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Side by Side Diff: ash/display/screen_ash.h

Issue 2445583002: Relocate display_manager from ash to ui (Closed)
Patch Set: fix windows build Created 4 years, 1 month ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_DISPLAY_SCREEN_ASH_H_ 5 #ifndef ASH_DISPLAY_SCREEN_ASH_H_
6 #define ASH_DISPLAY_SCREEN_ASH_H_ 6 #define ASH_DISPLAY_SCREEN_ASH_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include "ash/ash_export.h" 10 #include "ash/ash_export.h"
11 #include "base/macros.h" 11 #include "base/macros.h"
12 #include "ui/display/screen.h" 12 #include "ui/display/screen.h"
13 13
14 namespace display { 14 namespace display {
15 class DisplayManager;
15 class DisplayObserver; 16 class DisplayObserver;
16 } 17 }
17 18
18 namespace gfx { 19 namespace gfx {
19 class Rect; 20 class Rect;
20 } 21 }
21 22
22 namespace ash { 23 namespace ash {
23 class DisplayManager;
24 24
25 // Aura implementation of display::Screen. Implemented here to avoid circular 25 // Aura implementation of display::Screen. Implemented here to avoid circular
26 // dependencies. 26 // dependencies.
27 class ASH_EXPORT ScreenAsh : public display::Screen { 27 class ASH_EXPORT ScreenAsh : public display::Screen {
28 public: 28 public:
29 ScreenAsh(); 29 ScreenAsh();
30 ~ScreenAsh() override; 30 ~ScreenAsh() override;
31 31
32 // display::Screen overrides: 32 // display::Screen overrides:
33 gfx::Point GetCursorScreenPoint() override; 33 gfx::Point GetCursorScreenPoint() override;
34 bool IsWindowUnderCursor(gfx::NativeWindow window) override; 34 bool IsWindowUnderCursor(gfx::NativeWindow window) override;
35 gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) override; 35 gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) override;
36 int GetNumDisplays() const override; 36 int GetNumDisplays() const override;
37 std::vector<display::Display> GetAllDisplays() const override; 37 std::vector<display::Display> GetAllDisplays() const override;
38 display::Display GetDisplayNearestWindow(gfx::NativeView view) const override; 38 display::Display GetDisplayNearestWindow(gfx::NativeView view) const override;
39 display::Display GetDisplayNearestPoint( 39 display::Display GetDisplayNearestPoint(
40 const gfx::Point& point) const override; 40 const gfx::Point& point) const override;
41 display::Display GetDisplayMatching( 41 display::Display GetDisplayMatching(
42 const gfx::Rect& match_rect) const override; 42 const gfx::Rect& match_rect) const override;
43 display::Display GetPrimaryDisplay() const override; 43 display::Display GetPrimaryDisplay() const override;
44 void AddObserver(display::DisplayObserver* observer) override; 44 void AddObserver(display::DisplayObserver* observer) override;
45 void RemoveObserver(display::DisplayObserver* observer) override; 45 void RemoveObserver(display::DisplayObserver* observer) override;
46 46
47 // CreateDisplayManager with a ScreenAsh instance. 47 // CreateDisplayManager with a ScreenAsh instance.
48 static DisplayManager* CreateDisplayManager(); 48 static display::DisplayManager* CreateDisplayManager();
49 49
50 // Create a screen instance to be used during shutdown. 50 // Create a screen instance to be used during shutdown.
51 static void CreateScreenForShutdown(); 51 static void CreateScreenForShutdown();
52 52
53 private: 53 private:
54 DISALLOW_COPY_AND_ASSIGN(ScreenAsh); 54 DISALLOW_COPY_AND_ASSIGN(ScreenAsh);
55 }; 55 };
56 56
57 } // namespace ash 57 } // namespace ash
58 58
59 #endif // ASH_DISPLAY_SCREEN_ASH_H_ 59 #endif // ASH_DISPLAY_SCREEN_ASH_H_
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