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Issue 2445293002: Make the virtual keyboard show up on the display with input focus. (Closed)
Patch Set: fix one more compilation error on Windows Created 4 years ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/keyboard/keyboard_controller.h" 5 #include "ui/keyboard/keyboard_controller.h"
6 6
7 #include <set> 7 #include <set>
8 8
9 #include "base/bind.h" 9 #include "base/bind.h"
10 #include "base/command_line.h" 10 #include "base/command_line.h"
11 #include "base/location.h" 11 #include "base/location.h"
12 #include "base/macros.h" 12 #include "base/macros.h"
13 #include "base/single_thread_task_runner.h" 13 #include "base/single_thread_task_runner.h"
14 #include "base/threading/thread_task_runner_handle.h" 14 #include "base/threading/thread_task_runner_handle.h"
15 #include "build/build_config.h" 15 #include "build/build_config.h"
16 #include "ui/aura/window.h" 16 #include "ui/aura/window.h"
17 #include "ui/aura/window_delegate.h" 17 #include "ui/aura/window_delegate.h"
18 #include "ui/aura/window_observer.h" 18 #include "ui/aura/window_observer.h"
19 #include "ui/base/cursor/cursor.h" 19 #include "ui/base/cursor/cursor.h"
20 #include "ui/base/hit_test.h" 20 #include "ui/base/hit_test.h"
21 #include "ui/base/ime/input_method.h" 21 #include "ui/base/ime/input_method.h"
22 #include "ui/base/ime/text_input_client.h" 22 #include "ui/base/ime/text_input_client.h"
23 #include "ui/compositor/layer_animation_observer.h" 23 #include "ui/compositor/layer_animation_observer.h"
24 #include "ui/compositor/scoped_layer_animation_settings.h" 24 #include "ui/compositor/scoped_layer_animation_settings.h"
25 #include "ui/display/types/display_constants.h"
25 #include "ui/gfx/geometry/rect.h" 26 #include "ui/gfx/geometry/rect.h"
26 #include "ui/gfx/path.h" 27 #include "ui/gfx/path.h"
27 #include "ui/gfx/skia_util.h" 28 #include "ui/gfx/skia_util.h"
28 #include "ui/keyboard/keyboard_controller_observer.h" 29 #include "ui/keyboard/keyboard_controller_observer.h"
29 #include "ui/keyboard/keyboard_layout_manager.h" 30 #include "ui/keyboard/keyboard_layout_manager.h"
30 #include "ui/keyboard/keyboard_ui.h" 31 #include "ui/keyboard/keyboard_ui.h"
31 #include "ui/keyboard/keyboard_util.h" 32 #include "ui/keyboard/keyboard_util.h"
32 33
33 #if defined(OS_CHROMEOS) 34 #if defined(OS_CHROMEOS)
34 #include "base/process/launch.h" 35 #include "base/process/launch.h"
(...skipping 123 matching lines...) Expand 10 before | Expand all | Expand 10 after
158 } 159 }
159 160
160 void CallbackAnimationObserver::OnLayerAnimationAborted( 161 void CallbackAnimationObserver::OnLayerAnimationAborted(
161 ui::LayerAnimationSequence* seq) { 162 ui::LayerAnimationSequence* seq) {
162 animator_->RemoveObserver(this); 163 animator_->RemoveObserver(this);
163 } 164 }
164 165
165 // static 166 // static
166 KeyboardController* KeyboardController::instance_ = NULL; 167 KeyboardController* KeyboardController::instance_ = NULL;
167 168
168 KeyboardController::KeyboardController(KeyboardUI* ui) 169 KeyboardController::KeyboardController(KeyboardUI* ui,
170 KeyboardLayoutDelegate* delegate)
169 : ui_(ui), 171 : ui_(ui),
172 layout_delegate_(delegate),
170 input_method_(NULL), 173 input_method_(NULL),
171 keyboard_visible_(false), 174 keyboard_visible_(false),
172 show_on_resize_(false), 175 show_on_resize_(false),
173 lock_keyboard_(false), 176 keyboard_locked_(false),
174 keyboard_mode_(FULL_WIDTH), 177 keyboard_mode_(FULL_WIDTH),
175 type_(ui::TEXT_INPUT_TYPE_NONE), 178 type_(ui::TEXT_INPUT_TYPE_NONE),
176 weak_factory_(this) { 179 weak_factory_(this) {
177 CHECK(ui); 180 CHECK(ui);
178 input_method_ = ui_->GetInputMethod(); 181 input_method_ = ui_->GetInputMethod();
179 input_method_->AddObserver(this); 182 input_method_->AddObserver(this);
180 ui_->SetController(this); 183 ui_->SetController(this);
181 } 184 }
182 185
183 KeyboardController::~KeyboardController() { 186 KeyboardController::~KeyboardController() {
(...skipping 52 matching lines...) Expand 10 before | Expand all | Expand 10 after
236 keyboard_visible_ = false; 239 keyboard_visible_ = false;
237 ToggleTouchEventLogging(true); 240 ToggleTouchEventLogging(true);
238 241
239 keyboard::LogKeyboardControlEvent( 242 keyboard::LogKeyboardControlEvent(
240 reason == HIDE_REASON_AUTOMATIC ? 243 reason == HIDE_REASON_AUTOMATIC ?
241 keyboard::KEYBOARD_CONTROL_HIDE_AUTO : 244 keyboard::KEYBOARD_CONTROL_HIDE_AUTO :
242 keyboard::KEYBOARD_CONTROL_HIDE_USER); 245 keyboard::KEYBOARD_CONTROL_HIDE_USER);
243 246
244 NotifyKeyboardBoundsChanging(gfx::Rect()); 247 NotifyKeyboardBoundsChanging(gfx::Rect());
245 248
246 set_lock_keyboard(false); 249 set_keyboard_locked(false);
247 250
248 ui::LayerAnimator* container_animator = container_->layer()->GetAnimator(); 251 ui::LayerAnimator* container_animator = container_->layer()->GetAnimator();
249 animation_observer_.reset(new CallbackAnimationObserver( 252 animation_observer_.reset(new CallbackAnimationObserver(
250 container_animator, 253 container_animator,
251 base::Bind(&KeyboardController::HideAnimationFinished, 254 base::Bind(&KeyboardController::HideAnimationFinished,
252 base::Unretained(this)))); 255 base::Unretained(this))));
253 container_animator->AddObserver(animation_observer_.get()); 256 container_animator->AddObserver(animation_observer_.get());
254 257
255 ui::ScopedLayerAnimationSettings settings(container_animator); 258 ui::ScopedLayerAnimationSettings settings(container_animator);
256 settings.SetTweenType(gfx::Tween::FAST_OUT_LINEAR_IN); 259 settings.SetTweenType(gfx::Tween::FAST_OUT_LINEAR_IN);
(...skipping 30 matching lines...) Expand all
287 gfx::Rect new_bounds = root_bounds; 290 gfx::Rect new_bounds = root_bounds;
288 new_bounds.set_y(root_bounds.height() - keyboard_height); 291 new_bounds.set_y(root_bounds.height() - keyboard_height);
289 new_bounds.set_height(keyboard_height); 292 new_bounds.set_height(keyboard_height);
290 GetContainerWindow()->SetBounds(new_bounds); 293 GetContainerWindow()->SetBounds(new_bounds);
291 // No animation added, so call ShowAnimationFinished immediately. 294 // No animation added, so call ShowAnimationFinished immediately.
292 ShowAnimationFinished(); 295 ShowAnimationFinished();
293 } 296 }
294 } 297 }
295 298
296 void KeyboardController::ShowKeyboard(bool lock) { 299 void KeyboardController::ShowKeyboard(bool lock) {
297 set_lock_keyboard(lock); 300 set_keyboard_locked(lock);
298 ShowKeyboardInternal(); 301 ShowKeyboardInternal(display::kInvalidDisplayId);
302 }
303
304 void KeyboardController::ShowKeyboardInDisplay(int64_t display_id) {
305 set_keyboard_locked(true);
306 ShowKeyboardInternal(display_id);
299 } 307 }
300 308
301 void KeyboardController::OnWindowHierarchyChanged( 309 void KeyboardController::OnWindowHierarchyChanged(
302 const HierarchyChangeParams& params) { 310 const HierarchyChangeParams& params) {
303 if (params.new_parent && params.target == container_.get()) 311 if (params.new_parent && params.target == container_.get())
304 OnTextInputStateChanged(ui_->GetInputMethod()->GetTextInputClient()); 312 OnTextInputStateChanged(ui_->GetInputMethod()->GetTextInputClient());
305 } 313 }
306 314
307 void KeyboardController::OnWindowAddedToRootWindow(aura::Window* window) { 315 void KeyboardController::OnWindowAddedToRootWindow(aura::Window* window) {
308 if (!window->GetRootWindow()->HasObserver(this)) 316 if (!window->GetRootWindow()->HasObserver(this))
(...skipping 43 matching lines...) Expand 10 before | Expand all | Expand 10 after
352 } 360 }
353 } 361 }
354 362
355 void KeyboardController::OnTextInputStateChanged( 363 void KeyboardController::OnTextInputStateChanged(
356 const ui::TextInputClient* client) { 364 const ui::TextInputClient* client) {
357 if (!container_.get()) 365 if (!container_.get())
358 return; 366 return;
359 367
360 type_ = client ? client->GetTextInputType() : ui::TEXT_INPUT_TYPE_NONE; 368 type_ = client ? client->GetTextInputType() : ui::TEXT_INPUT_TYPE_NONE;
361 369
362 if (type_ == ui::TEXT_INPUT_TYPE_NONE && !lock_keyboard_) { 370 if (type_ == ui::TEXT_INPUT_TYPE_NONE && !keyboard_locked_) {
363 if (keyboard_visible_) { 371 if (keyboard_visible_) {
364 // Set the visibility state here so that any queries for visibility 372 // Set the visibility state here so that any queries for visibility
365 // before the timer fires returns the correct future value. 373 // before the timer fires returns the correct future value.
366 keyboard_visible_ = false; 374 keyboard_visible_ = false;
367 base::ThreadTaskRunnerHandle::Get()->PostDelayedTask( 375 base::ThreadTaskRunnerHandle::Get()->PostDelayedTask(
368 FROM_HERE, 376 FROM_HERE,
369 base::Bind(&KeyboardController::HideKeyboard, 377 base::Bind(&KeyboardController::HideKeyboard,
370 weak_factory_.GetWeakPtr(), HIDE_REASON_AUTOMATIC), 378 weak_factory_.GetWeakPtr(), HIDE_REASON_AUTOMATIC),
371 base::TimeDelta::FromMilliseconds(kHideKeyboardDelayMs)); 379 base::TimeDelta::FromMilliseconds(kHideKeyboardDelayMs));
372 } 380 }
(...skipping 12 matching lines...) Expand all
385 } 393 }
386 } 394 }
387 395
388 void KeyboardController::OnInputMethodDestroyed( 396 void KeyboardController::OnInputMethodDestroyed(
389 const ui::InputMethod* input_method) { 397 const ui::InputMethod* input_method) {
390 DCHECK_EQ(input_method_, input_method); 398 DCHECK_EQ(input_method_, input_method);
391 input_method_ = NULL; 399 input_method_ = NULL;
392 } 400 }
393 401
394 void KeyboardController::OnShowImeIfNeeded() { 402 void KeyboardController::OnShowImeIfNeeded() {
395 if (IsKeyboardEnabled()) 403 // Calling |ShowKeyboardInternal| may move the keyboard to another display.
396 ShowKeyboardInternal(); 404 if (IsKeyboardEnabled() && !keyboard_locked())
405 ShowKeyboardInternal(display::kInvalidDisplayId);
397 } 406 }
398 407
399 void KeyboardController::ShowKeyboardInternal() { 408 void KeyboardController::ShowKeyboardInternal(int64_t display_id) {
400 if (!container_.get()) 409 if (!container_.get())
401 return; 410 return;
402 411
403 if (container_->children().empty()) { 412 if (container_->children().empty()) {
404 keyboard::MarkKeyboardLoadStarted(); 413 keyboard::MarkKeyboardLoadStarted();
405 aura::Window* keyboard = ui_->GetKeyboardWindow(); 414 aura::Window* keyboard = ui_->GetKeyboardWindow();
406 keyboard->Show(); 415 keyboard->Show();
407 container_->AddChild(keyboard); 416 container_->AddChild(keyboard);
408 keyboard->set_owned_by_parent(false); 417 keyboard->set_owned_by_parent(false);
409 } 418 }
410 419
411 ui_->ReloadKeyboardIfNeeded(); 420 ui_->ReloadKeyboardIfNeeded();
412 421
422 if (layout_delegate_ != nullptr) {
423 if (display_id != display::kInvalidDisplayId)
424 layout_delegate_->MoveKeyboardToDisplay(display_id);
425 else
426 layout_delegate_->MoveKeyboardToTouchableDisplay();
427 }
428
413 if (keyboard_visible_) { 429 if (keyboard_visible_) {
414 return; 430 return;
415 } else if (ui_->GetKeyboardWindow()->bounds().height() == 0) { 431 } else if (ui_->GetKeyboardWindow()->bounds().height() == 0) {
416 show_on_resize_ = true; 432 show_on_resize_ = true;
417 return; 433 return;
418 } 434 }
419 435
420 keyboard_visible_ = true; 436 keyboard_visible_ = true;
421 437
422 // If the controller is in the process of hiding the keyboard, do not log 438 // If the controller is in the process of hiding the keyboard, do not log
(...skipping 62 matching lines...) Expand 10 before | Expand all | Expand 10 after
485 ui_->EnsureCaretInWorkArea(); 501 ui_->EnsureCaretInWorkArea();
486 } 502 }
487 503
488 void KeyboardController::HideAnimationFinished() { 504 void KeyboardController::HideAnimationFinished() {
489 ui_->HideKeyboardContainer(container_.get()); 505 ui_->HideKeyboardContainer(container_.get());
490 for (KeyboardControllerObserver& observer : observer_list_) 506 for (KeyboardControllerObserver& observer : observer_list_)
491 observer.OnKeyboardHidden(); 507 observer.OnKeyboardHidden();
492 } 508 }
493 509
494 } // namespace keyboard 510 } // namespace keyboard
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