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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/common/shelf/shelf_layout_manager.h" | 5 #include "ash/common/shelf/shelf_layout_manager.h" |
6 | 6 |
7 #include "ash/aura/wm_shelf_aura.h" | 7 #include "ash/aura/wm_shelf_aura.h" |
8 #include "ash/aura/wm_window_aura.h" | 8 #include "ash/aura/wm_window_aura.h" |
9 #include "ash/common/accelerators/accelerator_controller.h" | 9 #include "ash/common/accelerators/accelerator_controller.h" |
10 #include "ash/common/accelerators/accelerator_table.h" | 10 #include "ash/common/accelerators/accelerator_table.h" |
11 #include "ash/common/focus_cycler.h" | 11 #include "ash/common/focus_cycler.h" |
12 #include "ash/common/material_design/material_design_controller.h" | 12 #include "ash/common/material_design/material_design_controller.h" |
13 #include "ash/common/session/session_state_delegate.h" | 13 #include "ash/common/session/session_state_delegate.h" |
14 #include "ash/common/shelf/shelf_constants.h" | 14 #include "ash/common/shelf/shelf_constants.h" |
15 #include "ash/common/shelf/shelf_layout_manager_observer.h" | 15 #include "ash/common/shelf/shelf_layout_manager_observer.h" |
16 #include "ash/common/shelf/shelf_view.h" | 16 #include "ash/common/shelf/shelf_view.h" |
17 #include "ash/common/shelf/shelf_widget.h" | 17 #include "ash/common/shelf/shelf_widget.h" |
18 #include "ash/common/shelf/wm_shelf.h" | 18 #include "ash/common/shelf/wm_shelf.h" |
19 #include "ash/common/system/status_area_widget.h" | 19 #include "ash/common/system/status_area_widget.h" |
20 #include "ash/common/system/tray/system_tray.h" | 20 #include "ash/common/system/tray/system_tray.h" |
21 #include "ash/common/system/tray/system_tray_item.h" | 21 #include "ash/common/system/tray/system_tray_item.h" |
22 #include "ash/common/wm/window_state.h" | 22 #include "ash/common/wm/window_state.h" |
23 #include "ash/common/wm_shell.h" | 23 #include "ash/common/wm_shell.h" |
24 #include "ash/display/display_manager.h" | |
25 #include "ash/public/cpp/shell_window_ids.h" | 24 #include "ash/public/cpp/shell_window_ids.h" |
26 #include "ash/root_window_controller.h" | 25 #include "ash/root_window_controller.h" |
27 #include "ash/shell.h" | 26 #include "ash/shell.h" |
28 #include "ash/test/ash_test_base.h" | 27 #include "ash/test/ash_test_base.h" |
29 #include "ash/test/display_manager_test_api.h" | |
30 #include "ash/test/test_system_tray_item.h" | 28 #include "ash/test/test_system_tray_item.h" |
31 #include "ash/wm/window_state_aura.h" | 29 #include "ash/wm/window_state_aura.h" |
32 #include "ash/wm/window_util.h" | 30 #include "ash/wm/window_util.h" |
33 #include "base/command_line.h" | 31 #include "base/command_line.h" |
34 #include "base/run_loop.h" | 32 #include "base/run_loop.h" |
35 #include "ui/aura/client/aura_constants.h" | 33 #include "ui/aura/client/aura_constants.h" |
36 #include "ui/aura/client/window_parenting_client.h" | 34 #include "ui/aura/client/window_parenting_client.h" |
37 #include "ui/aura/window.h" | 35 #include "ui/aura/window.h" |
38 #include "ui/aura/window_event_dispatcher.h" | 36 #include "ui/aura/window_event_dispatcher.h" |
39 #include "ui/base/ui_base_switches.h" | 37 #include "ui/base/ui_base_switches.h" |
40 #include "ui/compositor/layer.h" | 38 #include "ui/compositor/layer.h" |
41 #include "ui/compositor/layer_animator.h" | 39 #include "ui/compositor/layer_animator.h" |
42 #include "ui/compositor/scoped_animation_duration_scale_mode.h" | 40 #include "ui/compositor/scoped_animation_duration_scale_mode.h" |
43 #include "ui/display/display.h" | 41 #include "ui/display/display.h" |
44 #include "ui/display/manager/display_layout.h" | 42 #include "ui/display/manager/display_layout.h" |
| 43 #include "ui/display/manager/display_manager.h" |
45 #include "ui/display/screen.h" | 44 #include "ui/display/screen.h" |
| 45 #include "ui/display/test/display_manager_test_api.h" |
46 #include "ui/events/gesture_detection/gesture_configuration.h" | 46 #include "ui/events/gesture_detection/gesture_configuration.h" |
47 #include "ui/events/test/event_generator.h" | 47 #include "ui/events/test/event_generator.h" |
48 #include "ui/keyboard/keyboard_controller.h" | 48 #include "ui/keyboard/keyboard_controller.h" |
49 #include "ui/keyboard/keyboard_ui.h" | 49 #include "ui/keyboard/keyboard_ui.h" |
50 #include "ui/keyboard/keyboard_util.h" | 50 #include "ui/keyboard/keyboard_util.h" |
51 #include "ui/views/view.h" | 51 #include "ui/views/view.h" |
52 #include "ui/views/widget/widget.h" | 52 #include "ui/views/widget/widget.h" |
53 | 53 |
54 #if defined(OS_WIN) | 54 #if defined(OS_WIN) |
55 #include "base/win/windows_version.h" | 55 #include "base/win/windows_version.h" |
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776 } | 776 } |
777 | 777 |
778 // Test the behavior of the shelf when it is auto hidden and it is on the | 778 // Test the behavior of the shelf when it is auto hidden and it is on the |
779 // boundary between the primary and the secondary display. | 779 // boundary between the primary and the secondary display. |
780 TEST_F(ShelfLayoutManagerTest, AutoHideShelfOnScreenBoundary) { | 780 TEST_F(ShelfLayoutManagerTest, AutoHideShelfOnScreenBoundary) { |
781 if (!SupportsMultipleDisplays()) | 781 if (!SupportsMultipleDisplays()) |
782 return; | 782 return; |
783 | 783 |
784 UpdateDisplay("800x600,800x600"); | 784 UpdateDisplay("800x600,800x600"); |
785 Shell::GetInstance()->display_manager()->SetLayoutForCurrentDisplays( | 785 Shell::GetInstance()->display_manager()->SetLayoutForCurrentDisplays( |
786 test::CreateDisplayLayout(display_manager(), | 786 display::test::CreateDisplayLayout(display_manager(), |
787 display::DisplayPlacement::RIGHT, 0)); | 787 display::DisplayPlacement::RIGHT, 0)); |
788 // Put the primary monitor's shelf on the display boundary. | 788 // Put the primary monitor's shelf on the display boundary. |
789 WmShelf* shelf = GetPrimaryShelf(); | 789 WmShelf* shelf = GetPrimaryShelf(); |
790 shelf->SetAlignment(SHELF_ALIGNMENT_RIGHT); | 790 shelf->SetAlignment(SHELF_ALIGNMENT_RIGHT); |
791 | 791 |
792 // Create a window because the shelf is always shown when no windows are | 792 // Create a window because the shelf is always shown when no windows are |
793 // visible. | 793 // visible. |
794 CreateTestWidget(); | 794 CreateTestWidget(); |
795 | 795 |
796 shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS); | 796 shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS); |
797 EXPECT_EQ(SHELF_AUTO_HIDE, shelf->GetVisibilityState()); | 797 EXPECT_EQ(SHELF_AUTO_HIDE, shelf->GetVisibilityState()); |
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2040 // Open keyboard in sticky mode. | 2040 // Open keyboard in sticky mode. |
2041 kb_controller->ShowKeyboard(true); | 2041 kb_controller->ShowKeyboard(true); |
2042 layout_manager->OnKeyboardBoundsChanging(keyboard_bounds()); | 2042 layout_manager->OnKeyboardBoundsChanging(keyboard_bounds()); |
2043 | 2043 |
2044 // Work area should be changed. | 2044 // Work area should be changed. |
2045 EXPECT_NE(orig_work_area, | 2045 EXPECT_NE(orig_work_area, |
2046 display::Screen::GetScreen()->GetPrimaryDisplay().work_area()); | 2046 display::Screen::GetScreen()->GetPrimaryDisplay().work_area()); |
2047 } | 2047 } |
2048 | 2048 |
2049 } // namespace ash | 2049 } // namespace ash |
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