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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/screen_util.h" | 5 #include "ash/screen_util.h" |
| 6 | 6 |
| 7 #include "ash/common/wm/wm_screen_util.h" | 7 #include "ash/common/wm/wm_screen_util.h" |
| 8 #include "ash/common/wm_lookup.h" | 8 #include "ash/common/wm_lookup.h" |
| 9 #include "ash/common/wm_window.h" | 9 #include "ash/common/wm_window.h" |
| 10 #include "ash/display/display_manager.h" | |
| 11 #include "ash/shell.h" | 10 #include "ash/shell.h" |
| 12 #include "ash/test/ash_md_test_base.h" | 11 #include "ash/test/ash_md_test_base.h" |
| 13 #include "ash/test/display_manager_test_api.h" | |
| 14 #include "ash/wm/window_util.h" | 12 #include "ash/wm/window_util.h" |
| 15 #include "ui/aura/env.h" | 13 #include "ui/aura/env.h" |
| 16 #include "ui/aura/window.h" | 14 #include "ui/aura/window.h" |
| 17 #include "ui/aura/window_event_dispatcher.h" | 15 #include "ui/aura/window_event_dispatcher.h" |
| 16 #include "ui/display/manager/display_manager.h" | |
| 17 #include "ui/display/test/display_manager_test_api.h" | |
|
oshima
2016/10/24 19:29:16
ditto
rjkroege
2016/10/25 23:30:26
Done.
| |
| 18 #include "ui/views/widget/widget.h" | 18 #include "ui/views/widget/widget.h" |
| 19 #include "ui/views/widget/widget_delegate.h" | 19 #include "ui/views/widget/widget_delegate.h" |
| 20 | 20 |
| 21 namespace ash { | 21 namespace ash { |
| 22 namespace test { | 22 namespace test { |
| 23 | 23 |
| 24 using ScreenUtilTest = AshMDTestBase; | 24 using ScreenUtilTest = AshMDTestBase; |
| 25 | 25 |
| 26 INSTANTIATE_TEST_CASE_P( | 26 INSTANTIATE_TEST_CASE_P( |
| 27 /* prefix intentionally left blank due to only one parameterization */, | 27 /* prefix intentionally left blank due to only one parameterization */, |
| (...skipping 91 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 119 .ToString()); | 119 .ToString()); |
| 120 EXPECT_EQ("650,50 100x100", | 120 EXPECT_EQ("650,50 100x100", |
| 121 ScreenUtil::ConvertRectToScreen(secondary->GetNativeView(), | 121 ScreenUtil::ConvertRectToScreen(secondary->GetNativeView(), |
| 122 gfx::Rect(40, 40, 100, 100)) | 122 gfx::Rect(40, 40, 100, 100)) |
| 123 .ToString()); | 123 .ToString()); |
| 124 } | 124 } |
| 125 | 125 |
| 126 TEST_P(ScreenUtilTest, ShelfDisplayBoundsInUnifiedDesktop) { | 126 TEST_P(ScreenUtilTest, ShelfDisplayBoundsInUnifiedDesktop) { |
| 127 if (!SupportsMultipleDisplays()) | 127 if (!SupportsMultipleDisplays()) |
| 128 return; | 128 return; |
| 129 DisplayManager* display_manager = Shell::GetInstance()->display_manager(); | |
| 130 | 129 |
| 131 display_manager->SetUnifiedDesktopEnabled(true); | 130 display_manager()->SetUnifiedDesktopEnabled(true); |
| 132 | 131 |
| 133 views::Widget* widget = views::Widget::CreateWindowWithContextAndBounds( | 132 views::Widget* widget = views::Widget::CreateWindowWithContextAndBounds( |
| 134 NULL, CurrentContext(), gfx::Rect(10, 10, 100, 100)); | 133 NULL, CurrentContext(), gfx::Rect(10, 10, 100, 100)); |
| 135 WmWindow* window = WmLookup::Get()->GetWindowForWidget(widget); | 134 WmWindow* window = WmLookup::Get()->GetWindowForWidget(widget); |
| 136 | 135 |
| 137 UpdateDisplay("500x400"); | 136 UpdateDisplay("500x400"); |
| 138 EXPECT_EQ("0,0 500x400", wm::GetDisplayBoundsWithShelf(window).ToString()); | 137 EXPECT_EQ("0,0 500x400", wm::GetDisplayBoundsWithShelf(window).ToString()); |
| 139 | 138 |
| 140 UpdateDisplay("500x400,600x400"); | 139 UpdateDisplay("500x400,600x400"); |
| 141 EXPECT_EQ("0,0 500x400", wm::GetDisplayBoundsWithShelf(window).ToString()); | 140 EXPECT_EQ("0,0 500x400", wm::GetDisplayBoundsWithShelf(window).ToString()); |
| 142 | 141 |
| 143 // Move to the 2nd physical display. Shelf's display still should be | 142 // Move to the 2nd physical display. Shelf's display still should be |
| 144 // the first. | 143 // the first. |
| 145 widget->SetBounds(gfx::Rect(800, 0, 100, 100)); | 144 widget->SetBounds(gfx::Rect(800, 0, 100, 100)); |
| 146 ASSERT_EQ("800,0 100x100", widget->GetWindowBoundsInScreen().ToString()); | 145 ASSERT_EQ("800,0 100x100", widget->GetWindowBoundsInScreen().ToString()); |
| 147 | 146 |
| 148 EXPECT_EQ("0,0 500x400", wm::GetDisplayBoundsWithShelf(window).ToString()); | 147 EXPECT_EQ("0,0 500x400", wm::GetDisplayBoundsWithShelf(window).ToString()); |
| 149 | 148 |
| 150 UpdateDisplay("600x500"); | 149 UpdateDisplay("600x500"); |
| 151 EXPECT_EQ("0,0 600x500", wm::GetDisplayBoundsWithShelf(window).ToString()); | 150 EXPECT_EQ("0,0 600x500", wm::GetDisplayBoundsWithShelf(window).ToString()); |
| 152 } | 151 } |
| 153 | 152 |
| 154 } // namespace test | 153 } // namespace test |
| 155 } // namespace ash | 154 } // namespace ash |
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