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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "src/ast/ast.h" | 5 #include "src/ast/ast.h" |
| 6 | 6 |
| 7 #include <cmath> // For isfinite. | 7 #include <cmath> // For isfinite. |
| 8 | 8 |
| 9 #include "src/ast/compile-time-value.h" | 9 #include "src/ast/compile-time-value.h" |
| 10 #include "src/ast/prettyprinter.h" | 10 #include "src/ast/prettyprinter.h" |
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| 483 property->SetSlot(spec->AddStoreICSlot(language_mode)); | 483 property->SetSlot(spec->AddStoreICSlot(language_mode)); |
| 484 } | 484 } |
| 485 break; | 485 break; |
| 486 } | 486 } |
| 487 } | 487 } |
| 488 | 488 |
| 489 for (; property_index < properties()->length(); property_index++) { | 489 for (; property_index < properties()->length(); property_index++) { |
| 490 ObjectLiteral::Property* property = properties()->at(property_index); | 490 ObjectLiteral::Property* property = properties()->at(property_index); |
| 491 | 491 |
| 492 Expression* value = property->value(); | 492 Expression* value = property->value(); |
| 493 if (property->kind() != ObjectLiteral::Property::PROTOTYPE) { | 493 if (!property->IsPrototype()) { |
| 494 if (FunctionLiteral::NeedsHomeObject(value)) { | 494 if (FunctionLiteral::NeedsHomeObject(value)) { |
| 495 property->SetSlot(spec->AddStoreICSlot(language_mode)); | 495 property->SetSlot(spec->AddStoreICSlot(language_mode)); |
| 496 } | 496 } |
| 497 } | 497 } |
| 498 property->SetStoreDataPropertySlot( | 498 property->SetStoreDataPropertySlot( |
| 499 spec->AddStoreDataPropertyInLiteralICSlot()); | 499 spec->AddStoreDataPropertyInLiteralICSlot()); |
| 500 } | 500 } |
| 501 } | 501 } |
| 502 | 502 |
| 503 | 503 |
| 504 void ObjectLiteral::CalculateEmitStore(Zone* zone) { | 504 void ObjectLiteral::CalculateEmitStore(Zone* zone) { |
| 505 const auto GETTER = ObjectLiteral::Property::GETTER; | 505 const auto GETTER = ObjectLiteral::Property::GETTER; |
| 506 const auto SETTER = ObjectLiteral::Property::SETTER; | 506 const auto SETTER = ObjectLiteral::Property::SETTER; |
| 507 | 507 |
| 508 ZoneAllocationPolicy allocator(zone); | 508 ZoneAllocationPolicy allocator(zone); |
| 509 | 509 |
| 510 CustomMatcherZoneHashMap table( | 510 CustomMatcherZoneHashMap table( |
| 511 Literal::Match, ZoneHashMap::kDefaultHashMapCapacity, allocator); | 511 Literal::Match, ZoneHashMap::kDefaultHashMapCapacity, allocator); |
| 512 for (int i = properties()->length() - 1; i >= 0; i--) { | 512 for (int i = properties()->length() - 1; i >= 0; i--) { |
| 513 ObjectLiteral::Property* property = properties()->at(i); | 513 ObjectLiteral::Property* property = properties()->at(i); |
| 514 if (property->is_computed_name()) continue; | 514 if (property->is_computed_name()) continue; |
| 515 if (property->kind() == ObjectLiteral::Property::PROTOTYPE) continue; | 515 if (property->IsPrototype()) continue; |
| 516 Literal* literal = property->key()->AsLiteral(); | 516 Literal* literal = property->key()->AsLiteral(); |
| 517 DCHECK(!literal->IsNullLiteral()); | 517 DCHECK(!literal->IsNullLiteral()); |
| 518 | 518 |
| 519 // If there is an existing entry do not emit a store unless the previous | 519 // If there is an existing entry do not emit a store unless the previous |
| 520 // entry was also an accessor. | 520 // entry was also an accessor. |
| 521 uint32_t hash = literal->Hash(); | 521 uint32_t hash = literal->Hash(); |
| 522 ZoneHashMap::Entry* entry = table.LookupOrInsert(literal, hash, allocator); | 522 ZoneHashMap::Entry* entry = table.LookupOrInsert(literal, hash, allocator); |
| 523 if (entry->value != NULL) { | 523 if (entry->value != NULL) { |
| 524 auto previous_kind = | 524 auto previous_kind = |
| 525 static_cast<ObjectLiteral::Property*>(entry->value)->kind(); | 525 static_cast<ObjectLiteral::Property*>(entry->value)->kind(); |
| 526 if (!((property->kind() == GETTER && previous_kind == SETTER) || | 526 if (!((property->kind() == GETTER && previous_kind == SETTER) || |
| 527 (property->kind() == SETTER && previous_kind == GETTER))) { | 527 (property->kind() == SETTER && previous_kind == GETTER))) { |
| 528 property->set_emit_store(false); | 528 property->set_emit_store(false); |
| 529 } | 529 } |
| 530 } | 530 } |
| 531 entry->value = property; | 531 entry->value = property; |
| 532 } | 532 } |
| 533 } | 533 } |
| 534 | 534 |
| 535 | 535 |
| 536 bool ObjectLiteral::IsBoilerplateProperty(ObjectLiteral::Property* property) { | 536 bool ObjectLiteral::IsBoilerplateProperty(ObjectLiteral::Property* property) { |
| 537 return property != NULL && | 537 return property != NULL && !property->IsPrototype(); |
| 538 property->kind() != ObjectLiteral::Property::PROTOTYPE; | |
| 539 } | 538 } |
| 540 | 539 |
| 541 void ObjectLiteral::InitDepthAndFlags() { | 540 void ObjectLiteral::InitDepthAndFlags() { |
| 542 if (depth_ > 0) return; | 541 if (depth_ > 0) return; |
| 543 | 542 |
| 544 int position = 0; | 543 int position = 0; |
| 545 // Accumulate the value in local variables and store it at the end. | 544 // Accumulate the value in local variables and store it at the end. |
| 546 bool is_simple = true; | 545 bool is_simple = true; |
| 547 int depth_acc = 1; | 546 int depth_acc = 1; |
| 548 uint32_t max_element_index = 0; | 547 uint32_t max_element_index = 0; |
| 549 uint32_t elements = 0; | 548 uint32_t elements = 0; |
| 550 for (int i = 0; i < properties()->length(); i++) { | 549 for (int i = 0; i < properties()->length(); i++) { |
| 551 ObjectLiteral::Property* property = properties()->at(i); | 550 ObjectLiteral::Property* property = properties()->at(i); |
| 552 if (!IsBoilerplateProperty(property)) { | 551 if (!IsBoilerplateProperty(property)) { |
| 552 // __proto__:null at the first position has no side-effects and is set | |
|
adamk
2017/03/13 18:10:44
Why do you say "first position"? The placement of
| |
| 553 // directly on the boilerplate. | |
| 554 if (property->IsNullPrototype()) continue; | |
| 553 is_simple = false; | 555 is_simple = false; |
| 554 continue; | 556 continue; |
| 555 } | 557 } |
| 556 | 558 |
| 557 if (static_cast<uint32_t>(position) == boilerplate_properties_ * 2) { | 559 if (static_cast<uint32_t>(position) == boilerplate_properties_ * 2) { |
| 558 DCHECK(property->is_computed_name()); | 560 DCHECK(property->is_computed_name()); |
| 559 is_simple = false; | 561 is_simple = false; |
| 560 break; | 562 break; |
| 561 } | 563 } |
| 562 DCHECK(!property->is_computed_name()); | 564 DCHECK(!property->is_computed_name()); |
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| 1114 #ifdef DEBUG | 1116 #ifdef DEBUG |
| 1115 return is_jsruntime() ? NameForNativeContextIntrinsicIndex(context_index_) | 1117 return is_jsruntime() ? NameForNativeContextIntrinsicIndex(context_index_) |
| 1116 : function_->name; | 1118 : function_->name; |
| 1117 #else | 1119 #else |
| 1118 return is_jsruntime() ? "(context function)" : function_->name; | 1120 return is_jsruntime() ? "(context function)" : function_->name; |
| 1119 #endif // DEBUG | 1121 #endif // DEBUG |
| 1120 } | 1122 } |
| 1121 | 1123 |
| 1122 } // namespace internal | 1124 } // namespace internal |
| 1123 } // namespace v8 | 1125 } // namespace v8 |
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