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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/touch/touch_hud_debug.h" | 5 #include "ash/touch/touch_hud_debug.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <string> | 8 #include <string> |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
| 11 #include "ash/display/display_manager.h" | |
| 12 #include "ash/root_window_controller.h" | 11 #include "ash/root_window_controller.h" |
| 13 #include "ash/shell.h" | 12 #include "ash/shell.h" |
| 14 #include "base/json/json_string_value_serializer.h" | 13 #include "base/json/json_string_value_serializer.h" |
| 15 #include "base/strings/string_number_conversions.h" | 14 #include "base/strings/string_number_conversions.h" |
| 16 #include "base/strings/stringprintf.h" | 15 #include "base/strings/stringprintf.h" |
| 17 #include "base/strings/utf_string_conversions.h" | 16 #include "base/strings/utf_string_conversions.h" |
| 18 #include "third_party/skia/include/core/SkPath.h" | 17 #include "third_party/skia/include/core/SkPath.h" |
| 19 #include "ui/aura/window_event_dispatcher.h" | 18 #include "ui/aura/window_event_dispatcher.h" |
| 20 #include "ui/display/display.h" | 19 #include "ui/display/display.h" |
| 20 #include "ui/display/manager/display_manager.h" |
| 21 #include "ui/events/event.h" | 21 #include "ui/events/event.h" |
| 22 #include "ui/gfx/animation/animation_delegate.h" | 22 #include "ui/gfx/animation/animation_delegate.h" |
| 23 #include "ui/gfx/canvas.h" | 23 #include "ui/gfx/canvas.h" |
| 24 #include "ui/gfx/geometry/size.h" | 24 #include "ui/gfx/geometry/size.h" |
| 25 #include "ui/gfx/geometry/vector2d.h" | 25 #include "ui/gfx/geometry/vector2d.h" |
| 26 #include "ui/gfx/transform.h" | 26 #include "ui/gfx/transform.h" |
| 27 #include "ui/views/controls/label.h" | 27 #include "ui/views/controls/label.h" |
| 28 #include "ui/views/layout/box_layout.h" | 28 #include "ui/views/layout/box_layout.h" |
| 29 #include "ui/views/widget/widget.h" | 29 #include "ui/views/widget/widget.h" |
| 30 | 30 |
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| 463 RootWindowController* controller) { | 463 RootWindowController* controller) { |
| 464 controller->set_touch_hud_debug(this); | 464 controller->set_touch_hud_debug(this); |
| 465 } | 465 } |
| 466 | 466 |
| 467 void TouchHudDebug::UnsetHudForRootWindowController( | 467 void TouchHudDebug::UnsetHudForRootWindowController( |
| 468 RootWindowController* controller) { | 468 RootWindowController* controller) { |
| 469 controller->set_touch_hud_debug(NULL); | 469 controller->set_touch_hud_debug(NULL); |
| 470 } | 470 } |
| 471 | 471 |
| 472 } // namespace ash | 472 } // namespace ash |
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