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Side by Side Diff: ash/shelf/shelf_layout_manager_unittest.cc

Issue 2445583002: Relocate display_manager from ash to ui (Closed)
Patch Set: fix windows build Created 4 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/common/shelf/shelf_layout_manager.h" 5 #include "ash/common/shelf/shelf_layout_manager.h"
6 6
7 #include "ash/aura/wm_shelf_aura.h" 7 #include "ash/aura/wm_shelf_aura.h"
8 #include "ash/aura/wm_window_aura.h" 8 #include "ash/aura/wm_window_aura.h"
9 #include "ash/common/accelerators/accelerator_controller.h" 9 #include "ash/common/accelerators/accelerator_controller.h"
10 #include "ash/common/accelerators/accelerator_table.h" 10 #include "ash/common/accelerators/accelerator_table.h"
11 #include "ash/common/focus_cycler.h" 11 #include "ash/common/focus_cycler.h"
12 #include "ash/common/material_design/material_design_controller.h" 12 #include "ash/common/material_design/material_design_controller.h"
13 #include "ash/common/session/session_state_delegate.h" 13 #include "ash/common/session/session_state_delegate.h"
14 #include "ash/common/shelf/shelf_constants.h" 14 #include "ash/common/shelf/shelf_constants.h"
15 #include "ash/common/shelf/shelf_layout_manager_observer.h" 15 #include "ash/common/shelf/shelf_layout_manager_observer.h"
16 #include "ash/common/shelf/shelf_view.h" 16 #include "ash/common/shelf/shelf_view.h"
17 #include "ash/common/shelf/shelf_widget.h" 17 #include "ash/common/shelf/shelf_widget.h"
18 #include "ash/common/shelf/wm_shelf.h" 18 #include "ash/common/shelf/wm_shelf.h"
19 #include "ash/common/system/status_area_widget.h" 19 #include "ash/common/system/status_area_widget.h"
20 #include "ash/common/system/tray/system_tray.h" 20 #include "ash/common/system/tray/system_tray.h"
21 #include "ash/common/system/tray/system_tray_item.h" 21 #include "ash/common/system/tray/system_tray_item.h"
22 #include "ash/common/wm/window_state.h" 22 #include "ash/common/wm/window_state.h"
23 #include "ash/common/wm_shell.h" 23 #include "ash/common/wm_shell.h"
24 #include "ash/display/display_manager.h"
25 #include "ash/public/cpp/shell_window_ids.h" 24 #include "ash/public/cpp/shell_window_ids.h"
26 #include "ash/root_window_controller.h" 25 #include "ash/root_window_controller.h"
27 #include "ash/shell.h" 26 #include "ash/shell.h"
28 #include "ash/test/ash_test_base.h" 27 #include "ash/test/ash_test_base.h"
29 #include "ash/test/display_manager_test_api.h"
30 #include "ash/test/test_system_tray_item.h" 28 #include "ash/test/test_system_tray_item.h"
31 #include "ash/wm/window_state_aura.h" 29 #include "ash/wm/window_state_aura.h"
32 #include "ash/wm/window_util.h" 30 #include "ash/wm/window_util.h"
33 #include "base/command_line.h" 31 #include "base/command_line.h"
34 #include "base/run_loop.h" 32 #include "base/run_loop.h"
35 #include "ui/aura/client/aura_constants.h" 33 #include "ui/aura/client/aura_constants.h"
36 #include "ui/aura/client/window_parenting_client.h" 34 #include "ui/aura/client/window_parenting_client.h"
37 #include "ui/aura/window.h" 35 #include "ui/aura/window.h"
38 #include "ui/aura/window_event_dispatcher.h" 36 #include "ui/aura/window_event_dispatcher.h"
39 #include "ui/base/ui_base_switches.h" 37 #include "ui/base/ui_base_switches.h"
40 #include "ui/compositor/layer.h" 38 #include "ui/compositor/layer.h"
41 #include "ui/compositor/layer_animator.h" 39 #include "ui/compositor/layer_animator.h"
42 #include "ui/compositor/scoped_animation_duration_scale_mode.h" 40 #include "ui/compositor/scoped_animation_duration_scale_mode.h"
43 #include "ui/display/display.h" 41 #include "ui/display/display.h"
44 #include "ui/display/manager/display_layout.h" 42 #include "ui/display/manager/display_layout.h"
43 #include "ui/display/manager/display_manager.h"
45 #include "ui/display/screen.h" 44 #include "ui/display/screen.h"
45 #include "ui/display/test/display_manager_test_api.h"
46 #include "ui/events/gesture_detection/gesture_configuration.h" 46 #include "ui/events/gesture_detection/gesture_configuration.h"
47 #include "ui/events/test/event_generator.h" 47 #include "ui/events/test/event_generator.h"
48 #include "ui/keyboard/keyboard_controller.h" 48 #include "ui/keyboard/keyboard_controller.h"
49 #include "ui/keyboard/keyboard_ui.h" 49 #include "ui/keyboard/keyboard_ui.h"
50 #include "ui/keyboard/keyboard_util.h" 50 #include "ui/keyboard/keyboard_util.h"
51 #include "ui/views/view.h" 51 #include "ui/views/view.h"
52 #include "ui/views/widget/widget.h" 52 #include "ui/views/widget/widget.h"
53 53
54 #if defined(OS_WIN) 54 #if defined(OS_WIN)
55 #include "base/win/windows_version.h" 55 #include "base/win/windows_version.h"
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776 } 776 }
777 777
778 // Test the behavior of the shelf when it is auto hidden and it is on the 778 // Test the behavior of the shelf when it is auto hidden and it is on the
779 // boundary between the primary and the secondary display. 779 // boundary between the primary and the secondary display.
780 TEST_F(ShelfLayoutManagerTest, AutoHideShelfOnScreenBoundary) { 780 TEST_F(ShelfLayoutManagerTest, AutoHideShelfOnScreenBoundary) {
781 if (!SupportsMultipleDisplays()) 781 if (!SupportsMultipleDisplays())
782 return; 782 return;
783 783
784 UpdateDisplay("800x600,800x600"); 784 UpdateDisplay("800x600,800x600");
785 Shell::GetInstance()->display_manager()->SetLayoutForCurrentDisplays( 785 Shell::GetInstance()->display_manager()->SetLayoutForCurrentDisplays(
786 test::CreateDisplayLayout(display_manager(), 786 display::test::CreateDisplayLayout(display_manager(),
787 display::DisplayPlacement::RIGHT, 0)); 787 display::DisplayPlacement::RIGHT, 0));
788 // Put the primary monitor's shelf on the display boundary. 788 // Put the primary monitor's shelf on the display boundary.
789 WmShelf* shelf = GetPrimaryShelf(); 789 WmShelf* shelf = GetPrimaryShelf();
790 shelf->SetAlignment(SHELF_ALIGNMENT_RIGHT); 790 shelf->SetAlignment(SHELF_ALIGNMENT_RIGHT);
791 791
792 // Create a window because the shelf is always shown when no windows are 792 // Create a window because the shelf is always shown when no windows are
793 // visible. 793 // visible.
794 CreateTestWidget(); 794 CreateTestWidget();
795 795
796 shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS); 796 shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS);
797 EXPECT_EQ(SHELF_AUTO_HIDE, shelf->GetVisibilityState()); 797 EXPECT_EQ(SHELF_AUTO_HIDE, shelf->GetVisibilityState());
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2040 // Open keyboard in sticky mode. 2040 // Open keyboard in sticky mode.
2041 kb_controller->ShowKeyboard(true); 2041 kb_controller->ShowKeyboard(true);
2042 layout_manager->OnKeyboardBoundsChanging(keyboard_bounds()); 2042 layout_manager->OnKeyboardBoundsChanging(keyboard_bounds());
2043 2043
2044 // Work area should be changed. 2044 // Work area should be changed.
2045 EXPECT_NE(orig_work_area, 2045 EXPECT_NE(orig_work_area,
2046 display::Screen::GetScreen()->GetPrimaryDisplay().work_area()); 2046 display::Screen::GetScreen()->GetPrimaryDisplay().work_area());
2047 } 2047 }
2048 2048
2049 } // namespace ash 2049 } // namespace ash
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