::DisplayPlacement::BOTTOM, 0));
507 507
508 std::unique_ptr<aura::Window> w1( 508 std::unique_ptr<aura::Window> w1(
509 CreateTestWindow(gfx::Rect(0, 1000, 201, 310))); 509 CreateTestWindow(gfx::Rect(0, 1000, 201, 310)));
510 DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w1.get(), 1000 + 20); 510 DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w1.get(), 1000 + 20);
511 std::unique_ptr<aura::Window> w2( 511 std::unique_ptr<aura::Window> w2(
512 CreateTestWindow(gfx::Rect(0, 1000, 210, 310))); 512 CreateTestWindow(gfx::Rect(0, 1000, 210, 310)));
513 DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w2.get(), 1000 + 500); 513 DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w2.get(), 1000 + 500);
514 std::unique_ptr<aura::Window> w3( 514 std::unique_ptr<aura::Window> w3(
515 CreateTestWindow(gfx::Rect(0, 1000, 220, 310))); 515 CreateTestWindow(gfx::Rect(0, 1000, 220, 310)));
516 DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w3.get(), 1000 + 600); 516 DragToVerticalPositionAndToEdge(DOCKED_EDGE_RIGHT, w3.get(), 1000 + 600);
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795 EXPECT_EQ(work_area.height(), window->GetBoundsInScreen().height()); 795 EXPECT_EQ(work_area.height(), window->GetBoundsInScreen().height());
796 } 796 }
797 797
798 // Tests run twice - on both panels and normal windows 798 // Tests run twice - on both panels and normal windows
799 INSTANTIATE_TEST_CASE_P(NormalOrPanel, 799 INSTANTIATE_TEST_CASE_P(NormalOrPanel,
800 DockedWindowLayoutManagerTest, 800 DockedWindowLayoutManagerTest,
801 testing::Values(ui::wm::WINDOW_TYPE_NORMAL, 801 testing::Values(ui::wm::WINDOW_TYPE_NORMAL,
802 ui::wm::WINDOW_TYPE_PANEL)); 802 ui::wm::WINDOW_TYPE_PANEL));
803 803
804 } // namespace ash 804 } // namespace ash
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